Cling Grip is Hornet’s wall-jump ability in Hollow Knight: Silksong. It lets you stick to vertical surfaces, bounce between walls, and scale shafts that are otherwise out of reach. Once learned, vertical routes open up quickly and many early detours become accessible.
Cling Grip is classified as an Ancestral Art. You obtain it by interacting with a shrine (idol) in Shellwood after a mandatory fight, and the move behaves much like the Mantis Claw from Hollow Knight.
What Cling Grip does
Cling Grip changes how you navigate tall rooms and narrow arenas by letting you attach to and leap from walls with precise control.
- Stick to sheer walls briefly to stabilize positioning mid-climb.
- Leap away from a wall to cross gaps or chain upward jumps quickly.
- Climb by alternating wall contacts, turning long vertical sections into short sequences.
- Reposition during combat in tight rooms to line up clean aerial or downward strikes.
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You’ll find the Cling Grip shrine in Shellwood, beyond the Sister Splinter boss. The path below keeps your respawn close by and sets a direct route to the idol.




Note: Multiple guides confirm this Shellwood location and the post–Sister Splinter shrine. If you arrive at an elevator hub on your approach, the correct path branches right before you ride it.
How to use Cling Grip
Wall-jumping with Cling Grip is simple and rewards rhythm. The key is to commit to one action per contact: stick, launch, then reattach.
Jump repeatedly. Chain your jumps to ascend quickly without sliding.Tips and applications
These habits make climbs faster and fights cleaner once Cling Grip is unlocked.
- Think in short bursts. Treat each contact as a quick pause to re-aim, then jump again promptly.
- Use corner entries. Hitting the corner of a ledge from a wall jump often lands you safely on top.
- Create space in tight arenas. Stick to a wall, drop slightly, then leap diagonally to reposition for a safe needle strike.
- Scout vertical detours. Any tall shaft passed earlier is a strong candidate for a hidden pickup after you have Cling Grip.
Key facts
Quick reference details drawn from verified sources.
- Category: Ancestral Art (ability for Hornet).
- Location: Shellwood, in a shrine reached after defeating Sister Splinter.
- Acquisition: Interact with the Cling Grip idol to bind the art.
- Function: Wall stick, wall launch, and chained climbs; comparable to Hollow Knight’s Mantis Claw.
- Progression: Required for certain vertical platforming segments and hidden routes.
With Cling Grip bound, revisit early vertical shafts and narrow side rooms—you’ll pick up items and shortcuts you couldn’t reach before. A steady jump rhythm and deliberate wall contacts turn daunting climbs into quick hops.





