Making Our Move is a kill-objective quest that sends you into the Shrine of Akir to thin out the Al’Aketh forces holding the ruins. It looks intimidating on the map because the shrine is a large, multi-level temple complex, but the enemies you need are packed tightly around the staircases and courtyards near the entrance.
Quick answer: Travel to the Shrine of Akir, kill the required Al’Aketh Blademasters, Guardians and Spiritcallers in the ruins, then climb the grand staircase and turn the quest in to the Quickbreeze NPC at the top.
Picking up Making Our Move
The quest is handed out by Valentia Stormfist in Duskberry Lowlands, alongside the other High Order officers gathered there. Accepting it plays a short conversation between the assembled NPCs as they settle on the assault plan and discuss calling in outside help, and you can start moving while it plays out.

Once it is in your log, open your map. The objective area is marked at the Shrine of Akir, a ruined temple site sitting apart from the quest hub, and the marker covers the whole shrine rather than one precise spot.

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Where each Al’Aketh enemy type spawns
Three enemy types count toward the quest, and each one has its own counter on the tracker. They are mixed together rather than separated, so you will usually finish one counter well before the others.
| Enemy | Where they gather |
|---|---|
| Al’Aketh Blademaster | Ruins on the right side, circular platform |
| Al’Aketh Guardian | Staircases and stone platforms |
| Al’Aketh Spiritcaller | Lower courtyard, temple steps |
The caster type also shows up under the Skypriest and Spellcaller labels depending on where you engage it, so check the objective counter rather than the enemy nameplate to confirm the kill registered.
Clearing the kill objectives


The Al’Aketh drop copper and linen cloth along the way, so it is worth looting as you go rather than skipping corpses.
Group up to share kill credit
Kill credit for this quest is shared across a party, so inviting anyone else working the shrine roughly halves the time it takes. The shrine is a natural bottleneck, and other players are usually standing on the same steps fighting the same Guardians.
- Right-click a nearby player’s portrait or name and invite them to a party.
- Stay close enough that you are both tagged into the same fights.
- Both counters tick up from the same kill, so there is no need to split packs.
Turning in the quest and what follows
Once every counter reads complete, climb the grand staircase that leads into the main temple structure. The turn-in NPC is a Quickbreeze standing partway up those steps, and the quest log updates the moment all three kill objectives finish, so you will know before you start the climb.
Handing it in immediately offers the follow-up quest, The Inner Sanctum, which continues deeper into the temple. If no follow-up appears, one of the kill counters has not finished and the quest has not actually been turned in yet.




