Gaming How-To

The Last Caretaker: How to Get Protein and Carbohydrate

Everything the Soilforge needs, where Bio Seaweed comes from, and which Food Processor recipes burn through both materials.

Everything the Soilforge needs, where Bio Seaweed comes from, and which Food Processor recipes burn through both materials.

Protein and Carbohydrate are the two food materials that keep the Food Processor running in The Last Caretaker, and neither one is found lying around the world. Both come out of a single production chain that starts with a hostile creature in the water and ends at a machine you have to unlock with a skill point.

Quick answer: Kill underwater creatures to collect Bio Seaweed, then process that Bio Seaweed in a Soilforge (tier 10 unlock) that is connected to both electricity and fresh water. Protein and Carbohydrate drop from the machine’s output side.


Requirements for producing Protein and Carbohydrate

Nothing about this process is optional. Miss any one of these and the machine simply sits there with your organics inside it.

RequirementDetail
Input organicBio Seaweed
MachineSoilforge or Soilforge Prime
UnlockTier requirement 10, cost 1 skill point
UtilitiesActive electricity and fresh water lines
Per-batch draw200.0g organics, 50.0 electricity, 500.0 fresh water
OutputProtein and Carbohydrate, both Common, 0.2 Kg each, stack size 100

One thing worth clearing up early, because it trips up a lot of players: the Recycler does not convert organics into food materials. Feed Bio Seaweed into a scrap machine and it hands the seaweed straight back to you. That was an older method that no longer exists, and the Soilforge replaced it entirely.


How to farm Bio Seaweed

Bio Seaweed is renewable, so there is no reason to hoard it or worry about running the source dry. It drops from the creatures that attack you in open water, and the drop is generous — a single kill hands over roughly 100 Bio Seaweed, which is why a couple of night runs can cover days of cooking.

Wait for nightfall. Creature activity in the water is far higher at night, and daytime attempts mostly waste the cycle.
Turn your flashlight off before you go in. Keeping the light off is what draws the creatures to you, so leaving it on defeats the point of a night run.
Dive and fight whatever comes at you. Have your weapon ready before you enter the water rather than swapping mid-fight.
Underwater diving view with the Bolt Rifle equipped and aimed, quest markers visible in the distance
The diving view with the Bolt Rifle selected, aiming at a creature underwater.
Collect the drops from each kill. Bio Seaweed lands in the water where the creature died, alongside any Bio Organic it leaves behind.
Inventory screen with Bio Seaweed highlighted and its item details panel open
Bio Seaweed sitting in the inventory — this is the organic that becomes Protein and Carbohydrate.

If you would rather not wait for the night cycle, points of interest work just as well. Anywhere with dense creature spawns gives the same yield per kill, and locations you are already sailing to for quest objectives make convenient farming stops on the way.

Quests panel open on deck showing the First Roots objective to sail to a platform
The quests panel with the First Roots objective active — marked destinations double as farming stops.

Note: Bio Seaweed also comes from The Boat’s Net and from Cocoons, so passive collection ticks along even when you are not actively hunting.


Unlock and set up the Soilforge

The Soilforge is a hard gate. Below tier 10 there is no way to turn organics into food materials, so if you are still levelling, farming thousands of Bio Seaweed early only fills your storage.

Open the skills menu once you hit tier 10 and find the Soilforge node. It costs a single skill point to unlock.
Skills menu open with a node selected and its tooltip showing tier and cost information
The skills menu, where each node lists its tier requirement and skill point cost.
Build the Soilforge somewhere it can reach your existing utility runs. Placement matters more than looks here, because both connections have to reach it.
Wire it to electricity and hook it to a fresh water supply. The machine consumes both during every processing cycle, not just at startup.
Interior of the habitat with the quests panel open while moving between installed machinery
The habitat interior, where the Soilforge needs a live power line and a fresh water feed.
Open the Soilforge and deposit your Bio Seaweed. Load as much as you have; the machine works through it batch by batch.
Walk around to the output side and take the finished materials. Protein and Carbohydrate come out together from the dispenser on the opposite end from where you loaded the organics.

How to tell it worked, and what to check if it doesn’t

Success is obvious: Protein and Carbohydrate appear at the output dispenser and can be picked up as stacks of up to 100. If your organics are sitting in the input and nothing is coming out the other side, there are only a few realistic causes.

  • No electricity reaching the Soilforge, or not enough of it for the cycle.
  • No fresh water connection, or an empty supply.
  • The wrong organic loaded — Bio Seaweed is the only input that yields Protein and Carbohydrate.
  • You used a Recycler instead of a Soilforge, which returns the organics untouched.

Check power first, then water. Between them they account for almost every stalled Soilforge.


Food Processor recipes that use Protein and Carbohydrate

Once processed, both materials go straight into the Food Processor. Five recipes call for them, and the ratios vary sharply, so it is worth knowing what you are stocking for before you commit a night to farming.

FoodProteinCarbohydrateOther ingredients
High-Fat558x Fat
Nutri-Core333x Fat
Mind Surge1012x Fat
Physique Fuel422x Fat
Immune Boost231x Fat, 3x Calcium, 3x Vitamin D, 3x Omega-3

Mind Surge is the outlier that will drain a Protein stockpile fast, while Immune Boost is the only one of the five that also pulls in Calcium and Vitamin D — materials that come from finite Bio Light and Bio Dark rather than renewable organics.


The whole thing settles into a loop once the Soilforge is running. Hunt at night with the flashlight off, haul the Bio Seaweed back, let the machine chew through it while you handle other work, and collect Protein and Carbohydrate in bulk on your way past. Because the source is renewable, the only real limit is how many creatures you can put down before sunrise.