Gaming

Fisch: Best Enchant for the Fungal Harpoon Gun

Ballistic fixes the gun's weak range and velocity without touching its power, letting its spore and luck passives do the work.

Ballistic fixes the gun’s weak range and velocity without touching its power, letting its spore and luck passives do the work.

The Fungal Harpoon Gun leans on two passive perks that only pay off if your shots actually land. Its base range and velocity are low enough to make that hard, so the right enchant is the one that closes that gap without weakening anything else.

Quick answer: Put Ballistic in the main slot. It raises range by 128% and velocity by 30% while leaving Power at 10, which turns the gun’s weakest stats into usable ones.

Image credit: Roblox

Fungal Harpoon Gun base stats

The gun ships with a stat line that struggles at distance. Range and velocity are the two numbers holding it back, and both are the ones Ballistic targets.

StatBase value
Power10
Range64 studs
Reload5.00s
Velocity15/ps
Resilience10%
Accuracy12%
Max Kg5,000

Why Ballistic is the main-slot pick

Ballistic hits both problem stats at once. The 128% range boost pushes your effective reach well past the stock 64 studs, and the 30% velocity increase means the harpoon travels faster to where you are aiming. Neither change lowers Power, so nothing is traded away to get the improvement.

That matters because the gun’s value comes from its passives, not from raw damage. When the projectile reaches farther and moves quicker, you connect with more targets, and every connection is a chance for those passives to fire.

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The passives Ballistic helps you use

Two built-in effects are the reason to run this weapon at all. Landing more shots directly increases how often each one triggers.

PassiveEffect
Fungal mutation30% chance to apply the Fungal mutation to a caught fish, giving it a 4x value multiplier
Luck bonus50% chance after any catch to grant a +50% luck boost for 60 seconds

The luck window stacks well with active farming. As long as you keep catching, you have a steady chance to refresh the 60-second bonus, which raises your odds on everything you reel in during that stretch.

Image credit: Roblox / MineBlox

What to run in the second cosmic slot

The second cosmic slot is flexible. There is no single correct choice here, so match it to whatever you are farming for at the time. Ballistic stays locked into the main slot regardless, since fixing range and velocity is the change that makes the whole weapon function.


How to enchant the Fungal Harpoon Gun

Harpoon guns are enchanted at the same place as rods, the Keepers Altar beneath the Statue of Sovereignty, which is only active at night. The one difference is what you hold when you interact.

Secure a relic, then head to the Statue of Sovereignty and talk to Cole to buy altar access. A single token costs 400 C$, or you can pay 100,000 C$ for unlimited use.
Image credit: Roblox
Take the elevator behind him down to the Keepers Altar and walk to the pedestals.
Interact with the altar while holding the Fungal Harpoon Gun, not a rod. Holding the gun is what applies the enchantment to it instead of your equipped rod, and the relic is consumed in the process.
Image credit: Roblox / UnoTwo

Enchant rolls are random and pull from a pool that removes each result as it appears, so repeated relics eventually cycle back to Ballistic. If you own the Enchant Anywhere gamepass, you can skip the altar trip and enchant from any location.


Once Ballistic is on the gun, the enchantment shows as a colored prefix on the weapon’s name and its details appear above the hot bar when equipped. That prefix, plus a range and velocity line that reads far higher than the stock 64 studs and 15/ps, confirms the enchant landed.