Valheim finally added a full achievement set with its 1.0 launch, and it turns the survival loop into a proper checklist. Most rewards land at the Bronze tier, with a small run of Silver, Gold, and one Platinum capstone. Some pop naturally as you play, while a handful will never trigger unless you go looking for them.
Quick answer: There are 53 achievements. Grind the counters (building, food, honey, trees, crops), clear every boss and miniboss, hit every crafting and exploration milestone, then chain those into the “spirit” achievements. The Platinum, The Most Worthy, unlocks only after every other achievement is done.
One thing to lock in first: the tracker starts counting from the moment you install 1.0. Old progress does not carry over, so an achievement tied to killing Eikthyr needs a fresh kill even if you dropped him a hundred times in Early Access.

Boss and miniboss achievements
Each main boss carries its own achievement, listed under an alternate title rather than the boss name you know. Summon each one from its altar, drop it, and the reward pops. Clearing the full roster then feeds the difficulty-based milestones.
| Achievement | Boss | Where to summon it |
|---|---|---|
| Eikthyr | Lightning Stag | Altar in the Meadows |
| The Elder | Living Forest | Altar in the Black Forest |
| Bonemass | Writhing Dead | Altar in the Swamps |
| Moder | Dragon Mother | Found in the Mountains |
| Yagluth | Twisted Soul | Altar in the Plains |
| The Seeker Queen | Crawling Matriarch | Citadel in the Mistlands |
| Fader | Emerald Flame | Altar in the Ashlands |
| Kall Fimbulbringer | Shackled One | Strange Bowl at Aesir Passage (sacrifice 3x Malicious Blood) |
On top of the individual kills, a few achievements reward how you fight and how hard you set the game.
| Achievement | Rarity | Requirement |
|---|---|---|
| Odin is Pleased | Bronze | Defeat all minibosses found in dungeons |
| Lone Wolf | Bronze | Kill a boss solo (Eikthyr is the easy starter) |
| Stronger Together | Bronze | Kill any boss in co-op with a friend |
| The Viking | Bronze | Defeat all bosses on any difficulty |
| The Tough Viking | Bronze | Defeat all bosses on normal or higher |
| The Toughest Viking | Silver | Defeat all bosses on hard difficulty |
Note: The Toughest Viking rolls up the two lower Viking tiers, since clearing every boss on hard also satisfies “any” and “normal or higher.”

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| Achievement | Rarity | Requirement |
|---|---|---|
| The Hunter | Bronze | Kill every kind of creature at least once |
| The Master Hunter | Silver | Kill every kind of creature on hard difficulty (also unlocks The Hunter) |
| The Trophy Collector | Bronze | Collect all trophies, including the Sea Serpent |
Building and comfort achievements
The building rewards mix simple counters with a few vague “how tall” and “how high” goals. Each wall or roof piece adds to your total, so spreading bases across biomes speeds the counter up.
| Achievement | Rarity | Requirement |
|---|---|---|
| The Homesteader | Bronze | Build a house (a roofed shelter with ~80% cover) |
| The Architect | Bronze | Build a village (add a boundary, a second building, and a fire) |
| The Builder | Bronze | Place 500 build pieces |
| Mighty Halls | Bronze | Raise a very tall structure (wood-iron poles hold best) |
| Top of the World | Bronze | Build something very high up, such as on a Mistlands peak |
| The Carpenter | Bronze | Build everything in the hammer menu (make and break to progress) |
| Comfort is King | Bronze | Reach a comfort level of 20 using furnishings |

Food, farming, and gathering
These are pure grind, and they overlap. Eating berries and mushrooms feeds both the forager count and the food count, and cooking every dish also completes the fishing set through recipes.
| Achievement | Rarity | Requirement |
|---|---|---|
| No Adventuring On an Empty Stomach | Bronze | Eat 500 items of food |
| The Forager | Bronze | Pick 250 berries and 250 mushrooms |
| The Beekeeper | Bronze | Harvest 500 honey |
| The Farmer | Bronze | Harvest 500 crops |
| The Cook | Bronze | Cook 100 dishes |
| The Lumberjack | Bronze | Cut down 500 trees |
| The Master Chef | Bronze | Cook every kind of dish |
| The Gourmet | Bronze | Eat every kind of edible item |
| The Fisherman | Bronze | Catch every kind of fish |
| A Catch Worthy of Njord | Bronze | Catch a four-star fish (RNG; the starting area gives the best odds) |

Crafting and the Dyrnwyn sword
| Achievement | Rarity | Requirement |
|---|---|---|
| The Artisan | Bronze | Craft every kind of item |
| The Blacksmith | Bronze | Craft every kind of weapon |
| The Chosen One | Bronze | Assemble Dyrnwyn |
The Chosen One is the one crafting reward with a fixed recipe. Build Dyrnwyn at a Level 4 Black Forge using 1x Dyrnwyn Hilt Fragment, 1x Dyrnwyn Blade Fragment, 1x Dyrnwyn Tip Fragment, 20x Flametal, and 1x Bloodstone.
Exploration and sailing
You do not literally have to lap the globe. The sailing counters tick up over long voyages, and the “far in all four directions” pair just wants you to push toward the map edges.
| Achievement | Rarity | Requirement |
|---|---|---|
| I Have Arrived! | Bronze | Enter the tenth world (unlocks on arrival at the Sacrificial Stones) |
| The Explorer | Bronze | Travel far in all four directions |
| The Pathfinder | Bronze | Travel far in all four directions without opening the map |
| The Sailor | Bronze | Sail far enough to circle the world twice |
| The Captain | Bronze | Sail that distance while manning the helm (usually pops The Sailor too) |
| The Treasure Hunter | Bronze | Discover 10 buried treasure chests |
| No Time For Snoozing | Bronze | Awaken a sea creature |
| The Legends Are True | Bronze | Sail over the edge of the world |

Survival and death-based achievements
Two of these pull in opposite directions. Are you alright? asks you to die in every way possible, while The Survivor wants you alive for 30 days straight. Knock out the deaths first, then start a clean survival run so one does not sabotage the other.
| Achievement | Rarity | Requirement |
|---|---|---|
| The First of Many | Bronze | Die for the first time |
| Accidents Happen | Bronze | Get killed by a tree |
| That Can’t Be an Accident | Bronze | Get killed by every kind of tree |
| Obliterated | Bronze | Stand too close to an explosion |
| Are you alright? | Bronze | Die in every way possible |
| The Survivor | Bronze | Survive for 30 consecutive days |
The spirit achievements and the Platinum
The last few rewards do not need new tasks. They “embody” combinations of earlier achievements, so finishing the components unlocks them automatically.
| Achievement | Rarity | Required achievements |
|---|---|---|
| Child of Odin | Gold | The Toughest Viking, The Master Hunter, The Survivor, The Pathfinder |
| Kings and Queens of Valheim | Gold | The Viking, The Hunter, The Artisan, The Master Chef, The Carpenter, The Explorer |
| The Most Worthy | Platinum | Every other achievement in the game |

Why an achievement won’t unlock
The most common blocker is cheating. Using console commands such as spawn places a permanent flag on your character and world, and the achievements screen will state outright that they are disabled. Characters that used commands before 1.0 carry the same flag.
A few edge cases are recoverable. Picking up a cheated item puts you in a temporary locked state, and you become eligible again once you throw every cheated item out of your inventory, as long as you were not the one who spawned it. Certain world modifiers, including hammer-mode, count as a temporary cheat and block specific achievements too. A couple of devcommands like freefly are exceptions and do not flag you.
Everything unlocks in-game and mirrors to Steam achievements, and the set is live on PC and console alike. If a counter seems stuck, confirm you are on a clean, non-cheated save, since the tracker only credits progress made after the 1.0 install.






