Gaming Guide

+1 Laser Destruction on Roblox Explained (Start Game to Level 116)

Lasers, auras, skills, maps and Rebirth multipliers in Pi-Theta Studios' incremental destruction simulator, from the tutorial to 149.7B Power.

Lasers, auras, skills, maps and Rebirth multipliers in Pi-Theta Studios’ incremental destruction simulator, from the tutorial to 149.7B Power.

Image: Pi-Theta Studios

+1 Laser Destruction is a Roblox incremental simulator from Pi-Theta Studios that runs on one idea. You point a beam at things, the numbers go up, and then you point a bigger beam at bigger things. A fresh account starts with a free laser that adds +1 Fire. About 26 minutes and six Rebirths later, the same account sits at Level 117 with 149.7 billion Power and is erasing Lego-style towers in seconds.

Quick answer: Shooting targets on training pads earns Power, and burning map structures earns Cash. Cash buys lasers, auras and stat upgrades, and Rebirths reset your level in exchange for permanent Power and Cash multipliers.

The game is listed in the Simulation genre under the Incremental Simulator subgenre. It carries a Mild maturity rating for recurring mild violence, runs servers of six players, and offers private servers for free. You can find it on its Roblox game page.


+1 Laser Destruction runs on two currencies: Power and Cash

Power and Cash come from different places, and the game keeps them apart on purpose. Power comes from the Training Area at spawn. You stand on a pad and fire at a target board, and each hit adds Power. Power drives your level, and your level is what Rebirths are measured against. The tutorial opens here with “Go to the target!” and a first goal of “Gain 50 Power! [0 / 50]”.

Tutorial Start00:05Tutorial Start
The first training pad in the tutorial, where each hit on the target adds Power. Shown at 00:05 in RobloMine’s video. Image: Pi-Theta Studios

Cash comes from destruction. A portal archway leads into the current map. Every block you burn there pays out, and floating banknotes drop as structures break apart. The tutorial’s second goal, “Burn stuff for cash! [0 / 4,000]”, is your first trip through that portal. The tutorial then sends you to the laser stall with “Upgrade your laser!” and ends with “Tutorial finished! Go burn stuff!”

First Destruction Area00:20First Destruction Area
The first destruction map, where burning buildings fills the tutorial's Cash goal. Shown at 00:20 in RobloMine’s video. Image: Pi-Theta Studios

The controls stay simple the whole way through. The on-screen prompts are Shoot [Left Click], Blast [E] and Fly [Space]. Flying matters more than it sounds, because maps are built deep. In the city map, the laser carves straight down shafts, and you follow the hole you are making.

City Destruction00:46City Destruction
Maps are destructible all the way down, so flying lets you keep cutting into a shaft for more Cash. Shown at 00:46 in RobloMine’s video. Image: Pi-Theta Studios

Training pads and their Power multipliers

Not every target board pays the same. Each pad shows a multiplier, and the higher ones are either earned through progress or sold for Robux. These are the labels shown above the pads:

  • FREE x1.5 Power
  • x2 Power, x4 Power and x6 Power
  • 10 Robux x8 Power
  • 145 Robux 10x Power and 109 Robux 15x Power
  • 179 Robux 25x Power

Early on, a few seconds of pad time moves the needle fast. The session goes from Level 4 to Level 7 in about 20 seconds before its first Rebirth. Late in the run, the x6 Power pad pushes the account to 126 billion Power on the way to Level 116.

Training Power at Spawn02:26Training Power at Spawn
Pad training at spawn, which raises your level toward the next Rebirth. Shown at 02:26 in RobloMine’s video. Image: Pi-Theta Studios

+1 Laser Destruction lasers: Fire stats and prices

The Lasers stall, signed “🔥 Lasers 🔥”, is where most of your Cash goes. Each laser adds a flat Fire value, and both the Fire value and the price scale steeply. Every listed laser is tagged Common.

LaserFirePriceRebirth tag
Fire+1Free—
Yellow Fire+3$7003
Blue Fire+12$12K6
Dark Blue Fire+55$75K7
Green Fire+260$250K11
Pink Fire+1.4K$750K14
Heaven Fire+7K$3.3M25
Fire Lightning+35K$33M39
Yellow Lightning+170K$330M49
Blue Lightning+800K$2.6B75
Dark Blue Lightning—$4.1B—

The Rebirth figure printed on each laser card does not block a purchase. Yellow Fire is bought before any Rebirth, and both Lightning lasers are bought by an account with only a handful of Rebirths. The purchase order in the run is Yellow Fire, then Blue Fire, then Heaven Fire at $3.3M, then Fire Lightning and Yellow Lightning. The game names the tiers after the beam color, so you can see each upgrade on screen as the color changes.


Auras and Skills

Auras multiply how quickly you gain Power, and they also add a glowing effect around your avatar. They sit at their own stall in the hub and follow the same price curve as lasers.

AuraBoostPriceRebirth tag
Flame Aura1.5x$15K14
Blue Aura2x$2M39
Green Aura3x$400M50
Pink Aura4x$7B75
Void Aura—$52.5B—

Flame Aura, Blue Aura and Green Aura are all bought during the session, and Green Aura arrives alongside the Lightning lasers. Pink Aura and Void Aura stay out of reach by the end of the run.

Skills are active abilities with cooldowns. Unlike lasers, their Rebirth requirements line up with when they become usable. Wall Break is bought and equipped right after the third Rebirth.

  • Wall Break dashes through a wall, with a 4.5-second cooldown. It needs 3 Rebirths and also has a 39 Robux price.
  • Bomb (“Blow stuff up!”) has a 6.25-second cooldown. It needs 7 Rebirths and has a 75 Robux price.
  • Reflect Shot fires a blast that bounces. It needs 10 Rebirths.

Rebirths and the run to Level 116

Using Rebirth resets your level to the beginning, while permanently boosting your base Power and Cash rates. Find the Rebirth button along the screen’s left edge; every successive Rebirth has a higher level requirement. Your first one makes base Power and Cash twice as high. After your second, the boosts become 4x Power and 3x Cash.

RebirthLevel at RebirthResult shown
172x Power and Cash
2164x Power, 3x Cash
330Wall Break bought
4 and 5About 80–82Fast back-to-back resets

After the fifth Rebirth, pad training on the x6 board reaches Level 116 at 126 billion Power. The run then returns to the Toy Room and builds a Cash balance of more than $1.4 billion. It ends at Level 117 with 149.7 billion Power after six Rebirths in total. Over the same stretch, the Upgrades stall moves Cash Multiplier and Laser Speed into the hundreds-of-millions price range.


Maps and map voting

Maps change on a rotation. Every few minutes, a Map Voting window opens for about 10 seconds, and players pick the next arena from three choices. These maps appear on the voting screen:

  • Construction Area and Rocket Facility
  • Toy Room and Amusement Park
  • Floating Island and Coral Reef
  • Martian City and Moon Base

Each map has its own kind of target. Construction Area places wooden and scaffold towers in a desert.

Construction Area Destruction03:46Construction Area Destruction
Construction Area's scaffold towers, an early source of Cash for blue-tier lasers. Shown at 03:46 in RobloMine’s video. Image: Pi-Theta Studios

Rocket Facility is an urban map with skyscrapers surrounding a launch rocket that you can burn down along with everything else.

City Rocket Facility Map08:54City Rocket Facility Map
The rocket at the center of the city map can be destroyed too. Shown at 08:54 in RobloMine’s video. Image: Pi-Theta Studios

Amusement Park, also called the Funfair, has roller coasters and ticket stalls, and a high-tier beam can clear it down to floating bedrock. Toy Room is made of giant brick towers. Those towers take a long time to break at mid-game Power and vanish in seconds near Level 116, which is the clearest sign of how far the multipliers scale.


Hub upgrades, minigames and the Free Reward

The hub has stalls labeled Lasers, Auras, Skills, Upgrades, Training Area and Champions, plus a sign for World 2. The Upgrades stall sells three stats. Cash Multi raises Cash earned, Laser Speed raises fire rate, and Offline Hours extends how long you keep earning while away.

The Games section offers quick diversions: Neon Snake followed by Tower Stack, then 2 Merge 16, Blade Throw, and Fire Dodge. A Free Reward chest gives +$10,000 Cash. To collect it, like the game and join the Pi Theta Studios group before pressing Claim!

The game’s last update was on October 18, 2026. An event called “❓Update #5❓ [???]” is listed for Saturday, October 24, and its contents have not been revealed. Until then, the loop stays the same: train, burn, buy, Rebirth, and watch the Toy Room disappear a little faster each time.