Accessories in Storage Hunters: Open World do two jobs at once. They change how your avatar looks, and they roll stat modifiers that can shift how fast you move, how well you bid, and how often buyers tip you in diamonds. There are 16 of them spread across three slots, and most of them turn up inside the storage units you win at auction.
Quick answer: Equip up to three accessories at once, one each in the Head, Back, and Wrist slots, through the Accessories tab in your inventory. Before selling any accessory for cash, open it and read its stat modifiers, because a strong buff can be worth more than the sale price.
Accessory slots and how equipping works
Your avatar has three dedicated accessory slots, and each accessory fits only one of them. You can wear one item per slot, so a full loadout is three accessories at a time.
- Head – worn on the avatar’s head (hats, helmets, crowns).
- Back – worn on the avatar’s back.
- Wrist – worn on the avatar’s wrist (watches and wristbands).
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The table below lists every accessory, the slot it fills, its base sell price, and the area where it shows up inside storage units. Prices listed here are the base values. An accessory’s actual sell price can vary depending on its condition, so always check before listing it.
| Accessory | Slot | Sell Price | Location |
|---|---|---|---|
| Cardboard Hat | Head | $40 | Junk Yard |
Fruit Skin Helmet ![]() | Head | $60 | Junk Yard |
Party Hat ![]() | Head | $120 | Junk Yard |
| Straw Hat | Head | $220 | Junk Yard |
Scrap Valk ![]() | Head | $415 | Junk Yard |
| Safe Wristband | Wrist | $475 | Back Alley |
| Scrap Dominus | Head | $565 | Junk Yard |
Flower Wristband ![]() | Wrist | $750 | Farmyard |
Rider Helmet ![]() | Head | $800 | Back Alley |
| Spike Wristband | Wrist | $2,600 | Back Alley |
Skull Domino Crown ![]() | Head | $4,500 | Back Alley |
Gangster Valk ![]() | Head | $7,500 | Back Alley |
| Pink Watch | Wrist | $8,500 | Back Alley |
C4 Wristband ![]() | Wrist | $12,500 | Back Alley |
Bear Cap ![]() | Head | $13,500 | Farmyard |
| Gangster Dominus | Head | $15,000 | Back Alley |
The Junk Yard supplies the cheapest head pieces early on, while the most valuable items, like the Gangster Dominus at $15,000 and the C4 Wristband at $12,500, come out of the Back Alley. The Bear Cap and Flower Wristband are Farmyard finds, so you won’t see them until you’ve pushed past the second area.
Accessory stat modifiers
Every accessory carries one or more stat modifiers, and these are what make some pieces worth wearing instead of selling. The modifiers are assigned randomly, so two copies of the same accessory can roll different bonuses. Some rolls are negative and act as debuffs, which is why reading the stats first matters.
| Modifier | Effect |
|---|---|
| Luck | Increases your Luck stat. |
| Energy Drink Time | Extends the duration of Energy Drink effects. |
| Tip Chance | Raises the chance that buyers tip you diamonds. |
| Walkspeed | Increases your movement speed. |
| Vehicle Speed | Increases your vehicle’s speed. |
| Bid Recovery | Speeds up how fast your bid meter recovers. |
| Bid Zone Width | Widens the bid zone during auctions. |
| Bid Arrow Speed | Increases the speed of the bid arrow during auctions. |
| NPC Offers Bonus | Raises the default offers NPC buyers make. |
Tip: Modifiers tied to bidding, such as Bid Zone Width and Bid Recovery, help you win auctions you’d otherwise lose to NPCs, while Tip Chance and NPC Offers Bonus put more cash and diamonds in your pocket on the selling side.
How to equip an accessory

Keep it or sell it
Accessories drop inside storage units when you win auctions, and you can always sell them in your shop for the prices listed above. The trap is selling on price alone. Because modifiers roll at random, a cheap Cardboard Hat with a strong Luck or Bid Zone Width roll can do more for your run than dumping it for $40. Open each accessory, read the modifiers, and only sell the ones whose stats don’t help your build or that rolled a debuff.















