Gaming Guide

SAND: Raiders of Sophie Crafting Recipes for Guns, Ammo, and Gear

Every workbench recipe for personal ammo, mounted cannon shells, guns, attachments, explosives, and clothing, with exact ingredients.

Every workbench recipe for personal ammo, mounted cannon shells, guns, attachments, explosives, and clothing, with exact ingredients.

Firepower keeps you alive on the dunes of Sophie, and you rarely loot enough of it to last a full run. The fix is to build your own. With raw scrap and a workbench, you can produce bullets, cannon shells, guns, attachments, explosives, and even clothing without relying on what the map hands you.

Quick answer: Craft basic items at a Fort Crafting Bench or the Workshop bench on your Trampler. White-rarity guns cost 25 Scrap Metal each, and the advanced ammo variants require a Tier 2 Trampler Workshop or a Fort Crafting Bench. The finished item appears in your inventory once the materials are consumed.


Where you craft and what you need first

You have two crafting locations. Forts contain a Crafting Bench you can use on the spot, which is handy mid-run when you do not want to return to your machine. The second option is the Workshop bench mounted on your own Trampler, which you can use anywhere once it is built.

The Trampler bench is not available by default. You must unlock the Workshop through the tech tree, then place the bench compartment on your machine. After that, the same recipes you would use at a Fort become available on your own Trampler.

Note: Advanced ammo recipes are gated behind a Tier 2 Trampler Workshop or a Fort Crafting Bench. A basic bench will not produce the high-velocity rounds and slugs listed further down.


Gun crafting recipes

Any white-rarity weapon costs a flat 25 Scrap Metal. Upgrading a white shotgun or revolver to its green tier requires the white version of that same weapon plus another 25 Scrap Metal, so keep the base gun rather than scrapping it. Named weapons use Metal Rods alongside either Fabric or Weapon Parts.

Petros rifle in SAND: Raiders of Sophie
SAND: Raiders of Sophie
WeaponIngredients
Any white-rarity weapon25 Scrap Metal
Green-tier Shotgun / RevolverWhite version of the weapon + 25 Scrap Metal
Pepper Mill Shotgun4 Metal Rods, 4 Fabric
M82 Rifle4 Metal Rods, 4 Weapon Parts
Blitz 10 8mm Pistol4 Metal Rods, 4 Weapon Parts

Personal ammo recipes

These rounds feed the guns you carry on foot. The basic calibers run on Scrapped Ammo plus a cheap binding material, while the high-velocity variants and the 12ga Slug are built from rounds you already crafted. That means you make the basic ammo first, then convert a batch into the upgraded version.

AmmoIngredients
8x21mm5 Scrapped Ammo, 5 Scrap Metal
9x42mm5 Scrapped Ammo, 5 Scrap Metal
12ga5 Scrapped Ammo, 5 Fabric Straps
11x54mm1 High Grade Gunpowder, 25 Scrap Metal
8×21 HV20 Basic 8x21mm Ammo, 2 Coral Dust
9×42 HV10 Basic 9x42mm Ammo, 2 Coral Dust
12ga Slug10 Basic 12ga, 2 Metal Rods

Mounted cannon ammo recipes

Mounted weapons on your Trampler use their own shells. All three are inexpensive and built from Scrapped Ammo, so it is worth keeping a steady supply before any Storm Dive where Trampler fights are likely. The 40mm Autocannon Shell is the cheapest of the set.

Using the 80mm cannon in SAND: Raiders of Sophie
SAND: Raiders of Sophie
ShellIngredients
70mm Shotgun Cannon Shell5 Scrapped Ammo, 5 Fabric Straps
80mm Cannon Shell5 Scrapped Ammo, 2 Scrap Metal
40mm Autocannon Shell2 Scrapped Ammo, 2 Scrap Metal

Tip: The 80mm Cannon Shell is the round you want stocked when hunting Ironclads or breaching Fort red doors, since heavier armor and those doors call for 80mm fire.


Attachment and explosive recipes

Attachments are crafted onto a weapon you already own, so the Petros Rifle upgrades consume the rifle itself as an ingredient. The Time Bomb is a simple two-material build that gives you a placed explosive option without needing rarer loot.

ItemIngredients
Scope for Petros Rifle1 Petros Rifle, 2 Optic Lenses, 2 Weapon Parts
Silencer for Petros Rifle1 Petros Rifle, 5 Metal Rods
Time Bomb2 Fabric, 2 Gunpowder

Clothing and Fabric recipes

You can also stitch jackets at the same bench. If you run short on Fabric, you can produce it from scraps, which is useful since Fabric feeds both clothing and several weapon recipes above.

ItemIngredients
Green Jacket2 Fabric, 10 Thread
Blue Jacket5 Fabric, 50 Thread
Fabric5 Fabric Scraps, 15 Thread

If a recipe will not craft

When a recipe refuses to appear or stays locked, the cause is almost always one of two things. Either you are at a basic bench trying to build an advanced ammo variant, or you are missing the converted base item that the upgrade consumes.

  • High-velocity ammo and slugs need a Tier 2 Trampler Workshop or a Fort Crafting Bench, not a basic setup.
  • The 8×21 HV, 9×42 HV, and 12ga Slug each require their basic round first, so craft the basic ammo before the upgrade.
  • Green-tier shotguns and revolvers, plus the Petros attachments, consume the existing weapon. Keep the base item rather than scrapping it.

Once the bench accepts a recipe, the materials drop from your stock and the finished gun, shell, or garment lands in your inventory. From there it counts as secured loot, so store crafted gear inside your Trampler before a fight rather than leaving it loose on the floor where it can be lost.