Gaming Guide

The Blood of Dawnwalker All Collectible Locations Guide (Full POI Checklist)

Every tower, shrine, banner, camp, and vendor across Vale Sangora, plus the fastest way to reveal them all.

Every tower, shrine, banner, camp, and vendor across Vale Sangora, plus the fastest way to reveal them all.

Vale Sangora is packed with points of interest, and clearing them gives you XP, skill points, and strong gear on top of several trophies. The whole map is only about 10 km² and is traversed entirely on foot, so knowing where everything sits and how to reveal it quickly saves hours of aimless wandering.

Quick answer: Climb all 11 Towers at night while you have the Shadowstep vampire skill (it lets you scale walls). Each tower marks nearby activities as white “?” icons. Then walk within 100 meters of every “?” to unfog what it is. Revealing the full map, including shrines, takes roughly 3–4 hours.

Image credit: Bandai Namco Entertainment

Collectibles required for trophies

Only four categories are needed for the trophy and achievement list. Note that you do not have to destroy every Vrakhiri Transport, only 8 of the 10 that exist.

CollectibleRequirementTrophy
11 TowersClimb all 11Bird’s-Eye View
5 Brencis’s Banners (Flags)Find all 5Capture the Flag
8 Villages (Settlements)Visit all 8Tour Guide Training
Vrakhiri TransportsDestroy 8 of 10Delivery Delay

Reveal the map: climb the Towers first

The Towers are the master switch for exploration. When you synchronize one, it plants white “?” markers for the surrounding region on your map. Because you have to climb the walls to reach the top, you need the Shadowstep vampire skill unlocked, and that only works at night when Coen is in his vampiric form.

Wait for night and make sure Shadowstep is unlocked. Head to a tower in the region you want to open up and climb to the top to synchronize it.
Image credit: Bandai Namco Entertainment
Unlock the nearby Shrines next. They act as fast travel points and build a network that cuts down backtracking as you clear the rest of the region.
Work through the “?” icons. Move within 100 meters of each one and it unfogs, showing whether it is a quest, a vendor, or a point of interest.
Image credit: Bandai Namco Entertainment

Repeat this tower-then-shrines-then-markers loop in every region until all 11 Towers are done and the fog is gone.


All open-world points of interest

Everything below is marked by “?” icons once you climb the Towers. Beyond the trophy items, these hand out XP, skill points, and strong equipment, so they are worth clearing during a completion run.

Point of interestTotal count
Towers11
Brencis’s Banners (Flags)5
Villages (Settlements)8
Vrakhiri Transports10
Shrines (Fast Travel Points)111
Ancient Circles13
Bandit Camps15
Curious Houses6
Haunted Sites4
Monster Lairs32
Persons in Danger14
Soldier Camps13
Will-o-the-Wisps6
Image credit: Bandai Namco Entertainment / PowerPyx

Collectibles that never appear on the map

Two collectible types are not marked by “?” icons at all, so towers will not help you find them. You have to locate them by exploring or by buying them from the right merchants.

  • Manuals (Skill Books) — teach skills, perks, and abilities. They are also sold by Witchcraft Vendors, Swordmastery Teachers, and Armourers.
  • Legendary Equipment — the strongest gear pieces hidden throughout the world.

Vendor locations

Merchants let you buy and sell goods, upgrade gear, and pick up Manuals. Weapons are upgraded at Blacksmiths and armor at Armourers, while the remaining stores sell general goods such as healing items and crafting ingredients. Some vendors only operate at specific times, marked by a sun icon for day or a half-moon icon for night.

VendorCountMain use
Armourers4Upgrade armor, sell Manuals
Blacksmiths4Upgrade weapons
General Stores9Healing items, ingredients
Medics4General goods
Silver Trader1Trading
Taverns (Innkeepers)4General goods
Witchcraft Vendors4Sell Manuals
Swordmastery Teachers4Sell Manuals
Image credit: Bandai Namco Entertainment

Travel faster and confirm your progress

There are no mounts, so movement skills matter. At night, the Vampirism skill Shapeshift turns Coen into a wolf to cover ground quickly. During the day, the Witchcraft skill Mercurial Fervour gives a similar speed boost without changing form. Discovered Shrines then handle the longer hops across regions.

A marker is cleared the moment you pass within 100 meters of it and the “?” resolves into its real icon. For the trophies, watch for the pop-ups as you finish the last tower, banner, village, or eighth destroyed transport. If a tower will not let you climb it, you are almost certainly trying during the day or without Shadowstep, since scaling the walls needs the night-only vampire skill.

One thing to keep in mind is that clearing the fog is not the same as full completion. Unmarked collectibles, quests, and secrets still need to be found through exploration, so treat the tower sweep as your foundation rather than the finish line.