Gaming Guide

Roblox Electricity Puzzle: How to Get the Platformer Badge

The Platformer badge needs the 7335 bell code, six pink placers, and a win in the hidden monitor mini-game.

The Platformer badge needs the 7335 bell code, six pink placers, and a win in the hidden monitor mini-game.

The Platformer badge in Electricity Puzzle is not tied to finishing a level. It sits behind a hidden room under Level III, and it only opens once you know the four-digit code the bells hand out across the game’s four levels.

Quick answer: Ring the bell in each level to collect the code 7335, gather six pink placers in Level III, drop below the island edge into the green chamber, fill the wire board and the number slots with 7335, hit Electrify, then beat the 2D platformer that loads on the monitor.


The bell code in Electricity Puzzle is 7335

Every level hides one yellow bell, and each bell gives you a single digit of the secret code. The digits line up in level order, so Level I supplies the first number and Level IV supplies the last. In Levels II, III and IV the bell chimes as many times as the digit it represents, which is why you hear three, three and five rings.

LevelDigitWhere the bell is
Level I7On the top platform, after the spinner circuit
Level II3Along the ledge you reach by riding the elevator platform
Level III3Around the side cliff, past the final placer circuit
Level IV5Down a set of hidden cliff edges below the bridge route

You do not have to ring the bells yourself if you already know the answer. The code is fixed at 7335, and the number slots in the secret room accept it regardless of which bells you have visited.


Clear the four levels and their circuit mechanics

Each level teaches one wiring rule, and the same rules reappear on the board in the hidden room. Level I is the plain version. You press Electrify to send current along a wall circuit, open the gate, and ride two wooden lift platforms upward. Near the top, blue spinners appear, and clicking them rotates the tiles until the current lines up with the receiver.

Avatar following the glowing blue circuit route along the Level I wall path
Level I runs on straightforward wall circuits before the blue spinners show up.

Level II adds green bouncy corners that deflect the pulse, plus purple points that teleport the current to a matching purple point and red points that stop it dead. Grid layouts here are about aiming the bounce rather than drawing a straight line.

Roblox gameplay view with the Menu button highlighted in the top-right corner
Open the Menu button to return to level select and start the next level.

Level III introduces pink placers, the movable tiles you pick up and slot into empty sockets. Later puzzles expect you to pull placers out of earlier walls and reuse them, including a vertical pair that powers one elevator and a cross arrangement that triggers the final platform. Level IV switches to yellow activators, which toggle circuits linked to other parts of the wall and are what power the bridge section.

Wiring puzzle in progress with a blue cable running from a lower block to a glowing wall node
Placers in Level III have to be stacked so the current reaches the next node up the tower.

Collect six pink placers in Level III

The wire board in the secret room needs six pink placers, and Level III is the only place that supplies them. Plan on stripping them out of the puzzle stations you already solved.

Return to the main menu and open Level III again. The level does not need to be completed a second time, so you can ignore the ziplines and the bell.
Menu button highlighted while the avatar stands near a glowing circuit wall in Level III
Re-enter Level III from the menu to farm the pink placers you need.
Work through the puzzle walls and pick up every pink placer you can reach, including the ones you left slotted in from your first run. Keep going until you are holding six.
Head to the edge of the main island and drop below it. There is a gap under the rim that leads into a green chamber holding a monitor and a wire board.

Tip: Count your placers before you drop. Coming up short means climbing back through the level’s circuits with an incomplete board.


Wire the secret room board and enter 7335

Inside the chamber, the board is a code lock wired between the power source and the monitor. The current has to pass through both the placer path and the number slots before the screen turns on.

Slot all six pink placers into the empty spaces on the board so the circuit has an unbroken path from the source to the lock.
Set the number slots to 7, 3, 3 and 5, reading left to right. The order matches the levels, so a scrambled entry will not open the lock.
Press Electrify. The current runs through the placers, passes the code lock, and the TV screen switches on.
Circuit board routing a blue wire past red blocks toward the 7335 code endpoint
The current has to reach the 7335 lock before the monitor powers up.

Beat the monitor mini-game to unlock the Platformer badge

Once the monitor is live, a 2D platformer loads on the screen with a prompt telling you to finish it for the badge. You control a small character through rotating rooms filled with spikes, disappearing platforms and moving obstacles. Partway through, you have to grab keys and use them to open the door into the final area.

The run ends at a flower goal. Touch it and the screen prints YOU WIN!, which is the moment the Gamers’s Platformer badge is awarded. If the badge notification does not appear, the run was not completed to the flower.


Reasons the Platformer badge does not unlock

  • Fewer than six pink placers are in the board, leaving a gap the current cannot cross.
  • The number slots do not read 7335 in that exact order.
  • The Electrify switch was never pressed, so the monitor stays dark and the mini-game never loads.
  • The 2D run was abandoned or failed before reaching the flower goal at the end.

The bells are the only part of this you can skip, since the code never changes. Everything else, from the six placers to the flower at the end of the mini-game, has to be done in the same visit.