Gaming How-To

The Blood of Dawnwalker: How to Play Split-Screen Co-Op With the Dawnwalker Together Mod

An early alpha mod adds a second local player to the single-player vampire RPG on PC, with controls and limits explained.

An early alpha mod adds a second local player to the single-player vampire RPG on PC, with controls and limits explained.

The Blood of Dawnwalker shipped as a single-character, story-driven campaign, but a community mod now lets a second person share the screen. Dawnwalker Together, built by NexusMods creator MrSecondPlayer, enables local split-screen co-op on PC so a friend can roam Vale Sangora and fight alongside you. It is an early experiment rather than a finished multiplayer mode, and it works only on the Windows version of the game.

Quick answer: Install UE4SS for The Blood of Dawnwalker, extract Dawnwalker Together into Dawnwalker\Binaries\Win64\ue4ss\Mods, plug in a controller before launch, load a normal save, and press Ctrl + Y to add Player 2 and split the screen.

Image credit: Bandai Namco Entertainment

What Dawnwalker Together adds

The mod divides the display into two horizontal halves and gives each player an independent camera. Player 1 keeps the standard keyboard and mouse. Player 2 joins on the first connected gamepad and can move, look around, and jump on their own. It is currently at version 0.1.0 and labeled an alpha build.

FeatureDetails
DisplayTwo local players in horizontal split-screen
Player 1 inputKeyboard and mouse
Player 2 inputFirst connected XInput gamepad
Player 2 movementIndependent movement, camera, and jumping
Player 2 appearanceInherits Player 1’s current clothing
Player 2 weaponReceives a visible longsword
CombatExperimental RB melee combo with animation and damage
Enemy behaviorEarly enemy-alert and aggression handoff after Player 2 attacks

What you need before installing

  • The Blood of Dawnwalker on Windows (PC only).
  • A working installation of UE4SS, the Unreal Engine scripting framework the mod runs on.
  • A keyboard and mouse for Player 1.
  • One XInput-compatible controller for Player 2.

Note: Because the game was designed for one player, quests, saves, and many combat systems still assume only Player 1 exists. Back up your save files before testing.


Install the mod

Set up UE4SS for The Blood of Dawnwalker so the game can load Lua-based mods. The co-op tool will not run without it.
Image credit: NexusMods
Download the Dawnwalker Together files from NexusMods.
Extract the archive into the game’s mods folder at Dawnwalker\Binaries\Win64\ue4ss\Mods.
Image credit: Bandai Namco Entertainment / ModWithMoose
Confirm the files unpacked correctly by checking that this path exists.
Dawnwalker\Binaries\Win64\ue4ss\Mods\DawnwalkerTogether\Scripts\main.lua
Connect the Player 2 controller before you start the game, then launch it and load a normal gameplay save.
Image credit: Bandai Namco Entertainment

Controls and hotkeys

Once you are in normal gameplay, use these inputs to add, control, and recover the second player.

InputAction
Ctrl + YCreate Player 2 and enable split-screen
Controller RBPlayer 2 experimental sword attack
Ctrl + USafely remove Player 2
Ctrl + F7Move Player 2 beside Player 1 if they spawn incorrectly
Ctrl + F8Recover or reconfigure Player 2 controller input
Ctrl + F9Retry Player 2 appearance and equipment setup

After loading or restarting from a save, the mod may drop Player 2 on purpose to protect Player 1’s control. Press Ctrl + Y again once normal gameplay resumes to bring the second player back.


How to confirm it worked

You know the mod is active when the display splits into two horizontal halves and the second player spawns beside Player 1 with matching clothing and a visible longsword. Player 2 should then move and aim its own camera using the gamepad. If Player 2 appears in the wrong spot, press Ctrl + F7 to reposition them; if the controller does nothing, press Ctrl + F8; if the model or gear fails to load, press Ctrl + F9.

Image credit: Bandai Namco Entertainment

Current limitations to expect

This is a proof of concept, not a full co-op mode, so several parts of the game still belong to Player 1 alone. Keep these constraints in mind before you start a session.

  • Local split-screen only. There is no network or online multiplayer.
  • Quests, dialogue choices, cutscenes, and story progression are tied to Player 1.
  • Player 2 does not yet have a fully independent inventory or ability system.
  • Player 2 combat is an experimental fallback, not a full copy of Player 1’s moveset.
  • Enemy reactions to Player 2 can be inconsistent.
  • Menus, cutscenes, fast travel, death, and save loading can remove or desync Player 2.
  • Some areas and scripted sequences may not support split-screen correctly.

Tip: Press Ctrl + U to drop Player 2 before major scripted sequences if the game starts behaving unexpectedly, then re-add them afterward.


For a game that was never built with a second player in mind, Dawnwalker Together is a surprisingly capable early build, and the creator has said more work on stability, combat, and progression is planned for future versions. Treat it as an experiment for now, keep backups of your saves, and expect rough edges while it continues to develop.