Status: Confirmed. SpeedRunners 2: King of Speed, the Fair Play Labs sequel published by tinyBuild, launches on Thursday, September 3, 2026, with a single global unlock rather than a staggered midnight-by-region rollout. Everyone flips over at the same instant, which means the West Coast gets it over morning coffee and Japan gets it after midnight.
Quick answer: The game goes live at 17:00 UTC on September 3, 2026 — that’s 10AM PDT, 1PM EDT, 6PM BST, and 7PM CEST.
Release time: Thursday, September 3, 2026 at 17:00 UTC (10AM PDT / 1PM EDT / 6PM BST)
Release time by region
Because the unlock is tied to one universal timestamp, the calendar date shifts for players east of Europe. Anyone in Asia is looking at an early-morning September 4 launch.
| Region | Local date and time |
|---|---|
| US West Coast (PDT) | Sept 3, 10:00AM |
| US Central (CDT) | Sept 3, 12:00PM |
| US East Coast (EDT) | Sept 3, 1:00PM |
| UTC | Sept 3, 5:00PM |
| UK (BST) | Sept 3, 6:00PM |
| Central Europe (CEST) | Sept 3, 7:00PM |
| Singapore / Hong Kong | Sept 4, 1:00AM |
| Japan (JST) | Sept 4, 2:00AM |
Note: The Steam store page lists the same 17:00 UTC stamp, so the countdown on the storefront and the console unlock should line up.
Platforms and where to get it
All four platforms launch together on September 3 — PlayStation 5, Xbox Series X|S, Nintendo Switch, and PC via Steam. The Switch date was confirmed alongside a release date trailer at the end of July, so no platform is trailing behind this time.
Wishlisting on your storefront of choice is the simplest way to get pinged the moment it flips live. On PC, a demo has been available ahead of launch, and the earlier playtest has already closed.
How to tell the launch has gone through
Before 17:00 UTC, the Steam page sits in a prerelease state and the game is excluded from Family Sharing for that reason. Once the unlock lands, the store button changes from a wishlist prompt to a purchase option, and preloaded console copies switch from a locked tile to a playable one.
If your storefront still shows the old state a few minutes past the window, it is usually a cached page rather than a delay. Restarting the client or fully closing and reopening the console dashboard normally clears it.
What you’re getting at launch
The pitch hasn’t changed much from the 2010s original that people nicknamed the Mario Kart of 2D platformers. You pick a superhero from a returning-and-new cast, race through tightly designed side-scrolling tracks, and try to stay in front while a shrinking ring of fire eats everyone who falls behind. Get knocked off-screen and you’re out.
The sequel widens the lobby and sharpens the presentation. Online races now hold up to eight players instead of four, the art has moved to high-definition visuals built around a retrofuturistic 1960s superhero world, and the netcode has been rebuilt. Pick-ups include missiles, traps, freezing rays, and a golden grappling hook that yanks you toward a runner ahead of you. Maps are built to be memorized, with booster pads, wall-jump sections, grapple-friendly blue ceilings, and levers that open or close routes.
| Multiplayer option | Details |
|---|---|
| Online PvP | Up to 8 players per lobby |
| Local PvP | 1–4 players, shared or split screen |
| Tournament Mode | Up to 64 players |
| Other | LAN play and Steam Remote Play Together |
| Cross-platform | Supported across PC, PS5, and Xbox Series X|S |
Nine languages are supported at launch, with English full audio and subtitles plus interface and subtitle support for French, German, Spanish, Japanese, Korean, Brazilian Portuguese, Russian, and Simplified Chinese. Controller support is full, and the PS5 version lists a dozen accessibility features including advanced controller remapping, a practice mode, and adjustable difficulty.
PC system requirements
This is a 64-bit Windows release, and the install footprint is tiny — 3GB either way. An SSD is recommended at both tiers.
| Component | Minimum | Recommended |
|---|---|---|
| OS | Windows 10 (64-bit) | Windows 10 / 11 (64-bit) |
| CPU | Ryzen 5 1600 / Core i3-8100 | Ryzen 5 3600 / Core i5-10400 |
| RAM | 16GB | 16GB |
| GPU | GTX 1660 Super | RTX 2060 / RX 5600 XT |
| DirectX | Version 11 | Version 11 / 12 |
| Storage | 3GB | 3GB (SSD) |
On consoles, PS5 targets 4K at 60fps with a high-refresh 120fps option and full DualSense support. Xbox Series X aims for 4K60, with Series S landing at 1080p or 1440p at 60fps.
Online requirements and subscriptions
Online play on PS5 requires PlayStation Plus, and Xbox online matches require an Xbox Game Pass Core or Ultimate membership. Local and split-screen play doesn’t need either.
The game has not been announced as part of the PS Plus games catalog, and no official price has been confirmed ahead of launch. If you’re planning to jump in on day one, budget for a standard purchase rather than assuming it arrives inside a subscription.
The date has been locked in since the end of July, and nothing suggests a shift this close to the wire. Set a reminder for 17:00 UTC, grab seven friends, and expect the first hour of lobbies to be extremely messy.




