Gaming Guide

Silent Hill: Townfall Part 5 Richard: All Collectible Locations in CEG HQ

Track every document and clue across Chapters 12 and 13, solve the generator and projector puzzles, and reach Floor 10.

Track every document and clue across Chapters 12 and 13, solve the generator and projector puzzles, and reach Floor 10.

Image: Screen Burn

Richard’s entire route takes place inside CEG Headquarters during Chapters 12 and 13, with locked doors linking each stage. First get the exterior generator running, then reach the Floor 5 Boardroom and obtain a clearance card. Next find the projector bulb and lens, unlock the maintenance passage, and place six slides in order to receive the CEO Access Card. All 12 documents and clues are along this route, so you can collect them without making a second sweep of the floors.

Quick answer: Part 5 hides 12 documents and clues inside CEG HQ. Restore the generator, reach the Floor 5 Boardroom, collect the projector bulb and lens, then load the slides in the order D–F–B–C–E–A to receive the CEO Access Card.


Restore power to CEG HQ (exterior collectibles)

The tower is wrapped in scaffolding, so the main entrance is sealed. You reach the interior through a construction elevator on the side of the building, but it has no power until you start the generator. Clear the two exterior buildings first, since three collectibles and the Generator Key are here.

Enter the security booth in front of CEG HQ and press the control to open the car park gate.
Enter the first building. In the second room to your left, the Construction Halted Notice is on a table in the back corner; pick it up.
Lift the shutter on the second building and pick up the CEG Kiosk Note from the desk just inside the garage.
Document 62/85: CEG Kiosk Note01:05Document 62/85: CEG Kiosk Note
The CEG Kiosk Note reads as a Notice of Protest and sits on the desk inside the garage bay. Shown at 01:05 in Game Guides Channel’s video. Image: Screen Burn
Go up to the Manager’s Office. Check the desk for the CEG Memo, then search the cabinet behind the door and take the Generator Key.
Key Item: Generator Key01:40Key Item: Generator Key
The Generator Key comes from the wall cabinet in the Manager's Office and starts the outdoor generator. Shown at 01:40 in PowerPyx’s video. Image: Screen Burn

Generator puzzle (Puzzle #27)

The Arclight generator sits in the north of the car park. Inserting the key alone triggers a PUMP ERROR, so you need to set the rear valves before it will run.

Insert the Generator Key at the front slot and attempt to start it to confirm the pump error.
Walk to the rear panel. Leave the left and middle levers vertical, and turn only the rightmost lever diagonally to the right.
Return to the front and pull the red starter lever. The panel reads 240V and the area powers up.
Generator Puzzle01:23Generator Puzzle
A 240V reading confirms the generator is running and the construction elevator now has power. Shown at 01:23 in Skryux’s video. Image: Screen Burn

Before riding the elevator, return to the powered office in the first exterior building. The computer now works, giving you two more readable collectibles.

Open the top email, Works Halted, and the bottom note, DONTREAD.DOC. The locker in this room opens with the code 147 and holds a First Aid Kit rather than a collectible.

Document #41 & Clue #2701:51Document #41 & Clue #27
The powered office terminal holds both the Works Halted email and the DONTREAD.DOC note with the 147 locker code. Shown at 01:51 in Skryux’s video. Image: Screen Burn

Reach the Floor 5 Boardroom and collect the Access Card

Ride the construction elevator up, climb the scaffolding, and crouch through the open window into the tower. A cutscene near the entrance hands Richard the Shotgun automatically on Floor 2, which is the reliable weapon against the Widows that block the ascent.

Locked Door: Locker Code03:00Locked Door: Locker Code
Dial the exterior locker to 147 to claim the First Aid Kit before taking the construction elevator. Shown at 03:00 in PowerPyx’s video. Image: Screen Burn
As you climb from Floor 2, look beside a body on the stairs for the CEG HQ Map. The map spans the Mezzanine to Floor 5.
On Floor 3, enter the east-side meeting room and take the CEG Tower Meeting Minutes from the table in the southeast corner.
Continue up through Floor 4 to the Boardroom on Floor 5. After the cutscene, take the Access Card — Level 3/4 from the conference table. It opens the card readers for Finance and Public Relations on Floor 3 and the Floor 4 departments.

The projector in the centre of the Boardroom cannot be used yet. Its label points you to the Media Department Storeroom on Floor 4 for the missing bulb and lens.


Gather the Projector Bulb and Lens

Floor 3 Public Relations

At Floor 3, use the Level 3/4 card on the west side to enter Public Relations by the southern door near the stairwell. Read the two emails on the office computer: Evening News and Engineer Public Statement. In the small room to the south, open the filing cabinet and take the PR Meeting Note.

Check the floor in the southeast office, next to a body, for Richard’s Note. The note gives the codes for the building’s three optional supply rooms.

Floor 4 Media Department

Within Public Relations, take the stairs to reach the Media Department. In its west-side office, retrieve the CEG Storeroom Key from beside a body. Unlock the Storeroom door with it, then search the General Storage cabinet for the Projector Bulb and CEG Checkout Sheet.

Check the Checkout Sheet for your next two clues: Finance on Floor 3 borrowed the Projector Lens, and its keypad code is 2709.

Floor 3 Finance

At the Finance entrance on Floor 3, swipe the Level 3/4 card and key in 2709. Enter the room marked CFO, then take the Projector Lens from the desk drawer.


Repair the projector and open the maintenance route

Back in the Floor 5 Boardroom, interact with the projector and install the Projector Bulb, then the Projector Lens.
Switch the red control on the projector’s left side. The room will shift, revealing the meeting agenda on the screen.
Retrieve the CEG Maintenance Key from the body’s hand at the table.
Exit and unlock the Floor 5 Maintenance room. Its ladders connect every floor, giving you a fast route down to the Mezzanine.

Collect the slides and solve Puzzle #29

Use the maintenance ladders to reach Floor 2, then move through Operations. Continue down to Floor 1, cross the IT room, and take the stairs up to the Mezzanine. In the Gallery Meeting Room, take the box of Projector Slides from the table. Collecting it triggers a wave of Widows, but they will not follow you to Floor 5.

Return to the Boardroom projector. Match each slide’s picture to the agenda topic on the screen and load them into the carousel in this exact order.

SlotSlideAgenda topic
1DRecent Headlines
2FExternal Demonstrations
3BCompany Hierarchy
4CFinancial Projections
5EPublic Inquiry
6ACounter Arguments

Press the red Play button after loading D–F–B–C–E–A. A correct order starts a cutscene; a wrong order simply ejects the slides so you can try again. Once the cutscene ends, Richard receives the CEO Access Card.


Read the final document on Floor 10

At the elevator, use the CEO Access Card and choose Floor 10. Before entering the office, read CEG Tower: He’s Done on the reception computer outside. This is collectible 12 and the final one in Richard’s section. Entering the office ends Part 5 and advances the story to the next chapter, so read the email beforehand.


Optional supply-room codes

None of these rooms hold a collectible, but the codes from Richard’s Note and the exterior computer open lockers with healing items and ammunition. The Finance code is the only required one.

LocationCodeContents
Exterior office locker147First Aid Kit
Finance entrance, Floor 32709Projector Lens (required)
Records, Floor 31607Supplies
Storage, Floor 21306Supplies
Storeroom, Floor 14512Supplies
Locked Door: Code 14703:26Locked Door: Code 147
The optional supply lockers use simple tumbler codes like 147 and hold only healing items and ammunition. Shown at 03:26 in Game Guides Channel’s video. Image: Screen Burn

All 12 documents and clues

CollectibleLocation
Construction Halted NoticeExterior first building, rear table
CEG Kiosk NoteExterior second building, desk by the garage door
CEG MemoManager’s Office desk, upstairs
Works HaltedPowered exterior office computer, top email
DONTREAD.DOCSame computer, bottom note
CEG Tower Meeting MinutesFloor 3 east meeting room table
Evening NewsFloor 3 Public Relations computer
Engineer Public StatementSame Public Relations computer
PR Meeting NoteFloor 3 Public Relations, southern room filing cabinet
Richard’s NoteFloor 3 Public Relations, southeast room floor
CEG Checkout SheetFloor 4 Media Storeroom, General Storage cabinet
CEG Tower: He’s DoneFloor 10 reception computer outside the office

Two of these become readable only after the generator is running, and the last one waits on Floor 10 behind the CEO Access Card, so following the route in order clears all 12 in a single pass. Once the checklist is complete and you have read the Floor 10 email, entering the office wraps up Richard’s chapters with nothing left behind.