Gaming How-To

Roblox Find the Animals: How to Get All 100 Animals

Zone-by-zone search targets, rarity tiers, and the group-locked Giraffe that a full 100-animal clear depends on.

Zone-by-zone search targets, rarity tiers, and the group-locked Giraffe that a full 100-animal clear depends on.

Find the Animals asks for exactly one thing: touch every hidden creature on the map. The 100 animals are split across five zones — Spawn, Jungle, Desert, Arctic, and Beach — and each zone keeps its own counter, so you always know how many are left in the area you are standing in. Most are simple walk-ups, but a handful sit behind climbs, dig spots, blast points, keys, and typed codes.

Quick answer: Clear one zone at a time until its counter maxes out (Spawn caps at 25, Beach at 20), collect the group-locked Giraffe by joining the 52 Cards group, and touch the final animal to trigger the rebirth screen with your completion time.


Where the 100 animals are split across zones

The counter at the top of the screen changes as you cross into a new area, so a “17/25” reading is a Spawn number, not a total. Spawn is the largest single pool at 25 animals and Beach holds 20, with the rest divided between Jungle, Desert, and Arctic. Working one zone to completion before moving on is faster than wandering, because the search areas barely overlap.

ZoneWhere the animals hide
Spawn (25)Farm fence, wheat field, chicken coop roof, greenhouse planters, barn rafters, red silo, the blocky mountain
JungleTree trunks and canopy branches, undergrowth, climbable structures
DesertOpen sand, rock faces, and dig sites reached with tools
ArcticIce shelves, snow ledges, and vertical climbs
Beach (20)Shoreline, shallow water, and submerged spots

Animal rarity tiers and confirmed locations

Every animal carries a rarity label that pops up the moment you touch it, running from Common up to Legendary. Rarity is a rough signal of how hard the find is — Commons tend to sit in plain sight on the ground, while Rare and Legendary entries usually sit at the top of a climb or behind a lock.

AnimalRarityLocation
CowCommonSpawn, beside the farm fence
French BulldogCommonSpawn, on a green block by the greenhouse
KookaburraCommonSpawn, on a planter box outside the greenhouse
CorgiCommonSpawn, near the small grey house below the mountain
MouseCommonSpawn, on a stack of barrels inside the barn
KittenUncommonSpawn, down in the wheat field
DuckUncommonSpawn, on the roof of the pink chicken coop
HamsterUncommonSpawn, on a high wooden beam in the barn
OstrichRareSpawn, up a tree on top of the blocky mountain
PufferfishRareBeach
GiraffeLegendarySpawn, inside the locked cage

Clearing the Spawn zone (25 animals)

Walk straight from the spawn point to the farm fence and touch the Cow. It is a Common and the easiest confirmation that pickups register on contact rather than needing a button press.
Player standing at the farm fence in the Spawn zone next to the Cow
The Cow sits right against the farm fence at spawn and counts as a Common.
Drop into the wheat field beside the farm for the Kitten. It sits low in the crop, so move through the field rather than running past the edge.
Head to the pink chicken coop and ignore the inside — it is empty. Climb onto the coop’s roof instead, where the Duck is waiting.
Move to the greenhouse and grab the two animals parked around it. The French Bulldog rests on a green block near the entrance, and the Kookaburra sits on a planter box just outside.
Take the purple speed trail to scale the brown blocky mountain. At the summit, climb the tree for the Ostrich, then drop down the far side near the small grey house for the Corgi.
Spawn counter showing 7 of 25 animals found while exploring the farm area
The Spawn counter reads 7/25 once the farm, coop, and greenhouse animals are in.
Enter the barn and climb the stack of barrels for the Mouse. Keep going up into the wooden rafters, where the Hamster sits on a high beam.
Step outside to the red silo and climb the ladder on its side. The Parrot is at the top of that climb.
Spawn zone counter at 17 of 25 as the player searches around the map
Clearing the barn and silo pushes the Spawn count to 17/25.

Giraffe: The group-locked Legendary in the cage

Near the small grey house at Spawn there is a caged animal with a sign next to it. The cage will not open by climbing, jumping, or shooting anything at it — the Giraffe inside is a Legendary gated behind a group requirement.

Walk up to the locked cage and read the sign, which asks you to join the game’s group. Nothing else on the map unlocks it.
Join the 52 Cards group on Roblox, then return to the cage. A pop-up confirms your membership.
The cage opens once membership is verified. Walk in and touch the Giraffe to log it as a Legendary.

Note: If the cage is still shut after joining, rejoin the server so the game re-checks your group status.


Tools, keys, and codes for locked areas

Not every animal is reachable on foot. A full clear runs through a set of items you pick up along the way — shovels for buried spots, TNT for blocked walls, a hammer, and keys for locked doors. Some sections also require typing a secret code into a keypad or terminal to open a hidden room, and those codes are found in the world rather than handed to you.

Carry the tools with you instead of dropping them after a single use, because several zones reuse the same item type in different places. If a zone counter stalls with two or three animals missing, the remainder is almost always behind a tool gate or a code panel rather than hidden in the open.

Icy Arctic area with the red coil equipped and the find-all-animals prompt on screen
The Arctic climbs are easier with a movement item equipped, like the red coil.

Use the Animal Index to find what you missed

The Animal Index menu lists everything you have collected and gives hints for the entries you have not. It is the fastest way to work out whether a missing animal in a zone is a ground-level walk-up or something that needs a climb, and it saves re-sweeping areas you already finished.

Open it whenever a zone counter stops moving. Cross-check the unfound entries against the parts of the zone you have not touched — rooftops, undersides of bridges, water, and the tops of trees are the usual blind spots.


How to confirm all 100 animals are collected

Each pickup throws a “YOU FOUND” banner with the animal’s name and rarity, and the zone counter ticks up by one immediately. When a zone is done, the counter shows its maximum — 25/25 at Spawn, 20/20 at Beach — and no further hints remain in the Index for that area.

Beach zone at 19 of 20 with a YOU FOUND banner for the Rare Pufferfish
The Pufferfish is a Rare find on the Beach, shown here at 19/20.

Touching the 100th animal ends the run. The rebirth screen appears with your total completion time — a full clear at a steady pace lands around 67 minutes — which is the only confirmation that every zone registered. If that screen does not appear, one animal is still outstanding somewhere, and the zone counters will show which area it is in.


Why an animal does not register

  • The Giraffe cage stays shut until the game confirms you are in the 52 Cards group.
  • You checked inside the chicken coop instead of on top of it — the Duck is on the roof, and the interior is empty.
  • You are reading the wrong counter. Zone counters reset per area, so a maxed Spawn total does not mean the run is over.
  • A remaining animal sits behind a tool or code gate, and you dropped the shovel, TNT, hammer, or key needed to reach it.

Sweeping in the order above — Spawn first, then the tool-gated zones, with the Index open whenever a count stalls — keeps the search tight enough to finish in a single sitting. Once the rebirth screen shows up, the map resets and the 100 animals go back into hiding for another run.