Gaming Guide

Xanthe’s Transports: When Two Dogs… in The Blood of Dawnwalker (Full Quest)

Where the artefact patrol walks, which dialogue line ends the standoff without a fight, and every reward you get.

Where the artefact patrol walks, which dialogue line ends the standoff without a fight, and every reward you get.

“When Two Dogs…” is one of the two artefact transports tied to Xanthe, and it is unusual among Court Activities because you do not have to fight for it. The escort you find on the road is not a Blood Guard patrol at all, but a group of masked rogues standing over the bodies of the people who were carrying the goods. One dialogue line decides whether you draw a sword or simply walk off with the loot.

Quick answer: Track the activity, run the marked road until the patrol marker appears, then pick “I’m Coen of Laslea.” in the standoff. The rogues back down, you loot the transported goods, and the activity ends with 100 XP and 1 Skill Point.


What the activity is and what it costs

This is a Court Activity in Xanthe’s region, grouped with “Past Glory” under artefact transports. Completing it raises Xanthe’s Anger level, which is the meter you need to max out before her duel quest unlocks. You do not need every activity on her board, so treat this one as a cheap contribution rather than a hard requirement.

DetailValue
Activity typeXanthe artefact transport
ObjectiveCheck what happened to the transport, then loot the transported goods
Time cost3 time segments
Suggested level25+ for Xanthe’s region
Rewards100 XP, 1 Skill Point, plus loot
Counts towardDelivery Delay (destroy any 8 of the 10 Vrakhiri transports)

The journal may flag it with “Might be challenging at current level” if you arrive early. That warning is about the escort’s level, not about a hard lock, and the peaceful route sidesteps the fight entirely.


Finding the transport on the road

Climb the nearby scouting tower first if you have not already. Towers convert unknown activities into white question mark icons on the map, and transports are almost impossible to stumble onto without them.
Open the journal, select “Xanthe’s Transports: When Two Dogs…” and track it. The map marker points at a stretch of forest road rather than a fixed camp.
Run the road up and down until the white question mark flips to a yellow exclamation icon. This group patrols, so it drifts along the same route and will not always be sitting exactly on the marker when you arrive.
Approach the marker on foot. The scene triggers automatically when you get close to the wrecked transport and the masked rogues standing over the dead.

The rogue standoff: Pick “I’m Coen of Laslea.”

The rogue leader opens with a threat, telling Coen that he will be next unless he can give a very convincing reason to be spared. This is the only decision point in the whole activity.

Rogue leader taunting Coen over the bodies at the wrecked transport in a subtitled cutscene
The rogue’s opening threat at the transport site. Image: Rebel Wolves

Choose “I’m Coen of Laslea.” The leader’s reaction is instant disbelief, Coen offers to prove it, and the mood changes completely. The rogue tells you to take your pick of the loot and calls the incident settled.

Coen replying "Want me to prove it to you?" during the rogue confrontation
Coen offering to prove who he is, which ends the standoff. Image: Rebel Wolves

The other replies on offer are “Oh, I think this story ends with a twist.”, “I don’t want any trouble.”, “I’m friends with Ocho.” and a “[give in to the hunger]” option. Only the Coen of Laslea line is confirmed to defuse the encounter. If the talk turns into a fight, the activity still resolves the same way once the escort is dead and the bodies are searched.


Loot from the transported goods

Time passes after the conversation, and a new objective appears: loot the transported goods. Follow the short distance to the highlighted container, which sits only a few metres away in the trees.

Time Has Passed prompt on screen while walking toward the 6 m loot marker in the forest
Heading to the highlighted goods marker after the rogues stand down. Image: Rebel Wolves

Three things come out of the haul. The Golden Brooch is a valuable, the Strong Ancient Reagents are crafting stock, and the Ancient Hero’s Vambraces are the reason to bother with this one at all.

ItemNotes
Ancient Hero’s VambracesLegendary Heavy Bracers, 130 Armour
Golden Broochx1
Strong Ancient Reagentx2

Ancient Hero’s Vambraces stats

PropertyValue
Armour130
ArtClaw
Activation Charge from Perfect Block+15.1%
Activation Charge from Actions+14.6%
Maximum Human Health+16.4%
Claw Damage+2%
StyleImproved by 50%

Note: these are Heavy Armour bracers, so the item card flags “Not proficient with Heavy Armour” until you have the matching proficiency. The vampiric health regeneration and cooldown lines sit at 0% on this roll.


How to confirm the activity is complete

Looting the goods is the final objective. A QUEST ENDED card appears on screen naming “Xanthe’s Transports: When Two Dogs…” and lists the payout: 100 XP and 1 Skill Point. The clock also advances by three segments, so check your day counter afterwards if you are running tight on the 30-day limit.

Quest Ended card for Xanthe's Transports: When Two Dogs showing 100 XP and 1 Skill Point
The completion card confirming the XP and Skill Point payout. Image: Rebel Wolves

If the quest marker leads you to an empty stretch of road, the escort has simply drifted along its route, so double back rather than assuming the activity is bugged. And if you have already dealt with Xanthe herself, the transport is still there to clear afterwards for the loot and the trophy progress, even though there is no longer anyone left to be angered by it.