Gaming How-To

World of Warcraft: How to Get to Undercity From Orgrimmar (and Back)

Both directions of the Orgrimmar–Undercity trip, covering the Retail portal, the Classic zeppelins, and which entrance still works.

Both directions of the Orgrimmar–Undercity trip, covering the Retail portal, the Classic zeppelins, and which entrance still works.

Undercity sits beneath the wrecked capital of Lordaeron in Tirisfal Glades, on the northern coast of the Eastern Kingdoms. Orgrimmar is in Durotar, on Kalimdor. The hop between them is short in both directions, but the method changed at some point in Retail, and the version you are playing decides whether you step through a portal or wait for an airship.

Quick answer: For Retail, take the one-way Portal to Undercity on the Orgrimmar zeppelin tower deck. In Classic, use Frezza’s zeppelin from that platform. To return, take Zapetta’s zeppelin near Brill.


Portal to Undercity from Orgrimmar (Retail)

Battle for Azeroth replaced Retail’s former airship route with a permanent portal. You will find it on the zeppelin tower deck, not inside the Pathfinder’s Den portal room; that misplaced expectation is why many players overlook it.

While in Orgrimmar, bring up the map and identify the zeppelin towers by the Valley of Strength. Mark the correct tower so its position remains visible on your minimap as you travel there.
Map Location Marked00:15Map Location Marked
The Orgrimmar map with a pin set on the zeppelin tower. Shown at 00:15 in TechLouis’s video. Image: Blizzard Entertainment
Get up to the top platform. The internal ramp winds all the way to the deck, or you can fly straight up and land on it if you have a flying mount.
Traveling to the Tower00:49Traveling to the Tower
Flying straight to the tower deck skips the ramp entirely. Shown at 00:49 in TechLouis’s video. Image: Blizzard Entertainment
On the deck, look for the glowing purple Portal to Undercity. It stands next to Charles Gastly <Undercity Goods> and Frezza, the Tirisfal Glades zeppelin master, on the same platform used for the Grom’gol run.
Use the portal to arrive in present-day Tirisfal Glades just outside the ruined city; you will not have to wait for an airship.

The portal runs one way only. Nothing sends you back from where you land, so set your Hearthstone to a hub you actually use before you leave, or plan on flying out through Tirisfal Glades.


Frezza’s zeppelin from Orgrimmar (Classic)

Classic retains the three-location airship circuit linking Orgrimmar, Grom’gol Base Camp, and Undercity. With no portal available, the zeppelin provides the only direct trip, and its tower is positioned outside the city.

Leave Orgrimmar through the front gate into Durotar.
Exiting Orgrimmar Gate00:16Exiting Orgrimmar Gate
Heading out of Orgrimmar through the main gate. Shown at 00:16 in PazarGamingGuides’s video. Image: Blizzard Entertainment
Hook left and make for the wooden zeppelin tower standing near the coast. Its base is open at ground level, so you can run straight in.
Approaching the Zeppelin Tower00:30Approaching the Zeppelin Tower
The zeppelin tower outside Orgrimmar, with the ramp starting at ground level. Shown at 00:30 in PazarGamingGuides’s video. Image: Blizzard Entertainment
Keep following the ramp upward until you reach the flight platforms at the tower’s summit.
Before choosing a ride, verify the master beside you. Zeppelin Master Snurk Bucksquick operates the airship bound for Grom’gol Base Camp in Stranglethorn Vale; the southern platform’s Zeppelin Master Frezza serves the Undercity route.
Remain at Frezza’s platform until the zeppelin arrives, then board it. The ride ends in Tirisfal Glades by Brill, with the Ruins of Lordaeron a short distance to the south.

Zeppelins stay docked for exactly 60 seconds before departing, so you have time to walk on deck once you see one arrive.


Getting inside Undercity after you land

A successful trip changes your zone to Tirisfal Glades in the Eastern Kingdoms. From the landing point, travel south to the Ruins of Lordaeron gate, the large structure ahead with the city entrances built into it.

What you find past the gate is not the same in both versions, and that affects which door you use.

  • Classic: The city is intact and works as the normal Forsaken capital, with trainers, a bank, an auction house, and its own flight master. Walk through the main gate and ride the courtyard elevator down, or use the Sewers entrance to the west.
  • Retail: Blight has left the city mostly uninhabitable since the Battle for the Undercity in Battle for Azeroth. Tirisfal Glades returned to Forsaken control after the Fourth War, but the ruins stayed ruined, and patch 9.2.5 removed the courtyard elevator entrance.

For Retail characters, entry is through the Sewers west of the main gate, close to the Scarlet Watchtower. Non-Forsaken characters must use it as well, because Alliance players do not have a separate portal.


Undercity back to Orgrimmar on Zapetta’s zeppelin

In Classic, the journey back remains an airship trip. Retail players may also need this route when their Hearthstone is on cooldown.

Exit via the Ruins of Lordaeron and travel toward the two zeppelin towers outside near Brill. Check the map to identify the tower you need to climb; the Durotar airship departs from the second tower.
Brill Zeppelin Tower location00:13Brill Zeppelin Tower location
The map open on the tower platform, with Brill and Undercity marked. Shown at 00:13 in PazarGamingGuides’s video. Image: Blizzard Entertainment
Climb the ramps, then talk to Zapetta, who serves as the Durotar zeppelin master. Her dialogue verifies that the route finishes in Durotar outside Orgrimmar.
Checking Zeppelin Master dialogue00:30Checking Zeppelin Master dialogue
Zapetta's dialogue confirms the airship goes to Orgrimmar. Shown at 00:30 in PazarGamingGuides’s video. Image: Blizzard Entertainment
On the western platform, turn north and board when the airship arrives. It will moor at the tower beside Bladefist Bay in Durotar.
Leave the deck via the walkway, descend the tower’s interior spiral stairs, and pass the Durotar grunts on your way out. Orgrimmar’s gates are only a short distance from the tower foot.

The Undercity–Orgrimmar zeppelin keeps a cycle of roughly 3 minutes 59 seconds, so a missed departure is a short wait rather than a long one.


Orgrimmar and Undercity route reference

TripMethodNote
Orgrimmar to Undercity (Retail)Portal on the tower deckOne way only
Orgrimmar to Undercity (Classic)Frezza’s zeppelinShares the tower with Grom’gol
Undercity to OrgrimmarZapetta’s zeppelin at BrillLands at Bladefist Bay
Return trip (Retail)Hearthstone or flightNo portal back

Zidormi and the pre-war version of Undercity

One thing is worth doing once you are standing outside the ruins. Zidormi, a Bronze Dragonflight NPC posted near the Ruins of Lordaeron entrance for Horde players and near the Sewers entrance for Alliance players, can shift your personal phase to the pre-war city.

The option only appears if your character has finished the Battle for Azeroth war campaign through to The Battle for the Undercity. If she has nothing to offer you, that questline is the missing piece.

Whichever version you are on, the trip comes down to one tower on each end. Learn which platform belongs to which destination, keep your Hearthstone somewhere useful, and the Orgrimmar run stops being a detour worth dreading.