Firepower keeps you alive on the dunes of Sophie, and you rarely loot enough of it to last a full run. The fix is to build your own. With raw scrap and a workbench, you can produce bullets, cannon shells, guns, attachments, explosives, and even clothing without relying on what the map hands you.
Quick answer: Craft basic items at a Fort Crafting Bench or the Workshop bench on your Trampler. White-rarity guns cost 25 Scrap Metal each, and the advanced ammo variants require a Tier 2 Trampler Workshop or a Fort Crafting Bench. The finished item appears in your inventory once the materials are consumed.
Where you craft and what you need first
You have two crafting locations. Forts contain a Crafting Bench you can use on the spot, which is handy mid-run when you do not want to return to your machine. The second option is the Workshop bench mounted on your own Trampler, which you can use anywhere once it is built.
The Trampler bench is not available by default. You must unlock the Workshop through the tech tree, then place the bench compartment on your machine. After that, the same recipes you would use at a Fort become available on your own Trampler.
Note: Advanced ammo recipes are gated behind a Tier 2 Trampler Workshop or a Fort Crafting Bench. A basic bench will not produce the high-velocity rounds and slugs listed further down.
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Any white-rarity weapon costs a flat 25 Scrap Metal. Upgrading a white shotgun or revolver to its green tier requires the white version of that same weapon plus another 25 Scrap Metal, so keep the base gun rather than scrapping it. Named weapons use Metal Rods alongside either Fabric or Weapon Parts.

| Weapon | Ingredients |
|---|---|
| Any white-rarity weapon | 25 Scrap Metal |
| Green-tier Shotgun / Revolver | White version of the weapon + 25 Scrap Metal |
| Pepper Mill Shotgun | 4 Metal Rods, 4 Fabric |
| M82 Rifle | 4 Metal Rods, 4 Weapon Parts |
| Blitz 10 8mm Pistol | 4 Metal Rods, 4 Weapon Parts |
Personal ammo recipes
These rounds feed the guns you carry on foot. The basic calibers run on Scrapped Ammo plus a cheap binding material, while the high-velocity variants and the 12ga Slug are built from rounds you already crafted. That means you make the basic ammo first, then convert a batch into the upgraded version.
| Ammo | Ingredients |
|---|---|
| 8x21mm | 5 Scrapped Ammo, 5 Scrap Metal |
| 9x42mm | 5 Scrapped Ammo, 5 Scrap Metal |
| 12ga | 5 Scrapped Ammo, 5 Fabric Straps |
| 11x54mm | 1 High Grade Gunpowder, 25 Scrap Metal |
| 8×21 HV | 20 Basic 8x21mm Ammo, 2 Coral Dust |
| 9×42 HV | 10 Basic 9x42mm Ammo, 2 Coral Dust |
| 12ga Slug | 10 Basic 12ga, 2 Metal Rods |
Mounted cannon ammo recipes
Mounted weapons on your Trampler use their own shells. All three are inexpensive and built from Scrapped Ammo, so it is worth keeping a steady supply before any Storm Dive where Trampler fights are likely. The 40mm Autocannon Shell is the cheapest of the set.

| Shell | Ingredients |
|---|---|
| 70mm Shotgun Cannon Shell | 5 Scrapped Ammo, 5 Fabric Straps |
| 80mm Cannon Shell | 5 Scrapped Ammo, 2 Scrap Metal |
| 40mm Autocannon Shell | 2 Scrapped Ammo, 2 Scrap Metal |
Tip: The 80mm Cannon Shell is the round you want stocked when hunting Ironclads or breaching Fort red doors, since heavier armor and those doors call for 80mm fire.
Attachment and explosive recipes
Attachments are crafted onto a weapon you already own, so the Petros Rifle upgrades consume the rifle itself as an ingredient. The Time Bomb is a simple two-material build that gives you a placed explosive option without needing rarer loot.
| Item | Ingredients |
|---|---|
| Scope for Petros Rifle | 1 Petros Rifle, 2 Optic Lenses, 2 Weapon Parts |
| Silencer for Petros Rifle | 1 Petros Rifle, 5 Metal Rods |
| Time Bomb | 2 Fabric, 2 Gunpowder |
Clothing and Fabric recipes
You can also stitch jackets at the same bench. If you run short on Fabric, you can produce it from scraps, which is useful since Fabric feeds both clothing and several weapon recipes above.
| Item | Ingredients |
|---|---|
| Green Jacket | 2 Fabric, 10 Thread |
| Blue Jacket | 5 Fabric, 50 Thread |
| Fabric | 5 Fabric Scraps, 15 Thread |
If a recipe will not craft
When a recipe refuses to appear or stays locked, the cause is almost always one of two things. Either you are at a basic bench trying to build an advanced ammo variant, or you are missing the converted base item that the upgrade consumes.
- High-velocity ammo and slugs need a Tier 2 Trampler Workshop or a Fort Crafting Bench, not a basic setup.
- The 8×21 HV, 9×42 HV, and 12ga Slug each require their basic round first, so craft the basic ammo before the upgrade.
- Green-tier shotguns and revolvers, plus the Petros attachments, consume the existing weapon. Keep the base item rather than scrapping it.
Once the bench accepts a recipe, the materials drop from your stock and the finished gun, shell, or garment lands in your inventory. From there it counts as secured loot, so store crafted gear inside your Trampler before a fight rather than leaving it loose on the floor where it can be lost.






