Gaming Guide

The Blood of Dawnwalker: All Bandit’s Treasure Map Locations and Rewards

Where each of the seven treasure maps is hidden, what guards every dig site, and the gear each chest holds.

Where each of the seven treasure maps is hidden, what guards every dig site, and the gear each chest holds.

Seven Bandit’s Treasure Maps are scattered across the world of The Blood of Dawnwalker, and none of them place a marker on your map for you. Each one is a hand-drawn sketch you have to match against the world map yourself, and each one ends at a patch of disturbed earth that only opens with a Shovel. The payoff is worth the detour, since the chests hold weapons, rings, armor, crafting recipes, and enough coin to matter early on.

Quick answer: Loot all seven maps from bandit camps and roadside campsites, carry a Shovel, compare each map’s sketch to your world map to pin the dig site, clear the guard standing over it, then dig — every dig costs one time segment.


Shovel requirement and time cost

Every one of the seven treasures needs a Shovel in your inventory. If you have not picked one up yet, the game hands you one at the very first dig site in Laslea Glen — a shovel is lying right next to the disturbed ground inside the cave, so the hunt is never gated behind a purchase.

Digging is not free. Each excavation burns one time segment, which matters given the 30-day clock the game runs on. Travel between a map and its dig site can eat further segments, so it is cheaper to grab a map and clear its treasure in the same trip rather than banking maps for later.

Reading a treasure map does not add a quest marker. Open the map item, look at the landmarks drawn on it, then open your world map and find the matching shape — a church, a bend in a river, a rock formation, a pond. The dig site sits close to that landmark, usually a short walk from where the map itself was stashed.

World map open on the MAP tab, used to match a treasure map sketch to a real location
The MAP tab is where you match the drawn landmarks against the real world map. Image: Rebel Wolves

All seven Bandit’s Treasure Maps and what each chest holds

The maps are named after the region they point to, which makes them easy to track in your inventory. Most are guarded on the way in — bandits sitting on the map itself, and something nastier sitting on the treasure.

Treasure mapWhere the map isMain chest reward
Laslea GlenOn a table inside the bandit hut at Outlaw’s GorgePolished Long Cleaver
Briar SloughsIn a chest at a bandit campMercenary’s Ring
RiverbankIn a barrel at a small campsiteThe Kingslayer
Rockfall – Split RockIn a chest at a bandit campCoat of Darkened Scales
Rockfalls – Pond IsletIn a chest at a bandit campNoble’s Scarlet Buskins
Tantari WoodsOn a wooden bench at a campsiteKnightly Ring
Boar’s BackIn barrels at a campsiteBand of Claws

The camps holding these maps are live encounters, not empty props. Clear the occupants before you start rummaging, then sweep the chests, barrels, benches and bodies — the map is rarely the only thing worth taking, and skill manuals turn up in this loot alongside the treasure itself.

Forest bandit camp with the quest tracker showing Bakir's Headhunters: Smoke Them Out
Several maps sit in chests inside occupied bandit camps like this forest site. Image: Rebel Wolves

Dig site terrain and what guards each treasure

Knowing the ground ahead of time saves a wasted trip, especially for the two sites that sit in water or deep snow. Approach with the right gear and the right expectations.

Treasure mapDig site and threat
Laslea GlenInside a cave east of the hut, guarded by a mighty bear
Briar SloughsOut in the swamp, with undead enemies to clear first
RiverbankA rocky stretch near the water, no heavy guard
Rockfall – Split RockA snowy cleft in the rocks
Rockfalls – Pond IsletA small islet you have to swim out to
Tantari WoodsA boggy patch of ground in the woods
Boar’s BackA grove of trees

The Current Position marker on your world map is the fastest way to line yourself up with a hand-drawn sketch. Drop a mental pin on the landmark from the treasure map, then walk until your marker sits on top of it.

Map screen with the Current Position marker highlighted to line up with a treasure map landmark
The Current Position marker lets you triangulate against the sketched landmark. Image: Rebel Wolves

Laslea Glen treasure map: The prologue hunt, start to finish

This is the first hunt you can complete and the only one available during the prologue, so it doubles as the tutorial for the whole system. It also produces an early weapon that outclasses your starting sword.

Leave Coen’s house and follow the road east until you reach the shrine. The bandit hideout at Outlaw’s Gorge sits just past it, around an abandoned house.
Fight the outlaws and their tamed animal. Kill the dog first — it closes distance quickly and interrupts you, and the rest of the group is far more manageable once it is down. On higher difficulties, pull the bandits one at a time instead of standing in the middle of the camp.
Player running toward a camp with the compass and quest tracker on screen and the Haste prompt visible
Use Haste to cover the ground between the shrine, the camp, and the dig site. Image: Rebel Wolves
Search the bandit leader for the Broad Swing Manual, then head inside the hut. The Bandit’s Treasure Map is sitting on the table. Sweep the rest of the room as well, since a Golden Earring, Balm of Fortitude and Hunter’s Trousers are stashed in the same building.
Read the map. It shows a church and a red cross a short distance to the east. Backtrack to the crossroad, take the uphill path, and follow it until it leads into a cave. A pack of bears roams the area outside — if the camp fight went badly, you can pull them toward the bandits and let the two groups tear into each other.
Kill the mighty bear inside the cave. It hits considerably harder than the entire bandit group and has two unblockable moves — a charge that knocks you flat, and a rear-up followed by a ground slam directly in front of it. Both can be dodged sideways, and a perfect dodge opens a counterattack window.
Enter Focus mode to highlight the disturbed ground, pick up the shovel lying beside it, and dig. The chest gives 100 Denarius, a Recipe for Minor Fortitude Paste, the Polished Long Cleaver (a Level 5 weapon rated around 90 DPS), and a piece of golden tableware that exists purely to be sold.

How to tell the treasure hunt completed

The activity closes the moment the chest is looted. For the Laslea Glen hunt you get 100XP on top of the chest contents, and the entry disappears from your active list. If the treasure map is still sitting in your inventory as an unresolved activity, you either have not dug yet or you dug in the wrong spot.

There are only a few reasons a dig fails to trigger. You are not carrying a Shovel. You are standing near the right landmark but not on the loose soil, which needs Focus mode to become visible. Or a guard is still alive and interrupting the prompt — clear the bear, the bandits or the undead first, then interact with the ground.

Map screen with markers shown while pinpointing a woodland dig site
Cross-check the map markers before committing a time segment to travel. Image: Rebel Wolves

Note: skill manuals show up alongside these hunts as well as inside the chests — the Broad Swing Manual, Adrenaline Rush Manual and Restless Blade Manual all come out of this loop, so search the camps thoroughly rather than grabbing the map and leaving.

Run in order of what you need. The Kingslayer from the Riverbank map and the Polished Long Cleaver from Laslea Glen are the two weapon upgrades; Briar Sloughs, Tantari Woods and Boar’s Back hand over rings; and the Rockfall pair covers armor with the Coat of Darkened Scales and Noble’s Scarlet Buskins. With the clock always running, pairing each map pickup with its dig in a single outing keeps the whole set to a handful of time segments.