- ElementGrass
- RoleDPS
- Level21–22
- FamilyIris
- Size1.3 m, 6 kg
Irisal (Forest) appears in the Forest of Falling Stars, the single place it's marked on the world map. It's a wild Grass-element Aniimo you can catch, standing 1.3 m tall and weighing 6 kg. Here it sits at levels 21 to 22. In battle it fills a DPS role, dealing damage as part of the Iris family. It doesn't evolve any further, so this form is where the line ends.
Areas with Irisal (Forest)
| Area | Level | Spawn points |
|---|---|---|
| Forest of Falling Stars | Lv. 21–22 | 1 |
Irisal (Forest) grows from Iris (Forest), so catching one here lets you follow that line through its later form. To reach it, teleport in at Bloom and set off on foot, with the marked spot roughly 205 m from the stand. It's a short enough walk to fold into one pass through the area. Loose items sit in view of nearly every point where the creature turns up, so you can gather those on the same outing without doubling back.
Fastest way there
Ride to the stop nearest each cluster, then walk. The distance is from that stop to the middle of the cluster.
| Area | Nearest stop | Walk |
|---|---|---|
| Forest of Falling Stars | Forest of Falling Stars Bloom teleport | 205 m |
While you are there
- Loose items — within sight of 100% of the spots
Irisal (Forest) evolution
- Becomes .
- Grows from Iris (Forest).
Open the Aniimo interactive map to see it with every other filter, or pick another from the list.
More wild aniimo
- Bailite
- Baleetle
- Baleetle (Snowfield)
- Blazen
- Bolty
- Bolty (Mountain Woods Form)
- Bonesky
- Bonesky (Nighttime)
- Bouldus
- Budclaw
- Budclaw (Bay Form)
- Budclaw (Beach Form)
- Budclaw (Mudflat Form)
- Budsquire
- Budsquire (Towerwood Form)
- Bulbly
- Celestis
- Chirpi
- Chirpi (Beach Form)
- Chirpi (Highland Form)
- Cornet
- Cornet (Beach Form)
- Cornet (Highland Form)
- Cozite