Slaying The Corrupted Beast is a main quest from The Flame with a recommended level of 34. You light the 8 Balefires, signal fires that circle the innermost mountain of the Albaneve Summits, and that wakes the beast on Howling Peak: the Fell Dragon Youngling.
Quick answer: light all 8 Balefires in the table below to wake the Fell Dragon Youngling. The last Balefire is in the town of Everfrore Keep, and the journal says Howling Peak is best reached by passing through Everfrore Keep. The quest rewards the Fell Dragon Youngling Head, which feeds the Flame Altar upgrade from Flame level 7 to 8.
Slaying The Corrupted Beast quest steps
The quest has four journal steps. It opens with Reach The First Balefire.
The Flame has tasked you to slay the corrupted beast that dwells inside Howling Peak.
Triumphing over this being will bring peace to the region and enable a new Flame upgrade, allowing Flame Altars to keep the cold at bay when building. To wake and draw out the beast, you must light the signal fires (“Balefires”) that circle the innermost mountain.
The first balefire is marked on your map. Reach the location to proceed!
The second stage is Light The First Balefire.
You’ve reached the first location that holds a balefire.
Approach the fire atop the tower near the end of the garrison and light it to proceed!
The third stage is Find And Light All Balefires.
You’ve lit the first balefire, but your journey has just begun. To draw out the beast, all fires must be lit.
Look around you. From the position of each balefire, you should be able to see other structures in the distance. Each new structure will hold a balefire. The final one is nestled on the mountain, very high up, in a town called Everfrore Keep.
There are 8 in total, and you must light them all to proceed.
The last stage, Challenge The Beast On Howling Peak, appears once all 8 fires are burning.
You woke the beast by lighting all balefires! It’s time to end things. Reclaiming the Albaneve Summits and upgrading the Flame with the beast’s head will enable you to build safely inside the cold!
Reach the top of Howling Peak and challenge the beast to a fight! The creature is strong, but not invincible. Some of its attacks can be parried.
Howling Peak is best reached by passing through Everfrore Keep.
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The forts are listed from north to south. Directions follow the in-game map with north at the top, and each distance is measured from the nearest named place. Chest counts cover roughly 150 m around each Balefire.
| Balefire | Location | Chests |
|---|---|---|
| Balefire Stronghold “Iron Heart” | About 210 m south of Gateway Outpost “Celeste” | 2 Gold Chests, 3 Silver Chests, 3 Wooden Chests |
| Balefire Garrison “Windward” | About 400 m north-east of Pretty Patty’s Pumpkin Farm | 2 Silver Chests, 2 Wooden Chests |
| Balefire Tower “1000 Miles” | About 680 m east of Aquamarine Mine | 1 Gold Chest, 1 Silver Chest, 2 Wooden Chests |
| Balefire Stronghold “Lance Point” | About 330 m west of Hermit Lodgings | 2 Gold Chests, 3 Silver Chests, 7 Wooden Chests |
| Everfrore Keep Balefire | About 260 m south of Everfrore Keep | 5 Silver Chests, 4 Wooden Chests |
| Balefire Garrison “White Pine” | About 350 m west of Rothstep | 2 Silver Chests, 3 Wooden Chests |
| Balefire Garrison “Rimerock” | About 120 m north-east of Fletcher Marble Quarry, high above it | 4 Silver Chests, 5 Wooden Chests |
| Balefire Garrison “Silkfrost” | About 410 m south-west of Fletcher Marble Quarry | 1 Gold Chest, 5 Silver Chests, 3 Wooden Chests |
What each Balefire fort holds
Every Balefire site is a fort with its own loot. Silver and Wooden Chests turn up at all 8. Gold Chests, one or two each, sit only at Iron Heart, 1000 Miles, Lance Point and Silkfrost. Seven of the 8 forts carry lore notes.

Two forts hold unique loot. Everfrore Keep has Flame Mosaic Piece I, and Silkfrost has the Starlight Block, a building block. Windward is home to the survivor Gunther Galeforth. Silkfrost also has a Gem Forge and a Return Beacon, and Iron Heart has a Return Beacon of its own. The collectibles in the table are part of our collectible locations.

| Balefire | Lore notes | Collectibles and unique loot | Also here |
|---|---|---|---|
| Balefire Stronghold “Iron Heart” | Gliding Contest!, I Want To Go Home, My First Day With The Expansion Program, The Last Attack Was Devastating | Market On A Yearfall’s Day | 1 Return Beacon, 1 Updraft, 3 Grappling Points |
| Balefire Garrison “Windward” | I’m Not Cut Out For This, Wind Riders | None | survivor Gunther Galeforth, 1 Updraft, 3 Grappling Points |
| Balefire Tower “1000 Miles” | Starfall Legend | Wall Tapestry Piece | 1 Grappling Point |
| Balefire Stronghold “Lance Point” | Could You Save Some Medicine For The Hermit?, Not Insurmountable, Thank You For Your Service | Cyclops Skull | 3 Grappling Points |
| Everfrore Keep Balefire | Everfrore Keep’s Public Citizen’s Request Board, Follow-up On The Request For Recruit Names, There’s Too Much Paperwork!, We’re On Break | Flame Mosaic Piece II, Flame Mosaic Piece I (unique loot) | 1 Flame Shrine, 5 Grappling Points |
| Balefire Garrison “White Pine” | A Little Scouting Won’t Hurt | None | 2 Grappling Points |
| Balefire Garrison “Rimerock” | None | None | 1 Updraft, 1 Grappling Point |
| Balefire Garrison “Silkfrost” | None | Starlight Block (unique loot) | 1 Gem Forge, 1 Return Beacon, 3 Grappling Points |

Lance Point holds the lore note “Not Insurmountable”, about fighting the beast. It ends: “These balls of flame are devastating on impact… but I believe that, with the right timing, they can be parried and sent back towards the maw of the beast!” The journal agrees that some of its attacks can be parried.

Enemies at each Balefire
Each fort has its own mix of enemies within roughly 150 m of the fire. Scavenger Snow Sabertooths are at 6 of the 8, and Summit Spiders guard 1000 Miles, Rimerock and Silkfrost.
| Balefire | Enemies on the map |
|---|---|
| Balefire Stronghold “Iron Heart” | Large Shroud Depthdweller, Scavenger Snow Sabertooth, Scavenger Summit Cannoneer, Scavenger Summit Strayshooter, Shroud Depthdweller, Shroud Muck |
| Balefire Garrison “Windward” | Raven, Scavenger Snow Sabertooth |
| Balefire Tower “1000 Miles” | Scavenger Snow Sabertooth, Scavenger Summit Strayshooter, Summit Spider, Summit Spider Mama, Summit Spitting Spider |
| Balefire Stronghold “Lance Point” | Scavenger Snow Sabertooth, Scavenger Summit Cannoneer, Scavenger Summit Strayshooter, Snow Sabertooth |
| Everfrore Keep Balefire | Rat, Scavenger Summit Strayshooter, Summit Bat |
| Balefire Garrison “White Pine” | Fell Exploding Critter, Fell Flying Critter, Rat, Scavenger Snow Sabertooth, Scavenger Summit Strayshooter |
| Balefire Garrison “Rimerock” | Rat, Scavenger Snow Sabertooth, Scavenger Summit Cannoneer, Summit Bat, Summit Spider, Summit Spider Mama, Summit Spitting Spider |
| Balefire Garrison “Silkfrost” | Fell Sporehead, Summit Spider, Summit Spider Mama, Summit Spitting Spider |
Fell Dragon Youngling rewards and the Flame upgrade
Beating the Fell Dragon Youngling on Howling Peak completes the quest. The quest pays out the Fell Dragon Youngling Head and 350 XP. The dragon itself drops 5 Shroud Cores, 12-16 Legendary Runes and another Fell Dragon Youngling Head.

The head is one ingredient in the Flame Altar upgrade from Flame level 7 to Flame level 8. This is the improvement promised by the quest, letting Flame Altars shield your building area from the cold.
Spare heads go to the Hunter. At her workshop, with a Table Saw placed nearby, she turns them into wall trophies. The Fell Dragon Youngling Trophy takes 1 head. The Bronze version takes 2 heads and 1 Bronze Bars, Iron takes 3 heads and 1 Iron Bars, and Gold takes 4 heads and 1 Gold Bars. Every version also costs 2 Wood Planks and 2 Nails. The other boss heads are in our enemy trophies and boss heads guide.

Each Balefire fort also has its own page on our Enshrouded interactive map, with the nearest Ancient Spire and Flame Shrine.





