Maragir Wealds Tower is one of the 11 scouting towers scattered across Vale Sangora, and it sits at the far eastern edge of the Maragir Wealds region. Climbing it reveals a batch of question mark icons across that part of the map, and it hands over the Blasphemous Echo Manual for your trouble. The catch is that the whole structure is built around vampiric traversal, so daytime attempts go nowhere.
Quick answer: Travel to the easternmost part of Maragir Wealds at night, kill the Vidmo specter inside the tower, then chain Shadowstep (hold R2/RT) between the broken floorboards and ledges until you reach the summit and get the “Scout the area” prompt.
Maragir Wealds Tower location and requirements
The tower is marked on the world map with a white tower icon once you are close enough, and it stands alone on the eastern boundary of the Maragir Wealds. Set it as your tracked objective from the map screen before you set out, because the surrounding woods are easy to get turned around in after dark.
| Detail | What to know |
|---|---|
| Region | Easternmost edge of Maragir Wealds |
| Time of day | Night only — vampiric traversal is required |
| Key ability | Shadowstep (hold R2/RT to target a ledge) |
| Enemy inside | A Vidmo specter |
| Reward | Blasphemous Echo Manual |
| Time cost | None — scouting towers do not advance the clock |
Note: Because towers do not push time forward, there is no penalty for clearing this one early. Coen’s 30-day window stays untouched, which makes tower runs the cheapest map-revealing work in the game.
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Scouting the area and confirming it worked
Trigger the prompt at the top and Coen surveys the valley in a short cinematic. You then press the button prompt on each highlighted point in the distance — the tower is not counted as done until you have tagged every one of them.

You know it registered when you open the world map and see fresh question mark icons filling in the terrain around Maragir Wealds. Those markers cover the open world content in range — sacred stones, ancient circles, haunted sites, monster lairs and the rest — and they only appear after the survey is finished.
Before you drop back down, sweep the tower for containers. The Blasphemous Echo Manual is here, and manuals are how you raise Witchcraft and Swordmastery levels. Vampirism skills work differently and are tied to Corruption Level from drinking blood, so no manual will affect them.

Why the climb fails
There are only a handful of reasons the ascent stalls, and none of them are subtle.
- It is daytime. Coen has no access to Shadowstep in human form, so the upper floors are unreachable. Wait for night.
- The target reads “Out of range.” Move closer or find a different footing before holding the targeting button again.
- The specter is still alive. Getting knocked around mid-teleport drops you back to the floor below and can kill you outright at low health.
- The survey was left unfinished. Leaving the summit after the cutscene without tagging every point means the map icons never populate.
This is the third of 11 towers, and clearing all of them unlocks the Bird’s-Eye View trophy and achievement. Since none of them cost you time, it is worth stringing several together in one night — the Shapeshift skill from the Vampirism tree makes the trip between them considerably quicker.





