The Receive Damage from Pops trial in ARC Raiders Season 5 flips the usual goal on its head. Instead of dealing damage, you score by taking it. Pops are the small, self-detonating machines that rush in and explode, and this week the game pays you for every point of health they chip away. The catch is surviving long enough to bank a high number.
Quick answer: Head to Buried City, let Pops explode next to you at close range, and soak 267 points of health damage across the run to earn three stars. Each point of damage to your health is worth 15 trial points.
Trial window and scoring
This challenge is live from July 27 through August 3, 2026, so you have until the Monday reset to lock in your best score. Trials unlock once your character reaches Level 15. Your top score for the challenge is saved after you extract, so a single strong run is enough to cover all three stars.
| Detail | Value |
|---|---|
| Reward per health damage | 15 points per 1 point |
| Damage needed for three stars | 267 points of health damage |
| Best map | Buried City |
| Active window | July 27 – August 3, 2026 |
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Add to Google Preferences →Loadout that keeps you alive
Because you are intentionally standing in explosions, your survivability items matter more than your gun. A heavier shield absorbs most of each blast, and fast healing lets you reset for the next Pop. Bring a reliable primary only to clear extra Pops if a group swarms you.
- Anvil or Bettina as your primary weapon
- Four stacks of ammo
- Medium or Heavy Shield
- Surge Shield Rechargers
- Herbal Bandages or Vita Spray

Tip: Add the Looting Mk. 3 (survivor) augment alongside the Medium shield. If a Pop downs you, it gives you a chance to crawl to the nearest exfil metro station instead of losing the run outright.
Where to farm Pops on Buried City
Buried City is the cleanest place to run this trial because Pops cluster around its interior points of interest. The Hospital, Research, and Galleria POIs all reliably house them, and their tight corridors let you isolate one Pop at a time instead of getting overwhelmed by a pack.
Step-by-step: farming damage safely
Confirming your three stars
Your progress updates in the Logbook as you take damage, and the trial locks in once you extract with at least 4,005 points, which is 267 health damage at 15 points each. Extraction is mandatory, so make the metro station your priority the moment you hit the threshold.
The most common way to fail is greed. Pops can finish you quickly if you are running a light shield or step into a blast before you have healed back up. Reset your shield and top off your health between each Pop, and if things go wrong, the survivor augment buys you the seconds needed to crawl out with your score intact.






