In Spuddy’s (Anomaly), you run a family diner on Roblox, seating and serving customers while dodging the anomalies that wander in. Classes are the main way to shape how each shift plays out, and you unlock them by spending Gems at the in-game shop. One Class is a premium purchase that costs Robux instead.
Quick answer: Open the Class shop, then spend Gems to buy a Class (or 159 Robux for Elite Batter). Each Class has three upgrade levels that raise Starting Energy, Capacity, energy gains, or combat tools.

Every Class in Spuddy’s (Anomaly)
There are eight Classes in total. Each one carries a star rating, a cost, and a set of abilities that get stronger as you push it from Level 1 to Level 3. Employee is the free starter Class you begin with, while Elite Batter is the only Class locked behind Robux.
| Class | Rating | Cost |
|---|---|---|
| Employee | Single star | Starter class |
| Cashier | Single star | 50 Gems |
| Waiter | Single star | 150 Gems |
| Sleepy | Double star | 350 Gems |
| Senior Employee | Double star | 500 Gems |
| Assistant Manager | Double star | 1250 Gems |
| Skater | Three stars | 2500 Gems |
| Elite Batter | Three stars | 159 Robux |
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Add to Google Preferences →Class abilities by level
Every Class scales across three levels. The tables below list exactly what each level grants so you can see whether the next upgrade is worth your Gems.
Single-star Classes
| Class | Level 1 | Level 2 | Level 3 |
|---|---|---|---|
| Employee | +5 Starting Energy | +5 Starting Energy, +1 Capacity | +10 Starting Energy, +1 Capacity |
| Cashier | Gain energy from seating customers | Gain energy from serving customers, +5 Starting Energy | Gain energy from seating customers, +5 Starting Energy, +1 Capacity |
| Waiter | Gain energy from giving food | Gain energy from giving food, +5 Starting Energy | Gain energy from giving food, +5 Starting Energy, +1 Capacity |
Double-star Classes
| Class | Level 1 | Level 2 | Level 3 |
|---|---|---|---|
| Sleepy | 2x energy gain or loss | 2x energy gain or loss, 5% chance energy gain is 3x higher | 2x energy gain or loss, 10% chance energy gain is 3x higher |
| Senior Employee | Spawn with strong bat (3 uses), gain energy from hitting anomalies | Spawn with strong bat (5 uses), gain energy from hitting anomalies | Spawn with strong bat (5 uses), gain energy from hitting anomalies, +1 strong bat charge per shift |
| Assistant Manager | Gain energy from all tasks | Gain energy from all tasks, +10 Starting Energy | Gain energy from all tasks, +10 Starting Energy, +2 Capacity |
Three-star Classes
| Class | Level 1 | Level 2 | Level 3 |
|---|---|---|---|
| Skater | +15% Walkspeed, speed boost after giving food, gain energy from giving food | +15% Walkspeed, speed boost after giving food, gain energy from giving food, +15 Starting Energy | +15% Walkspeed, longer speed boost after giving food, gain energy from giving food, +15 Starting Energy |
| Elite Batter | Spawn with Elite Bat (30 uses), gain energy from hitting anomalies | Spawn with Elite Bat (30 uses), gain energy from hitting anomalies, +15 Starting Energy | Spawn with Elite Bat (30 uses), gain energy from hitting anomalies, +15 Starting Energy, +1 Elite Bat charge per shift |
How to earn Gems and unlock Classes
Gems are the currency that unlocks almost every Class. You collect them by serving normal customers, completing shifts, and steering clear of any customer showing an anomaly. Hitting an anomalous customer costs you, so accuracy matters for building your Gem total.
Once you have enough Gems, open the Class shop and buy the Class you want. Elite Batter is the exception, since it is a premium Class sold for 159 Robux rather than Gems. After a purchase, the Class becomes selectable before your next shift, which confirms the unlock worked.
Which Class to pick
The strongest choice depends on how you play. Assistant Manager pays out energy from every task, which keeps your reserves steady no matter what you are doing. Skater leans on movement, giving faster walkspeed and a boost after each food delivery so you cover the floor quickly.
If your runs keep ending because of anomalies, Elite Batter is built for that. Its Elite Bat carries 30 uses and rewards you with energy for landing hits, and at Level 3 it refills a charge every shift. Senior Employee offers a cheaper, Gem-based route to a similar bat-focused style if you would rather not spend Robux.






