The four newest morphs in Backrooms Morphs 2 are all modelled on characters from The Amazing World of Gumball, and none of them are handed out at spawn. Each one sits at the end of its own short route through the yellow maze, and each is collected as a single yellow pickup that awards a badge and the matching skin.
Quick answer: Run four separate trips from the lobby. Gumball is behind the brown door you open with the GreenKey below the “DON’T JUMP!” hole, Nicole is inside the vent above the dresser in the Floppa hallway, Darwin is at the top of the rope shaft in the ice room of the “Cold” area, and Richard is behind the poster in the room past the “GAME MADNESS” stretch.
All 4 new morph locations in Backrooms Morphs 2
Two of the morphs branch off the same hallway, so it helps to know which landmark each route depends on before you start walking.
| Morph | Area | Pickup point |
|---|---|---|
| Gumball | Floppa hallway → lower tunnels | Behind the brown door, opened with the GreenKey |
| Nicole | Floppa hallway | Inside the vent you reach by climbing the dresser |
| Darwin | “Cold” area → ice room | Top of the rope shaft |
| Richard | Pool room → “GAME MADNESS” stretch | Behind the Richard poster in the monster room |
Note: each route starts from the lobby, so reset or rejoin after every unlock rather than trying to chain them together. The pickups stay unlocked once collected.

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How to get the Nicole morph (vent above the dresser)
Nicole shares the first half of the Gumball route, so this is the fastest second trip to make.

How to get the Darwin morph (Cold area rope shaft)
How to get the Richard morph (arcade machine and Game Madness)
This is the longest of the four routes and the only one that needs a working machine interaction partway through.
How to confirm a morph unlocked
Every one of the four pickups behaves the same way. Standing on it shows a Collect prompt, and taking it flashes a “SKIN UNLOCKED” message on screen along with the matching badge award. After that, open the morph menu and the new skin appears in your list, ready to equip and wear on the spot.

Common reasons a morph does not unlock
- Gumball: the brown door will not open unless the GreenKey is already in your inventory, so the tunnel run below the “DON’T JUMP!” hole has to be completed first.
- Gumball: skipping the wall switch leaves the shutter closed, which cuts off the entire lower section.
- Nicole: the vent is only reachable from the dresser, and you need to crouch to get through the opening.
- Richard: the path past the “GAME MADNESS” hallway stays shut until the arcade machine in the pool room has been used.
- Any morph: walking past the pickup is not enough. You have to trigger the Collect prompt on the yellow item itself.
Once all four are banked, the badges stay on your account, so a reset or a fresh server will not cost you any of them. Swapping between Gumball, Nicole, Darwin, and Richard is then just a matter of opening the morph menu and picking one.






