Live Bait is one of the short Prologue side quests in The Blood of Dawnwalker, and it doubles as the game’s practical introduction to Focus Mode. Coen walks his siblings down to the river, digs four hidden fishing rods out of a bush, and ends up face to face with one of Brencis’s soldiers. The whole thing runs on a single time segment if you play it efficiently.
Quick answer: Talk to Yanna on the road outside Coen’s house, follow her to the river northeast of the village, hold Focus Mode to loot all four fishing rods from the bush behind her, plant them at the four rock piles on the bank, then interact with a rod to bait the hooks. During the soldier’s questions, avoid every reply marked with a sword icon and the quest closes out with 250 XP.
Live Bait quest details, time cost, and rewards
| Detail | Value |
|---|---|
| Quest type | Prologue side quest |
| Quest giver | Yanna |
| Starting location | Road outside Coen’s house, Laslea Centre |
| Available | Daytime, before the Sacred Covenant |
| Time cost | 1 time segment (2 if you play tag) |
| Reward | 250 XP |
| Missable | Yes |
The XP payout is identical whether you fight the soldier or talk him down, and whether you play tag or not. The only thing your choices change is how much of the clock you spend.
Join readers who trust AllThings.How
Add us as a preferred source on Google so our practical guides show up first next time you search.
Add to Google Preferences →How to start Live Bait outside Coen’s house
Once you leave the house after the opening chores, Yanna is standing on the road just north of the Laslea Centre shrine with Lunka and Mirto. Mirto explains that Yanna will not take the path to the river alone because she is afraid of wolves. Speak to any of the three and the quest lands in your journal.
You can agree to go straight away or tell them you need to collect herbs for your mother first. Neither answer removes the quest. If you wander off for long enough, the siblings head to the river on their own, and you can still join them there. You only miss the walking conversation, not the reward.
Walk your siblings to the river and skip the tag game


Tip: The clock in the Prologue is tight, so the tag detour is the one part of Live Bait worth skipping outright if you also plan to make Esme’s medicine before sundown.
Find the four fishing rods with Focus Mode
At the river, Yanna asks Coen to dig out the rods Pieter stashed nearby. They are invisible in the normal view, so the objective will not budge until you switch to Focus Mode, which desaturates the scene and paints interactive objects gold.
| Platform | Focus Mode input |
|---|---|
| PC | Right-click |
| PlayStation 5 | L2 |
| Xbox Series X|S | LT |

Set up the rods and bait the hooks with worms
The soldier confrontation and the Uriash
Brencis’s Officer interrupts the conversation and starts pressing Coen about where Pieter is. The questioning escalates until he turns his attention to Coen’s sister. From that point, some replies carry a sword icon, and picking one draws steel immediately.

Neutral answers such as “I don’t know” or “As far as I know, he’s back home” keep the exchange verbal and skip the duel entirely. If you would rather fight, the sword-icon options start a one-on-one sword duel that ends as soon as either side is badly hurt. It is not a kill fight, and losing it does not fail the quest.

Either way, a Uriash — a horned Vrakhiri beast — steps out and sends the officer away. It tells Coen that Brencis has ordered Pieter’s death, says it has no appetite for carrying that out, and asks Coen to pass the warning along. Seeing Lunka upset, it also offers a gift meant to keep the family’s calf quiet. Accepting or refusing changes nothing later, and taking it calms Lunka down. Before leaving, the Uriash reminds the family to be at the Blood Mass at sundown.
Every Live Bait choice and what it changes
| Choice | Effect |
|---|---|
| Help Yanna now or fetch herbs first | No difference; the quest stays available either way |
| Play tag with Lunka and Mirto | Costs 1 extra time segment, extra character dialogue |
| Tell them to stop complaining | Kids sulk, group keeps walking, no extra time cost |
| Dialogue during the baiting scene | Flavor only |
| Sword-icon reply to the officer | Triggers a duel; same cutscene follows |
| Calm replies to the officer | Skips the duel, no damage taken |
| Accept or refuse the Uriash’s gift | No lasting effect; accepting calms Lunka |
How to confirm Live Bait is complete
The quest wraps as soon as the Uriash walks off with the soldier. You get the completion notification with 250 XP, and Live Bait drops out of your active objectives in the journal. Depending on how much else you have done in the Prologue, that XP can be enough to push Coen to the next level.
There are only two ways this stalls. The objective will not advance if you have not looted all four rods from the bush or planted every one of them at the rock piles, and the whole quest disappears permanently once the Sacred Covenant begins and the Prologue ends. If you want the XP and the early warning about Brencis, do it while the sun is still up.






