Summer Points, or SP, are the currency that drives the Sol’s RNG Summer Event. You earn them through normal event activity, and you spend them on the Event Turret, which fires for rewards that scale with how much SP you have poured into its upgrades. The event went live on August 1, 2026 alongside the Eon 1.26 update.
Quick answer: Clear Raid Battles for the largest guaranteed SP payouts, level the Summer Season Pass to hit its SP thresholds, and complete Memory Match plus fire the Event Turret each day. All of these give SP without spending Robux.

All Summer Points sources in Sol’s RNG
SP comes from several activities, so building up a balance is straightforward once you know where to look. Players already engaged with endgame content will farm the most, since the highest payouts sit behind Raid Battles. Newcomers still have accessible options that add up to a few thousand SP without much effort.
| Source | How it pays out | Limit |
|---|---|---|
| Raid Battles | Thousands of SP per clear, based on stage and difficulty | Up to 7 clears per stage each week |
| Summer Season Pass | Fixed SP at set level thresholds | Tied to leveling progress |
| Memory Match | Several thousand SP per correct clear | Once per day |
| Event Turret | SP amount scales with the Turret’s upgrade level | Twice per day |
| Summer Packages | SP in exchange for Robux (or SP) | Four packages available |
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Add to Google Preferences →Raid Battles: The largest SP payouts
Raid Battles hand out more SP than any other activity, and the reward is guaranteed on a clear. There is no drop RNG to fight through, so if you beat the stage you get the full amount. How much you earn depends on which boss and difficulty you run.
| Raid stage | SP per clear | Weekly cap |
|---|---|---|
| The Crawler (Easy) | 3,000 SP | 7 clears |
| The Amalgamation (Easy) | 4,000 SP | 7 clears |
| The Amalgamation (Hell) | 20,000 SP | 7 clears |
The Amalgamation on Hell is the standout, at 20,000 SP a run. If you can reliably clear it, seven weekly attempts alone total 140,000 SP.
Summer Season Pass SP thresholds
The Summer Event version of the Season Pass drops SP as you reach specific levels. These are one-time payouts tied to your progress through the pass.
| Season Pass level | SP reward (free tier) |
|---|---|
| Level 5 | 10,000 SP |
| Level 15 | 20,000 SP |
| Level 25 | 30,000 SP |
| Level 35 | 40,000 SP |
| Level 45 | 50,000 SP |
The Premium Pass grants the same SP amounts a second time on top of the free tier. It does not change the numbers above or speed up leveling, but it effectively doubles the SP you collect from the pass.
Daily SP from Memory Match and the Event Turret
Two activities give you SP on a daily reset, so they are worth touching every time you log in.
Memory Match includes SP in its reward pool for the duration of the event. Match the correct tiles and you can pull several thousand SP from a single clear. You only get one play per day, which caps how much it contributes.
The Event Turret can be fired up to twice a day for a chance at SP. The amount it returns is tied to the Turret’s current upgrade level, so the SP you invest into upgrades feeds back into larger firing rewards over time.
Summer Packages and Robux purchases
Four Summer Packages can be bought for either SP or Robux, and each returns a different amount of SP. Buying them with SP is not worth it, because you get back only a fraction of what you spend. These packages make sense as an SP source only if you pay with Robux.
What Summer Points are used for
The main purpose of SP is upgrading the Event Turret. Each upgrade raises the rewards you receive when you fire it, which in turn includes more SP. That loop is why spending SP on Turret upgrades pays off across the event rather than sitting idle. Full details on what shipped with the event are in the Sol’s RNG Eon 1.26 patch notes.
For steady progress, prioritize your weekly Raid Battle clears, claim each Season Pass SP threshold as you level, and finish Memory Match and both Turret shots daily. Reinvest into the Event Turret so every fire returns more, and treat the Robux packages as an optional top-up rather than a core farming method.






