The Mimes level inside Shreck’s Department Store is the first time Batman and Catwoman team up in LEGO Batman: Legacy of the Dark Knight, and it hides eleven collectibles across its retail floors: five Cat Heads, five WayneTech Caches, and one Red Brick. Grabbing all of them in a single run is possible if you know when to deviate from the main path, since several pickups are tied to specific abilities and short detours rather than puzzle-gated rooms.

Mimes collectibles reference table
| Collectible | Objective phase | Where to find it |
|---|---|---|
| WayneTech Cache 1 | Look for a way out | Right-hand wall after the opening cutscene, behind a portrait |
| Cat Head 1 | Look for a way out | Back-right corner of the office in the second room |
| WayneTech Cache 2 | Find the elevator | Locked room across from the security camera office |
| Cat Head 2 | Find the elevator | Resting in the statue’s hand in the large elevator room |
| Cat Head 3 | Look for a way out | Vent at the top of the stairs after the elevator |
| WayneTech Cache 3 | Look for a way out | Hidden vent on the right side of the ambush room |
| WayneTech Cache 4 | Find a way past the doors | Inside the Pets store shutter |
| Red Brick 1 (Feline) | Find a way past the doors | Gadgets store arcade puzzle opposite Pets |
| Cat Head 4 | Look for a way out | Above the Sports Goods storefront |
| WayneTech Cache 5 | Look for a way out | Behind the curtain in the Music store, after the piano puzzle |
| Cat Head 5 | Look for a way out | Above the Shrecks sign, behind you during the final build |
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Add to Google Preferences →WayneTech Cache 1: Portrait in the opening room
As soon as control returns after the rooftop cutscene with Batman and Catwoman, turn right instead of pushing forward. A large framed portrait hangs on the wall with yellow screws around its edges.

Cat Head 1: Office corner
Continue into the second room, an office space. Look toward the back-right corner where a small cat-shaped ornament sits on a shelf. Smash it with any melee attack to register Cat Head 1/5.
WayneTech Cache 2: Key from the camera room
The objective updates to Find the elevator. Push into the room with two mimes and a bank of security monitors.

Cat Head 2: Statue in the elevator room
The next large chamber holds a wave of enemies and a central statue. After dealing with the mimes, look at the statue’s outstretched hand. A Cat Head sits in its palm and goes down with a single Batarang throw.
Cat Head 3: Vent after the elevator
Following the elevator drop and the scripted floor collapse, take the staircase on the right up to the next landing. At the top, turn 180 degrees. A Cat Head sits inside the small vent tunnel behind you, easily picked off with a Batarang.

WayneTech Cache 3: The ambush room vent
After the staircase, a wider room triggers an ambush. Once every mime is down, the route forward opens, but the cache is tucked away on the right.

WayneTech Cache 4: Inside the Pets store
Further on, the path stops at a row of storefronts. The objective changes to Find a way past the doors. The Pets store sits on the left side of this plaza.

Red Brick 1: Gadgets store arcade puzzle
The Gadgets store sits directly across from Pets. A dance-pad style controller is on the floor with a loose plug nearby.

Cat Head 4: Above the Sports Goods storefront
Push deeper into the store until you trigger a second large arena fight, this one including giant enemies. After the encounter ends, look toward the back-right where the Sports Goods sign sits. A Cat Head perches just above the storefront and can be knocked down with a Batarang.

WayneTech Cache 5: Music store piano puzzle
The Music store sits on the left side of the same plaza. A red pressure plate inside triggers a short sequence on the giant piano keys laid out across the floor.

Cat Head 5: Above the Shrecks sign
The final stretch tasks you with building a contraption in the middle of a wide room. Before you assemble anything, turn around and look up. The fifth Cat Head sits mounted above the large Shrecks logo behind you. Knock it loose with a Batarang to complete the set at 5/5.
Rewards for a full Mimes clear
Collecting all five Cat Heads adds the Cat Head trophy to the Batcave display. The Red Brick grants the Feline modifier, a cosmetic option that turns character outfits white. The five WayneTech Caches feed into the broader gadget and upgrade progression tied to Wayne Enterprises tech across the campaign.
If anything slipped past on the first run, the mission is fully replayable from the Batcave’s mission terminal, and any previously collected pickups will not reappear or block the rest of the level.






