Absolum, the roguelite beat ’em up from Dotemu, Guard Crush Games, and Supamonks, is coming to phones and tablets. Publisher Playdigious has set a firm date for the mobile version, which arrives with rebuilt touch controls, cross-progression, and the same four-hero combat as the console and PC release.
Quick answer: Absolum launches on iOS and Android on November 5, 2026 as a premium, one-time purchase. Pre-register now on the App Store or Google Play to lock in 30% off the launch price.

Absolum mobile release date and price
The mobile edition releases globally on November 5, 2026, on both iOS and Android. It follows a premium model with no ads and no microtransactions, so a single purchase unlocks the full game. Pre-registering ahead of launch on either store secures a 30% discount when the download goes live.
This is the same game that first shipped on consoles and PC, now redesigned for smaller screens. The title has already crossed 500,000 units sold across earlier platforms and drew “generally favorable” review scores, including a 90/100 for the Nintendo Switch version on Metacritic.

Every Absolum platform and launch date
| Platform | Release date |
|---|---|
| PS4, PS5, Nintendo Switch, PC (Steam) | October 9, 2025 |
| Xbox Series X/S | March 25, 2026 |
| Nintendo Switch 2 | September 17, 2026 |
| iOS and Android | November 5, 2026 |
What the mobile version changes
Playdigious rebuilt the game around phones and tablets rather than porting it straight across. The interface is exclusive to mobile and works with full touch controls, and physical controllers are also supported if you prefer buttons. Achievements run through Game Center on iOS and Google Play Games on Android.
Two save features matter most for anyone who plays across devices. On Android, buying the game enables cross-progression with the PC version as long as you use the same Google Play Games account, so a purchase carries over in both directions. Cloud saves let you share progress between iOS and Android devices as well.
| Feature | Details |
|---|---|
| Interface | Redesigned mobile UI with full touch controls |
| Controllers | Supported |
| Achievements | Game Center (iOS) and Google Play Games (Android) |
| Cross-progression | Android to PC with the same Google Play Games account |
| Cloud save | Shares progress between iOS and Android devices |

Heroes and how combat works
You fight as the outcast heroes of Talamh in a resistance against Sun King Azra. Galandra and Karl are available from the start, while Brome and Cider join as you progress. Each hero has a distinct moveset, so you can pick the style that fits how you like to fight.
| Hero | Availability | Fighting style |
|---|---|---|
| Galandra | From the start | Heavy sword strikes |
| Karl | From the start | Dwarven fists and guns |
| Brome | Joins your journey | Humanoid frog wizard, magic-focused |
| Cider | Joins your journey | Twin daggers and fast, agile attacks |
Combat blends arcade beat ’em up action with roguelite systems. Consecutive hits build combos and mana, which fuel powerful special attacks, and well-timed dodges can deflect incoming blows and stun enemies. Between runs you spend upgrades and unlock passive bonuses, so each attempt against Azra’s forces gives you new ways to push further. You can play solo or team up in two-player online co-op to chain elemental attacks together.

The world of Talamh
The story takes place after a magical cataclysm left magic feared and mistrusted. Sun King Azra used that fear to enslave wizards through his Crimson Order and expand his rule across the land. With help from high enchantress Uchawi, a small band of rebels takes up forbidden magic to fight back, moving from the mines of Grandery to the forests of Jaroba. The soundtrack comes from composer Gareth Coker, known for Ori, Halo Infinite, and Prince of Persia, with guest contributions from other composers.
If you plan to jump in on launch day, pre-registering on your platform of choice is the only step that matters right now, both to receive the download notification and to secure the discounted launch price.





