Camp structures in Mistfall Hunter are a permanent progression track that sits alongside your character level and gear. Each building you raise grants a fixed reward, such as more Spirithorn Healing, higher Gyldjar capacity, extra stash room, added auction slots, or better forging options at the Workshop. Knowing the exact materials for every level lets you set aside the right loot before it clutters your stash.
Quick answer: Reach character level 5, hold 10,000 Gyldenblod, then complete the Camp Revitalization task by speaking with Dew to open the Camp menu. From there, spend the listed materials to push each building from Level 2 upward.
Unlock the camp upgrade system
The Camp section stays locked until you meet two conditions and finish one task. Follow the sequence below in order.

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Every building except the Collection Pedestal can move from Level 1 to Level 2 right away. The Collection Pedestal stays locked and opens only after you complete other camp upgrades.
| Building | Materials | Unlocks |
|---|---|---|
| Goddess Statue | 1x Pearl Dust, 1x Velgr Feather, 2x Heavy Stone Block, 1x Vine Bundle | Spirithorn Healing +10% |
| Gyldenblod Pool | 2x Incense Burner, 2x Velgr Feather, 3x Lynx Whiskers, 3x Tarred Rope | Gyldjar capacity +50% |
| Warehouse | 1x Pearl Dust, 2x Copper Button, 2x Fine Salt, 2x Fishbone | Warehouse capacity +24 |
| Shop | 1x Velgr Feather, 1x Slime, 2x Vine Bundle, 2x Fishbone | Premium Shop |
| Auction House | 1x Gem Mirror, 2x Mixed Spices, 2x Soulcall Flute, 2x Glintstone | Auction slots +1 |
| Tavern | 2x Norgard King’s Coin, 2x Ritual Severed Dagger, 2x Crimson Bat Eye, 1x Bone Lyre | Hero’s Ale |
| Workshop | 1x Soulcall Flute, 2x Copper Button, 2x Charcoal | Excellent weapons and accessories at the Forge; reduced forge time for Excellent equipment and Tier 1 Gems |
| Scavenger Squad | 1x Bone Lyre, 1x Needle Case, 2x Charcoal | New strategies for the Normal Zone |
| Soulcatch Tree | 1x Blood Moss, 1x Spiritwood Pin, 3x Pottery Shard | Soulcatch Net slots +2, Production queue slots +1 |
Level 3 camp upgrades: materials and rewards
Four buildings have confirmed Level 3 costs. The Gyldenblod Pool is the standout here, since it adds a character slot on top of a large Gyldjar capacity boost.
| Building | Materials | Unlocks |
|---|---|---|
| Goddess Statue | 1x Gem Mirror, 2x Spirit Antler, 3x Exotic Seed, 2x Mutant Mycelium | Spirithorn Healing +20% |
| Gyldenblod Pool | 1x Dragonslayer’s Banner, 2x Spirit Antler, 2x Veteran Medal, 1x Heavy Stone Block | Gyldjar capacity +100%, Character limit +1 |
| Warehouse | 1x Dragonslayer’s Banner, 1x Norgard King’s Coin, 2x Fortune Bean, 2x Spiritwood Pin | Warehouse capacity +48 |
| Scavenger Squad | 1x Dragonflame Bone, 2x Fortune Bean, 2x Slime, 2x Ornate Wooden Box | Anomaly Zone |
Level 4 camp upgrades: materials
Level 4 pulls in rarer materials such as Mithril Ingot, Velvar’s Teachings, and Holy Sith Astrolabe. The Warehouse keeps a steady payoff of more stash space, while the reward text for the Goddess Statue, Gyldenblod Pool, and Tavern is not yet confirmed.
| Building | Materials | Unlocks |
|---|---|---|
| Goddess Statue | 1x Penitent’s Tear, 1x Velvar’s Teachings, 2x Mithril Ingot, 1x Pathfinder Lantern | Not yet confirmed |
| Gyldenblod Pool | 1x Velvar’s Teachings, 1x Obsidian Raven, 1x Holy Sith Astrolabe, 2x Soulcomb Net | Not yet confirmed |
| Warehouse | 1x Soul Jar, 1x Ornamental Orb, 1x Slumbering Dragon Statue, 2x Silver Bowl | Warehouse capacity +72 |
| Tavern | 1x Gold Ship Sculpture, 1x Dragonslayer’s Banner, 2x Incense Burner, 2x Veteran Medal | Not yet confirmed |
Warehouse Level 5 and Level 6 costs
The Warehouse currently reaches the furthest of any building, with confirmed material sets for two more tiers. These stages demand end-game items pulled from harder points of interest.
| Level | Materials |
|---|---|
| Level 5 | 1x Hastain’s Tears, 1x Frostbee Crystal Hive, 2x Gem Mirror, 2x Hallowed Woods Codex |
| Level 6 | 1x Kjerno’s Idol, 1x Velvar’s Teachings, 2x Blessed Sachet |
Where to farm the materials
Most basic construction items can be bought outright from the Auction House, which is the fastest way to top off a single missing component. The scarcer Epic and Legendary-grade materials come from hard point-of-interest treasure chests, and several advanced items are tied to specific zones like Hallowgrove and Brandgarde.
Tip: When you pick up an item marked for camp construction, cross-check it against the tables above before selling. Material costs shifted between the Open Test and full release, so an item you no longer need for one building may still be required for another.
If you are deciding where to spend first, the Warehouse pays off early by giving you the storage room to hoard everything else, the Goddess Statue raises survivability through Spirithorn Healing, and the Workshop is the only path to forging Excellent gear and slotting gems. The Collection Pedestal stays sealed until enough of the surrounding camp is upgraded.





