Gems fund every summon in Anime Vanguards, and the fastest repeatable source right now is not story farming or AFK time. It’s the Wartorn Warfront mode, which hands out five daily missions worth 100,000 Gems apiece.
Quick answer: Talk to the Beast Pirate NPC in the middle of the lobby, pick Warfront, and win five matches. Then open the Wartorn Warfront missions menu and claim all five rewards for 500,000 Gems. The objectives reset daily.
What the Wartorn Warfront missions pay out
The mission board holds five separate objectives, and each one is a win counter. Mission 1 asks for a single Warfront win, Mission 2 asks for two, and so on up to five. Wins count toward every mission at once, so a run of five victories clears the whole board rather than requiring fifteen separate matches.
| Mission | Requirement | Reward |
|---|---|---|
| Mission 1 | Win 1 Warfront match | 100,000 Gems |
| Mission 2 | Win 2 Warfront matches | 100,000 Gems |
| Mission 3 | Win 3 Warfront matches | 100,000 Gems |
| Mission 4 | Win 4 Warfront matches | 100,000 Gems |
| Mission 5 | Win 5 Warfront matches | 100,000 Gems |
That caps the mode at 500,000 Gems in a single day. The rewards are fixed, not randomized, so there is no drop luck involved and no reason to reroll or replay beyond the fifth win.

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Add to Google Preferences →How long the Warfront mode stays available
The mission screen carries an “Until Update 11.5” label, which means the mode is temporary rather than a permanent part of the lobby. There is no confirmed calendar date attached to that update, so treat the daily 500,000 Gems as something to bank while it lasts. A countdown on the mission panel marks when objectives reset.
How to start a Warfront match


Claiming the Gems and confirming it worked
Rewards are not automatic. After your wins, return to the Beast Pirate and reopen the Wartorn Warfront missions menu, where each completed mission will be ready to collect. Your Gem counter jumping by 100,000 per claim is the confirmation that it registered.
Two things stop progress from counting. Losses do nothing, since every mission is written as a win requirement rather than a match-played requirement. And unclaimed rewards sit behind the daily reset, so open the menu and collect before the timer rolls over.
Where those Gems go
Gems are spent at the Summon station on unit rolls. Duplicates are not wasted, since they can be fed into existing units for XP, and matching copies feed into evolutions for higher-rarity characters. Half a million Gems a day is enough to sit out weak banners entirely and wait for a rotation worth spending on.

Nothing else in the game comes close to this rate per session. The Time Chamber trickles out small amounts while you’re away, quests and achievements pay in the hundreds, and Genas’ Collection and Okabu’s Enemy Index hand over modest sums as you unlock new units and enemies. Those are all worth clearing, but they are supplements. Five Warfront wins a day is the main engine while the mode is live.






