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Halloween: The Game — Every Chapter 2 Collectible on Main Street

Where both Loomis Log tapes sit on the Main Street map, the XP they pay, and when they lock out.

Where both Loomis Log tapes sit on the Main Street map, the XP they pay, and when they lock out.

Chapter 2 of Halloween: The Game drops Michael into Main Street with a mask, a knife, and a town full of people who have no idea what is coming. Two Loomis Log cassette tapes are hidden on this map, and both sit inside buildings you have every reason to walk into anyway. Clear them here and your running total hits 6 of 14 collectibles.

Quick answer: Take Loomis Log #9 from the back of the A-Side Music Store, near the stacked boxes by the pillar away from the cash register, then take Loomis Log #3 off the fireplace mantel in the house north of the graveyard. Both must be collected before you approach the gravestone that ends the chapter.


Chapter 2 Loomis Log locations and XP

The chapter registers these as collectibles 5/14 and 6/14, though the tapes themselves are labeled out of order in Loomis’ recordings. Each pickup pays a base XP amount plus a flat 1,000 XP bonus for the collectible.

TapeLocationXP
Loomis Log #9 (5/14)A-Side Music Store, back of the shop by the boxes and pillar, away from the register+625, plus +1,000
Loomis Log #3 (6/14)House north of the graveyard, on the fireplace mantel in the room right of the front door+446, plus +1,000

Loomis Log #9: A-Side Music Store

This one is tied to Tanya, one of the two special targets the game points you toward after you stash Eric’s body in the dumpster. The music store sits north-west of the hardware shop, so head left once the objective updates.

Open the map or trigger Shape Jump to spot the yellow beams marking the special targets. The beam nearest the hardware store leads to the music shop, and a cutscene plays when you get close enough.
Main Street map screen with undiscovered special targets marked and the find-and-kill objective active
The map screen tracks the two nearby special targets and where Tanya’s body was left. Image: IllFonic
Deal with Tanya before you go tape hunting. If she gets away, the chapter fails, and searching the shelves while she is still moving is the easiest way to lose her.
Once the store is quiet, the optional prompt to hide her body appears. Handle it or ignore it, but note the doorway it points you through, since the collectible sits deeper inside the shop.
Optional objective to hide Tanya's body shown on screen as Michael walks toward an open doorway
The optional hide-the-body prompt appears as you move through the shop’s rear doorway. Image: IllFonic
Move away from the cash register and into the room lined with display shelves. Look for the pillar with boxes stacked beside it; a cardboard box here can be broken open to expose the cassette.
Michael sweeping a shop interior with the special target objective still showing in the corner
Sweep the shop interiors away from the register rather than stopping at the front counter. Image: IllFonic
Walk up to the tape until the Pick Up Tape prompt shows, then interact. The banner reads “Picked Up LOOMIS LOG #9” and the XP ticks up on screen.
On-screen banner confirming Loomis Log #9 was picked up, with XP rewards displayed
The pickup banner and XP payout confirm Loomis Log #9 is logged. Image: IllFonic

Loomis Log #3: the house north of the graveyard

The second tape is in an entirely optional building, which is exactly why people finish the chapter without it. The graveyard is the large grassy area in the south-east corner of the map. Directly north of it is a single decorated house Michael can enter.

Cut the phone lines before you step inside. Residents who reach a phone will call 911, and the police meter on Main Street fills fast once that happens.
Clear the people inside. Anyone who escapes the house can run to another phone nearby, so cut them off rather than chasing them across the street.
Michael moving through a home's dining room with the objective tracker visible on screen
Work through the ground-floor rooms once the residents are handled. Image: IllFonic
Enter through the front door and turn into the room on the right. The fireplace runs along the east wall of that room.
Look at the mantel above the fireplace. The tape is sitting on top of it, and interacting gives you the “Picked Up LOOMIS LOG #3” confirmation along with the XP.

How to confirm both Chapter 2 collectibles registered

Each successful pickup throws a banner across the screen naming the specific log, followed immediately by the XP awards. The collectible counter also advances, showing 5/14 after the music store tape and 6/14 after the house tape. If the counter still reads 4/14 when you reach the graveyard, you skipped the music store.


The point of no return on Main Street

Chapter 2 ends the moment you approach Judith Myers’ gravestone. That interaction fires a cutscene and closes the map, so anything you left behind stays behind until you replay the chapter. Treat the gravestone objective as a hard deadline, not a suggestion.

Two other things reliably cost people the tapes. Letting Tanya escape the music store fails the level outright, which wipes the run before you ever reach the shelves. And walking into the house north of the graveyard without cutting the phone lines first can flood the area with police, turning a simple mantel grab into a chase.

Note: the optional challenges on this map, like the cash register kill on Tanya and the gravestone execution on Rachel, are independent of the collectibles. You do not need either challenge to pick up a tape, and a replay run is a cleaner place to chase both at once.


With both tapes banked, Main Street is done as far as the collection log is concerned, and Michael can head for the cemetery without leaving anything on the map. The remaining eight logs are spread across the chapters that follow, and the pattern holds — optional buildings, quiet corners, and shelves you would only check if you were looking.