The Vision prompts in the Sanctums of Light accept any response, but Aileen requires the correct choices. In Forger of Wills, the rebels’ weaponsmith puts Rain through three questions, each with one correct answer.
Quick answer: The right answers are “It’s a tool of harm”, “A way to rebel against troubling times” and “Craft weapons that suit each of us well”. A wrong answer ends the talk with no penalty, so talk to Aileen again and retry as often as you like. Getting all three right finishes Forger of Wills and gives you the Aileen Vision and a Magicite.

When Forger of Wills opens
Forger of Wills becomes available in Chapter 5. It is one of the game’s side quests, so you track it from the Sub Quests tab. You don’t need any Adamantite to answer Aileen’s questions. That material only comes into play later, when she starts forging weapons.
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- Dilmagia: An army veteran recounts how one of Aileen’s weapons once wounded an ally, explaining why she “won’t make weapons that can kill indiscriminately”.
- The Rebel Hideout in Zoldaad: You learn that she personally checks each fighter’s weapon and meets with every one of them individually.
- The Village of Kol: a single parent in the desert describes the crossbow she made, and says “the whole reason she made that weapon was to hear those words”.

Aileen’s questions and answers
The options below are listed in the order they appear on screen. Only one per question moves the conversation forward.
Question 1: What is a weapon?
| Option | Right or wrong | Aileen’s reply |
|---|---|---|
| “It’s a symbol of strength” | Wrong | “That’s one way of looking at it. But I don’t think that’s the essence of what a weapon is.” then “Sorry, but if that’s the answer, I won’t be able to make any weapons for you.” |
| “It’s a tool for protection” | Wrong | Same two lines as above |
| “It’s a tool of harm” | Right | “Mm… Good answer.” She moves on with, “To the next question, then.” |
Question 2: What is a fight?
| Option | Right or wrong | Aileen’s reply |
|---|---|---|
| “A way to carry out justice” | Wrong | “Okay… That’s important, no doubt about it. However, that’s not what I’m focused on.” then “Sorry, but if that’s the answer, I won’t be able to make any weapons for you.” |
| “A way to rebel against troubling times” | Right | “I agree.” then “To refuse to live at the mercy of turbulent forces—that is what fighting means to me.” |
| “A way to defeat evil” | Wrong | Same two lines as the first wrong answer |
Question 3: What is it you wish from me?
Aileen opens with “And the final question: What is it you wish from me?” Every option finishes the sentence “I wish for you to…”
| Option | Right or wrong | Aileen’s reply |
|---|---|---|
| “Craft weapons that will help win our fights” | Wrong | “Unfortunately, those aren’t weapons I can make for you. I suggest you look elsewhere.” |
| “Craft weapons that will never take the lives of others” | Wrong | Same line as above |
| “Craft weapons that suit each of us well” | Right | “…I see.” then, after her answer, “I’ll make you your weapons and they’ll suit you all perfectly, right to a tee.” |
What happens if you answer wrong
A wrong pick ends the conversation on the spot, and that’s it. You lose nothing and take no penalty. Speak to Aileen again and she restarts from the first question with the same three questions and the same options, which means a miss on question 2 or 3 sends you back to question 1. You can retry as many times as you need. That also keeps Forger of Wills off the list of missables.
Forger of Wills rewards
Answering the third question correctly completes Forger of Wills. The rewards are the Aileen Vision and Magicite x1. Aileen joins your Visions list as a Breaker Vision. Her Resonance, Fatal Impact, reads “Deal Earth physical damage to an enemy.” She starts with Blizzard Surge, Stone Surge, Protect, Shell, Libra and Stagger Power +30%.
Aileen’s weapons (Chapter 6)
After Forger of Wills, Aileen comes aboard the airship. From Chapter 6, talk to her on the deck. She first says “To make you suitable weapons, I’ll first need to see how you fight.” and follows with “I can make some nice weapons for you, but I’ll need some adamantite.”
Bring Adamantite and she responds, “That’s adamantite if I ever saw it! Excellent! Well, who should I make a weapon for?” Choose a character and confirm. Each weapon costs 1 Adamantite, and each character gets one weapon, eight in total, so the full set takes 8 Adamantite. If you’re short, check where to get Adamantite.
A character drops off the list once they have their weapon. After all eight, Aileen says “I think that’s everything I can make you…” The answers you gave to her questions have no effect on the weapons. What you get depends only on which character you pick.
| Character | Weapon | Type | Phys. Atk | Mag. Atk | Effect |
|---|---|---|---|---|---|
| Rain | Save the Vermillion | Greatsword | 179 | 93 | “Reduces damage taken from physical and magic attacks by 20%.” |
| Lasswell | Shisui | Katana | 197 | 148 | “Grants Hone Senses and Placidity for 5 turns at the start of battle.” |
| Fina | Elysium | Bow | 114 | 162 | Sanctity 141; “Increases potency of healing magic by 20%.” |
| Lid | Mechabo Hammer SUPER | Hammer | 142 | 133 | “Grants Overclock and allows the wielder to act first at the start of battle.” |
| Nichol | Codex Providentiae | Grimoire | 106 | 181 | Sanctity 169; “Grants Tactic: Fluid Warfare for 3 turns and allows the wielder to act first at the start of battle.” |
| Archwitch Fina | Abyss | Whip | 130 | 178 | “Increases the duration of debuffs and status ailments inflicted by the wielder by 2 turns.” |
| Jake | Caelum Renatum | Gun | 222 | 88 | “Raises luck level by 8 at the start of battle. Restores 2% of max MP upon dealing damage with a standard attack.” |
| Sakura | Roselia | Rod | 154 | 204 | “Grants Concentrate for 3 turns and Sage’s Eye for 4 turns at the start of battle.” |

These weapons aren’t necessarily the best pick for every slot. The Chamber of Arms also upgrades each character’s Ancient weapon to a “+” version; Rain’s, for instance, becomes Ragnarok+.
Aileen’s forge is linked to two achievements. The first weapon she crafts for you unlocks “The Weapon that Suits the User”; after she has made weapons for every party member, you unlock “The Weaponsmith”.






