Gaming Guide

AION 2: Every Garden of the Illusion God Regional Quest and Reward (Elyos)

Four level 45 Elyos side quests at Pilgrim's Rest, with every step, target and reward laid out in full.

Four level 45 Elyos side quests at Pilgrim’s Rest, with every step, target and reward laid out in full.

Image: NC

The Garden of the Illusion God is a pilgrim settlement in Verteron, the first continent Elyos players explore in AION 2. Four Regional quests for the Elyos faction begin here, all clustered around the Pilgrim’s Rest waypoint. Each one is tuned for level 45 characters and ties into the aftermath of the rift that tore through the garden.

Quick answer: Four Elyos Regional quests start in the Garden of the Illusion God — Search Party, Until I Hold You Again, Destroyed Monument and Learning to Let Go. All are recommended at level 45, unlock from level 10, and together grant 16,178,896 XP.


Where the quests start and who hands them in

All four quests are accepted at Pilgrim’s Rest inside the Garden of the Illusion God. They unlock once your character reaches level 10, but the recommended level is 45 for each, so they are best left until you are near the end of Verteron’s content. Three of them hand in back at the garden, while Until I Hold You Again finishes a short walk away at the Illusion Hideout Entrance.

QuestGiven byTurn in to
Search PartyAmaris (Pilgrim’s Rest)Amaris (Pilgrim’s Rest)
Until I Hold You AgainPhernos (Pilgrim’s Rest)Caelid (Illusion Hideout Entrance)
Destroyed MonumentMarwell (Pilgrim’s Rest)Marwell (Illusion God Monument)
Learning to Let GoRemi (Pilgrim’s Rest)Neisha (Cedric’s Tombstone)

You can let your character auto-travel by selecting the quest from the tracker, but it helps to know your way around. Open the regional map to teleport between unlocked points, and glide to cover ground quickly between objectives.

Quest Journal Check
The Regional Journal groups Verteron side quests by area so you can jump straight to the ones you want. Image: NC / via @AyinMaiden

Search Party

At the rest stop, pilgrim Amaris starts Search Party after children who came with their families begin disappearing in succession. The trail points to Deovar, a pilgrim whose daughter Elira died. Having lost his faith, he began abducting other children to defy the gods.

Amaris
Amaris. Image: NC
Teleporting to Ellun River Midstream
The regional map's Kibelisk tab teleports you between unlocked points in Verteron. Image: NC / via @AyinMaiden

As Amaris puts it when you accept: “Could you help bring these poor children back to the embrace of the Illusion God?”

Gliding to Ellun River Marsh Cliff
Gliding is the fastest way to cross Verteron between quest objectives. Image: NC / via @AyinMaiden
Read the Missing Child Wanted Flyer that Amaris offers, then speak with her again to ask for more detail.
Speaking to Nevius
Most Verteron side quests open with a short conversation at the quest giver. Image: NC / via @AyinMaiden
Gather clues from the pilgrims who already searched. Talk to Zora, Kavian and Deovar near the rest stop.
Return to Amaris to ask where the children were last seen, then head to the disappearance site in the northeast of the garden.
Look for evidence: inspect the Twinkling Object beneath the rock pile and the Confusing Tracks on the street, then check the Yellow Petals beneath the nearby tree.
Report the petals to Amaris through Selvis, then go to Deovar’s House to find someone who can identify them and check inside.
Return to the cliff at the disappearance site and search again to learn where the children are being held, report the location to Amaris, then enter the Hidden Chapel to rescue them.

Clues in Deovar’s diary help you free the children unharmed and reunite them with their parents. To finish the quest, turn it in to Amaris at Pilgrim’s Rest and receive the Godforsaken title and a Rare Theostone Chest.


Until I Hold You Again

Until I Hold You Again is handed out by Phernos but turns in with Caelid. It closes the story of Reda, the former High Priestess of Illusion, who broke down after losing her daughter Teina. Caelid wants to restore Teina’s bracelet and return it to Reda as a keepsake now that its use as a key is finished.

Phernos
Phernos. Image: NC
Retrieve Teina’s Bracelet from the Table of Testament near the Ardus Shrine entrance.
Bring it to Phernos and ask what can be done to restore it. He sends you to a former penitence hall, where lingering spirits still wield illusion’s power.
Begin restoring the bracelet at the Penitent Altar. Absorb the Hazy Apparitions and clear out the enemies, then absorb the Wandering Apparition in the Penitence Hall. Finally, examine the Furious High Priestess’s Apparition and defeat it.
First Vantage Point: Ellun River Marsh Cliff
Objectives like restoring or examining an object use a simple interact prompt at the marked location. Image: NC / via @AyinMaiden
Report the restoration to Caelid, then take the bracelet to Reda at the Illusion Hideout.

When the bracelet is returned, the illusion aura inside takes the form of Teina’s apparition, and Reda is able to say a final goodbye. As Nania reflects afterwards: “The high priestess was able to talk with Teina one last time. Not an illusion, but the real Teina.” Turning in to Caelid grants the Courage to Face Flaws title, Teina’s Portrait artwork and the Pilgrim Necklace.


Destroyed Monument

The pilgrim Marwell gives you Destroyed Monument and receives it when you finish. A rift hit the garden and broke the Illusion God’s monument; tears have become more frequent since then, reducing the areas pilgrims can safely traverse. Marwell has records from a pilgrim who repaired the monument in the past and asks you to help interpret them.

Marwell
Marwell. Image: NC
Listen to Marwell’s explanation, then follow him to inspect the Destroyed Monument of the Illusion God, which has been broken in half.
Read the old pilgrim’s records, then work through them with Marwell. “Bones from the earth” points to stone, and “the origin of breath” to a vessel holding the Illusion God’s power.
Collect the materials. Defeat 10 Wandering Earth Spirit for their rock, defeat 5 Wandering Wind Spirit for their crystal, and interact with the Illusion Tree’s Essence twice.
Deliver the ingredients to Marwell, then interact with the Destroyed Illusion God Monument to perform the restoration ritual.

With the prayer complete, Marwell declares: “Now the Illusion God’s will has been carried out, and pilgrims can return without fear.” Handing in grants the Sculptor title and the Pilgrim Earrings.


Learning to Let Go

You get Learning to Let Go from Remi, a child crying alone in the garden. His mother, Neisha, has spent days at the grave of his father Cedric, overcome with grief and using a dark magic scroll to try to bring her husband back. Turn in the quest to Neisha at the tombstone.

Daevanion Crystal (Bound)
Daevanion Crystal (Bound). Image: NC

With only two short steps, this one moves fast. Go with Remi to his father’s grave behind Ardus Shrine, then speak with him there to reason with Neisha. The dark magic only summoned an unknown specter rather than Cedric, and once the spell breaks Neisha comes to her senses and realises how badly she has neglected her son.

Mother and child leave together, with Neisha resolving: “I’ll go home now. Holding Remi’s hand tight the whole way. I’ll never let him go again.” Completing it awards the Not to Be Missed title and a Rare Theostone Chest.

Fast Traveling to Midstream Highland
Selecting a flight point on the map opens a direct teleport to it, useful for reaching each hand-in. Image: NC / via @AyinMaiden

All rewards in one place

Every quest here pays 4,044,724 XP, 100,000 Bound Kina, one Bound Wisdom Stone and one Bound Daevanion Crystal. Clearing all four adds up to 16,178,896 XP. The title and extra item differ for each, as shown below.

QuestTitleAdditional item(s)
Search PartyGodforsakenRare Theostone Chest
Until I Hold You AgainCourage to Face FlawsTeina’s Portrait, Pilgrim Necklace
Destroyed MonumentSculptorPilgrim Earrings
Learning to Let GoNot to Be MissedRare Theostone Chest

Because all four are level 45 tasks sitting in the same place, the efficient approach is to clear them in one visit while you are already working through the Garden of the Illusion God. Each one completes the moment you hand it in to the listed NPC, with the quest marked off in your journal and the rewards delivered to your cube.