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AION 2: Two-Faced Walkthrough for Every Elyos Chapter 5 Quest

All 18 Episode quests in order across Verteron, with every target, count, and reward for levels 32 to 37.

All 18 Episode quests in order across Verteron, with every target, count, and reward for levels 32 to 37.

Image: NC

Two-Faced is the fifth Elyos episode in AION 2, and it is the stretch where the Dawn Legion finally runs High Priestess Reda to ground inside Altamia Canyon. The chapter opens with a tense bargain for the Notos Legion’s help and ends with a brutal fight in the Fire Temple, taking in a hunt for petrified priests, a holy relic, and a Dragon Lord’s blood along the way. Everything plays out in Verteron, mostly around Zumion Village.

Quick answer: Two-Faced is an 18-quest Elyos Episode chapter in Verteron, recommended for levels 32 to 37, worth 136,130,929 total EXP. Complete the quests in the order below, starting with An Uneasy Alliance from Nania.


Where Two-Faced starts and what you need

Every quest in this chapter unlocks at character level 10, but the recommended levels climb from 32 up to 37, so you want to be in that band before the first fight. The questline is linear: each entry hands straight into the next, so you cannot skip ahead or tackle them out of order. Nania starts the chain at the Wind Breeze Merchant HQ, and Caelid meets the group at Zumion Village near Altamia Canyon.


Winning over the Notos Legion

1. An Uneasy Alliance

An Uneasy Alliance sends you to the Notos Legion’s base in Zumion Village to ask for their cooperation. The problem is that many of the legionnaires still resent Caelid, so the welcome is cold. “Aren’t you Caelid?” asks Alena, before noting that his name sours the mood among her comrades. You eventually earn the support of commander Dymones only because of his trust in Phernos.

Caelid
Caelid. Image: NC
Travel to Zumion Village and talk to Caelid.
Head to the Central Plaza to track down where Dymones is.
Talk to Ordan to ask about Dymones.
Move to the residential area to keep following his trail.
Talk to Aus for another lead on his whereabouts.
Go to the Blessing Room to finally meet Dymones in person.
Defeat 5 Highland Odyle Sparkie to collect Odyle Powder for the Rock Hill Outpost, then turn the quest in to Rodelos.

2. Rocky Tomb

Rocky Tomb deals with the Illusion Barrier that once protected the area and has since vanished. Rodelos explains that the Illusion God’s barrierstones sat on the east and west sides of Rock Tomb Hill, but renegade Daeva and Sura have made them hard to reach. By the end you confirm every barrierstone is destroyed, which is why Kaisinel’s grace has faded from the region.

Renegade Daeva Watcher
Renegade Daeva Watcher. Image: NC
Clear the east by defeating 6 Renegade Daeva Watcher and 4 Renegade Daeva Patrol, then inspect the Eastern Illusion God’s Barrierstone.
Move west, defeat 10 Abandoned Sura Scout, and inspect the Western Illusion God’s Barrierstone.
Report through Selvis to Nania, then return to Rodelos to finish.

3. Protectors of the Rock Hill

Protectors of the Rock Hill has you recover the belongings of fallen legionnaires so their comrades can honor them. Rodelos is grateful enough to write a report on your help, and that report is what finally warms Dymones to the cause. “So you were sincere about helping,” he admits on completion.

Rodelos
Rodelos. Image: NC
Investigate the Daeva’s Corpse to recover the fallen legionnaires’ belongings.
Deliver what you gathered to Rodelos.
Check Rodelos’s Report.
Read the report in full.
Carry the report to Dymones at Zumion Village to turn it in.

4. Another Dream

Another Dream begins without prompting, sending you to the Dream Crossroad when Asahr calls. You experience Narun’s dream again—Narun was the first Arch Daeva—and see the resolve an Empyrean Lord left behind. Finish The One Who Dreams, then go back to Dymones. At this point, the chapter reveals that the Arch Daeva is the bearer of AION’s shattered core.


Tracking Reda through Altamia Canyon

5. Shadow of the Canyon

Shadow of the Canyon follows a reported sighting of the high priestess deep in Altamia Canyon. At the Canyon Campsite you find Dark Spiritstones summoning Dark Spirits against the Daeva, the same magic used for Scarlotus at the Aullaeu Underground Altar. For the single objective, talk to Caelid to find Odite at the Canyon Campsite, defeat the Dark Spirits to rescue the legionnaires, then report to Odite.

Superior Courage Scroll (Bound)
Superior Courage Scroll (Bound). Image: NC

6. Barrier Traces

Barrier Traces ties Reda to the strange events: butterflies, Scarlotus’s traces, corrupted spirits, and the mysterious barrier. Since ordinary methods cannot remove it, Phernos suspects she is hidden inside. “And of Reda’s making, there is no longer any doubt of that.” he concludes.

Phernos
Phernos. Image: NC
Defeat the Dark Spiritstone, examine the Ancient Tablet, and inspect the Old Barrierstone to find traces of Reda.
Talk to Caelid through Selvis.
Approach the barrier.
Talk to Phernos about the barrier’s condition.
Examine the Illusion Veil to probe the hideout.
Talk to Phernos again about why you cannot get close, then report to Dymones.

7. Between Faith and Doubt

Between Faith and Doubt is where Phernos reveals his plan to dissolve the barrier with the blood of Dragon Lord Meslamtaeda. It splits the Dawn Legion, with Caelid and Hithanya refusing to follow, but nobody offers a better idea. Because the poison needs a special vessel, the team decides to awaken Zumion’s petrified priests. For the two objectives, head to the Notos Legion Office to discuss plans, then talk to Adrian to receive Zumion’s holy relic before reporting to Lachesis at the Alert Observation Post.

Adrian
Adrian. Image: NC

Restoring Zumion’s priests and the Warding Feather

8. Headless Statue

Headless Statue checks the petrified priests, who turn out to be damaged and missing their heads. They only mutter broken phrases about Zumion and cannot hold a conversation. Luteros, meanwhile, finds Monoliths near the temple ruins that may hold answers.

Defeat 6 Wandering Knight’s Soul and 4 Wandering Ranger’s Soul to clear the wandering souls.
Examine the Calliste Statue, the Agathon Statue, and the Estian Statue.
Talk to Luteros through Selvis to report, then meet him at the Destroyed Temple Site.

9. Priests of Zumion

Priests of Zumion works toward repairing the statues so the priests can speak again. Reading the nearby Monoliths turns up a record of the Warding Feather, a holy relic said to block all poison and attacks, which may be exactly the vessel Phernos wants. Phernos is impressed: using both relics, he says, would let the group handle Meslamtaeda’s poison at will.

Furious Knight's Corpse
Furious Knight’s Corpse. Image: NC
Examine the Healing Monolith: Sacrifice, the Healing Monolith: Declaration of Resistance, and the Healing Monolith: Oath of the Seal.
Relay what the Monoliths said to Luteros.
Defeat 8 Ashen Kalgolem and 2 Furious Knight’s Corpse, and retrieve the Statue Head Fragment 3 times, to gather restoration materials.
Deliver the materials to Luteros, then report to Phernos at the Alert Observation Post.

10. Fragmented Tale

Fragmented Tale finishes the restoration and wakes the three priests. Using Zumion’s Mace to resonate with the repaired statues, they regain full clarity and reveal both the temple’s location and the incantation to open it. “Pilgrims, I entrust the holy relic to you,” they tell you, pointing toward the relic storage hidden below Zumion Temple.

Calliste Statue
Calliste Statue. Image: NC
Defeat 8 Wandering Knight’s Armor and 2 Altamia Highland Ruins Device to clear obstacles to resonance.
Talk to Luteros through Selvis.
Resonate with the Calliste Statue and the Agathon Statue.
Resonate with the Estian Statue.
Share your thoughts with Luteros, then report back to Phernos.

11. Zumion’s Ward

Zumion’s Ward takes you inside the temple to claim the Warding Feather. Nania opens the gate with Zumion’s Mace, and you face a trial from the Incarnated Warding Feather before carrying the relic out. Phernos confirms it when you return, noting the powerful healing aura it gives off.

Nania
Nania. Image: NC
Talk to Nania at the Relic Storage Entrance.
Enter and investigate the Zumion Relic Storage to retrieve the Warding Feather.
Deliver the Warding Feather to Nania, then report to Phernos.

Purifying the Sanctum and taking Meslamtaeda’s poison

12. Purifying Flame

Purifying Flame moves to the Contaminated Sanctum, where Meslamtaeda’s blood sits in the Purifying Altar. Gustino, a Notos legionnaire, explains the ground here is the exact spot the Dragon Lord’s blood first spilled, so the toxic aura is too strong to approach safely. Lighting the braziers is how you start cleansing it.

Ask Gustino about the Contaminated Sanctum at the Hill of Purification.
Defeat 5 Uncontrollable Guardite and 4 Mutated Vine Bundle to collect brazier kindling.
Talk to Luteros through Selvis.
Ignite the Clear, Clean, and Abundant Purifying Braziers, then report to Gustino.

13. Perilous Purification

Perilous Purification is a holding action while the brazier aura spreads. The fire is burning, but the purifying aura has not reached far enough yet, and a destroyed brazier would trap the group in the contaminated area. For the single objective, defeat 6 Contaminated Scorpion and 3 Yellow-Tailed Skama to protect the brazier, then talk to Gustino once the aura has dispersed.

Drifter Pauldrons
Drifter Pauldrons. Image: NC

14. Activating Altar Purification Devices

Activating Altar Purification Devices repairs the dedicated purification devices in front of the Purifying Altar, where the contamination is worst. The devices were built by Zumion’s Priests, so once fixed they work effectively. Across the two objectives, defeat 9 Contaminated Guardite and collect the Weak Odyle Aura 3 times for repair materials, then activate the Left, Central, and Right Altar Purification Devices and report to Gustino.

Superior Speed Scroll (Bound)
Superior Speed Scroll (Bound). Image: NC

15. Path to the Altar

Path to the Altar keeps the repaired devices safe, since the fix is only temporary and even a small hit could break them again. Clearing the surrounding creatures lets the party reach the altar in one piece.

Drifter Helm
Drifter Helm. Image: NC
Defeat 9 Contaminated Vine Bundle around the purification device.
Destroy the Contamination Clot 3 times to purify the contaminant.
Talk to Luteros through Selvis, then meet Gustino in front of the Purifying Altar.

16. Meslamtaeda’s Poison

Meslamtaeda’s Poison finally opens the path to the altar so you can collect the Dragon Lord’s blood with the Warding Feather. Caelid still doubts the whole plan but cannot talk Phernos out of it. For the two objectives, open the Purifying Altar Door to retrieve Meslamtaeda’s poison, then talk to Gustino to exit before reporting to Caelid at the Canyon Campsite.

Gustino
Gustino. Image: NC

Meeting Reda and the Fire Temple

17. Those Who Remain

Those Who Remain lets the poison break through the barrier, bringing you before Reda, the High Priestess of Illusion. The clues from your investigation all check out: while protecting the Core, she lost her daughter Teina; she sought to revive her with dark magic, gradually lost her mind, and held Phernos responsible for leaving her to bear the burden alone. “Ha! So it’s for my sake? For Atreia’s? Do not insult my intelligence, Akarios!” she snaps back at him. Reda will not disclose where the Core is until you bring back Teina’s bracelet. Your only objective is to dispel the Illusion Veil, investigate the hideout, and then report to Dymones at Zumion Village.

18. Fire Temple

Fire Temple brings the chapter to a close. Teina’s bracelet serves as a holy illusion relic; Daeva relics are discarded in Nahid Brigade Fortress, but an entrance to the Fire Temple has opened nearby first. The temple once received offerings as a shrine, then became Kromede’s prison, where she was sealed with the relics she had stolen. The Mirror of Desire has taken hold of Kromede; defeat her in a tough battle to claim the treasure. For the two objectives, speak with guard Phion, enter the Fire Temple and investigate it, then report to Dymones. After clearing the chapter, the group is prepared to infiltrate Nahid Brigade Fortress.

Phion
Phion. Image: NC

Two-Faced quest rewards

Every quest pays out Kina and EXP, with a Drifter armor piece or scroll bundle attached to most. The final three quests carry the chapter’s standout items, including a title, a relic colossus, and an accessory chest.

QuestLvEXPRewards
An Uneasy Alliance323,814,040Kina x21,000, Life Serum x20
Rocky Tomb323,814,040Kina x21,000, Courage Scroll x5, Drifter Gloves x1
Protectors of the Rock Hill323,814,040Kina x21,000, Drifter Greaves x1
Another Dream32——
Shadow of the Canyon335,769,136Kina x22,000, Superior Courage Scroll x5
Barrier Traces335,769,136Kina x22,000, Drifter Cloak x1
Between Faith and Doubt335,769,136Kina x22,000, Status Effect Resist Scroll x5
Headless Statue347,330,196Kina x24,000, Drifter Guard x1
Priests of Zumion347,330,196Kina x24,000, Drifter Breastplate x1
Fragmented Tale359,313,661Kina x26,000, Resurrection Spiritstone x1, Drifter Boots x1
Zumion’s Ward359,313,661Kina x26,000, Colossus: Incarnated Warding Feather x1
Purifying Flame369,230,386Kina x27,000, Healing Potion x10
Perilous Purification369,230,386Kina x27,000, Drifter Pauldrons x1
Activating Altar Purification Devices3711,126,583Kina x29,000, Superior Speed Scroll x5
Path to the Altar3711,126,583Kina x29,000, Drifter Helm x1
Meslamtaeda’s Poison3711,126,583Kina x29,000, Superior Benediction Scroll x5
Those Who Remain3711,126,583Kina x29,000, Title: Discerner of Illusions x1, Lesser Manastone x5, Lesser Soulstone x5
Fire Temple3711,126,583Kina x29,000, Fire Temple Accessory Selection Chest x1

All Kina rewards are the Bound variety, as are the scrolls, stones, and chests. Clearing the full set leaves you around level 37 and heading straight into the Nahid Brigade Fortress, where the search for Teina’s bracelet and Kaisinel’s Core continues.