Gaming Guide

Call of Duty: Modern Warfare 4 — All Notes Locations and How to Get Them

Map coordinates for every Stranded note, plus the Following Orders and Escape notes and the keypad codes that unlock them.

Map coordinates for every Stranded note, plus the Following Orders and Escape notes and the keypad codes that unlock them.

Image: Infinity Ward

Notes are the paper trail of the Call of Duty: Modern Warfare 4 campaign. They include recipes, letters, intel reports, and keypad hints that turn up in drawers, bunkers, and train cars. Three missions hold them, and one of those missions holds almost all of them. Missing a single one in Following Orders means replaying the level, so it pays to know exactly where each one sits before you start.

Quick answer: Notes appear in three missions: Following Orders (4), Stranded (58), and Escape (2). Collect 50 Stranded notes for Noteworthy. Use the coordinates and keypad codes below.

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Modern Warfare 4 Notes by mission

MissionNotesLinked achievement
Following Orders (Mission 3)4No Stone Unturned
Stranded (Mission 10)58Noteworthy (50 needed)
Escape2None

No Stone Unturned needs all four Following Orders notes plus the four contraband items in that mission. Stranded is an open map that also hides 26 yellow supply crates. Opening all of them unlocks Time to Crate, and two of the Stranded notes come from those crates.


Stranded Notes locations with map coordinates

Stranded opens at Base Camp. Cal asks whether you want to head straight for the objective or explore. Pick Find your own path so the full map stays open for collecting. The numbers on your note counter depend on the order you pick things up, so trust the names and coordinates below rather than the count.

The notes are grouped by area so you can sweep one region at a time. Coordinates are written as map X, Y.

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Base Camp and Radio Tower

NoteCoordinatesWhere to look
Snow Ghillie Suit Repair Note646, 156Desk left of Base Camp entrance
Silenced Sniper Repair Note646, 156Same desk
Grenade Launcher Info646, 156Same desk
Tactical Gloves Info Note646, 156Same desk
Tactical Boot Info646, 156Same desk
Base Camp Keypad Note644, 158Container door right of the radio tower
Radio Tower Note644, 158Second landing of the tower
Top of Radio Tower Note644, 158Top of the tower
Cliff Near Base Camp Note646, 149In front of the container

Five notes share one desk inside Base Camp, so that is an easy start. To reach the Radio Tower Note, climb to the first landing, jump to the platform, and work up the red and white ledges to the second landing. Keep going to the top for the next note and a yellow supply crate. From up there, you can parachute toward the southeast buildings.

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Smuggler buildings, Water Treatment, and the south

NoteCoordinatesWhere to look
Smuggler House Note653, 162Blue and grey building, through white double doors
Cargo Container Note652, 163Smaller shed nearby, through the orange door
Water Treatment Note640, 166Inside, turn left, corner with supplies
Sewers Note639, 164Opposite the ladder down to the sewers
Sewer Smuggler Remains Note639, 165End of the sewer maze
Under Bridge Note643, 165Underneath the bridge
Top of Southern Monument Note638, 179Summit, reached by climbing ledges
Southwest Village Note651, 179Search around the coordinates
Imninban (Social Police) Report654, 183Search around the coordinates

The Water Treatment building is marked with a question mark on the map. The Southern Monument climb follows on-screen indicators for grabs and jumps. Once you’re at the top, look northeast to spot the bridge that hides the Under Bridge Note, and parachute down to it.

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Sewer Smuggler Remains Note route

Signs in the sewers show a pattern of shapes that matches the correct path. Follow these turns to reach the note.

Begin in section one by heading right, then turn left. At the next junction, continue forward.
Turn left when you see remains ahead. Follow that passage to a ladder and climb it.
In section two, move forward to the initial junction and take the right path. Turn left, then make another left.
At the pipe protruding from the wall, take a right. When the path ends, turn left, then travel straight across the open area.
Turn left at the next pipe and keep going to the end. The note sits with some supplies and a yellow supply crate.
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Southeast village, train, and bunker objective

NoteCoordinatesWhere to look
South East Village Keypad668, 183In front of the container
Train Boxcar Note668, 187Rear train car
Work Camp Escapee Journal667, 187Front train car
Provision659, 206Desk on your right as you enter the bunker
Mutiny653, 208Top of destroyed stairs, room right of entrance
Discipline658, 208Same spot as Mutiny
Traitors657, 204After the bunker objective ends

Mutiny and Discipline are only reachable during the bunker objective. Push the yellow cart under the broken stairs in the room to the right of the entrance, then climb up to grab both.

Jamming Station and the northeast

NoteCoordinatesWhere to look
Jamming Station Entry Room Note672, 119First building, during the objective
Jamming Station Locker Room Note671, 119Locker room
Jamming Station Main Room Note673, 118Helipad, during the objective
Jamming Station Quarters Note679, 123Soldier’s quarters, during the objective
Cliffside Dead Soldier Note670, 120Beside the dead soldier
Exiled in Snow666, 126Near the storage container
South of Jamming Station Keypad Note666, 125In front of the storage container
Ne Statue Note660, 127Search around the coordinates
North East Outpost657, 118Clear the outpost
Cultural Traitor653, 131Inside the house
Bombed House Note651, 135Drop in through the roof
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Big Sign, Farm Field, and the river

NoteCoordinatesWhere to look
Shed Near Hub Note637, 135Inside the destroyed shed
Big Sign Smuggling Note636, 137Right of the entrance gate
Big Sign Patrol Note634, 136Side of the shipping container
Big Sign Keypad Note634, 136Front of the shipping container
Farm Field Hidden Bunker Note 1631, 127On top of the keypad
Farm Field Hidden Bunker Note 2631, 127Inside the bunker (code 0330)
River Shed Note626, 146In the guard house

River islands and outposts

NoteCoordinatesWhere to look
Small Island Keypad Note618, 132On top of the shipping container
Helipad Outpost Note617, 142Clear the outpost
Elevator Controls Note615, 141Go left from the elevator, clear the outpost
Island Hidden Bunker Note615, 169On the wall by the locked bunker
NW Bunker Note615, 169Desk inside the bunker (code 0008)

The Island Hidden Bunker is on the opposite riverbank from Infantry Checkpoint 1. A note on its wall says the code is derived from the numbers assigned to the infantry checkpoints beside the river. Inside, there is also a yellow supply crate.

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SAM Site and the northwest

NoteCoordinatesWhere to look
SAM Site Note About Helipad610, 125Above the yellow storage crate
SAM Site Note About Bunkers608, 125Next to the statue
Change of Plans598, 124Blue garage at the SAM site
Farmer’s Note609, 114Right next to the paddy
Booby-Trapped Store Note606, 114Store on top of the hill
Northwest Abandoned House Note606, 137On the desk
Family Affair606, 136Hallway desk

Notes from yellow supply crates

Two notes have no fixed map pin. They come from opening yellow supply crates, and they unlock after you’ve opened three of them. On a typical route, Supply Crates Weapon Inventory appears at Infantry Checkpoint 1, near the crate in the corner of the guardhouse. Supply Crates Equipment Inventory turns up with the crate at Logistics Station 200, inside the green three-door garage through the left door.

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Stranded keypad codes

Several Stranded notes sit behind locked doors. Here are the three codes you need.

LockCodeHint in the note
Base Camp container0024Numbers rise by six
Farm Field Hidden Bunker0330Note on top of the keypad
Northwest island bunker0008River checkpoint numbers

Following Orders Notes locations

Following Orders is the third mission and the first one with notes. All four are inside the houses you search, and one of them disappears for good if you handle a conversation the wrong way.

NoteWhere to look
Baekseolgi-Tteok RecipeKitchen of the first house, beside the wife during the interrogation
Note from your friendLocked container in a cabinet, code 214
A Note from your NeighborBedroom closet behind the second set of sliding doors in the next house
Note From MomHidden chamber under the kitchen floor

The recipe tells you to skip the salt, which rules out the number 5. That gives you code 214 for the red safe in the cabinet. The safe holds the Note from your friend along with the medicine contraband item.

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How to get Note From Mom

After collecting the neighbor’s note, go through the living room doors into the bedroom on your right. Open the cabinet and take the key.
Use the key on the locked door in the kitchen. A woman is hiding in a chamber in the floor.
Talk to her and choose “Please come outside with me.” When she pushes back, choose “No, we’re going outside.”
Once she leaves, drop into the chamber and crouch to read the note.

If you let her stay hidden, Note From Mom can’t be collected.

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Escape Notes locations

Escape has two notes, and both are easy to walk past.

  • Confiscation Protocol Reminder: Take down the first guard, follow the hallway, and enter the first door on your left. The note is on the desk.
  • Updated Code: When you find an enemy soldier in an office, stay hidden until he takes a phone call and runs out. The note he leaves holds the new code.

How to confirm your Notes count

Each note you pick up adds to the on-screen note counter for that mission. In Following Orders, No Stone Unturned pops once you have all four notes and all four contraband items. In Stranded, Noteworthy unlocks when your counter hits 50. You don’t need all 58, but picking up every one leaves a buffer if you miss a few.