Gaming Guide

Anime Dice: Best Dice, Upgrade Priority, and Rebirth Tips

Where your money should go first in the Roblox roller, from Luck upgrades and dice prices to the $500M rebirth threshold.

Where your money should go first in the Roblox roller, from Luck upgrades and dice prices to the $500M rebirth threshold.

Anime Dice is a Roblox roller built on one loop: cash buys Luck, Luck buys rarer anime units, and rarer units earn more cash. Everything else in the game — Towers, rebirths, the Index — exists to accelerate that loop. The mistake most new players make is spreading money across every upgrade node in the tree, which slows the entire cycle down.

Quick answer: Pour cash into Luck and Money upgrades first, buy the highest dice you can afford from the Dice Shop, then rebirth once you hit $500M — rebirthing wipes your cash but pushes your Luck and Cash multipliers from 2x to 2.5x.


Upgrade priority in the Anime Dice upgrade tree

The upgrade tree offers seven categories, and they are not equally useful. Luck raises your odds of pulling rare units. Money raises how fast you earn, which funds more Luck. Those two feed each other, so they come first and stay first through every rebirth.

Roll Speed and Unit Storage come next. Faster rolls mean more chances per minute, and more storage means you are not forced to sell a unit before you have checked whether it is worth keeping. Damage and Health only matter inside Towers, so they sit at the bottom of the list until your economy is running well.

PriorityUpgrade nodesWhy it matters
FirstLuck I–VI, Money I–VIDrives rarer pulls and faster income; the core loop
SecondRoll Speed I–II, Unit Storage I–IVMore rolls per session and room to hold what you pull
ThirdSell I–III, Walkspeed I–IIIBetter returns when clearing inventory; quicker movement
LastDamage I–V, Health I–VOnly used in Tower combat, not in rolling

Dice Shop prices and Luck multipliers

Dice are the single biggest Luck lever in the game, and each tier is a large jump over the last. The pricing curve gets steep quickly, so the practical approach is to buy the best dice you can comfortably afford, then rebuild your cash rather than saving indefinitely for a tier far above your income.

DiceRarityLuckCost
NatureRare20x
LightningRare42x$500k
IceRare100x$4m
MagmaEpic200x$30m
StormEpic400x$200m
ShadowEpic750x$1.5b
LightLegendary1,500x$12b
Blood MoonLegendary3,000x$100b
VoidLegendary5,000x$1.5t

Storm at $200m is the usual first big milestone, since 400x Luck changes what your rolls can realistically produce. Shadow and above are long-term goals that only become reachable after several rebirths have stacked your Cash multiplier.


Managing your inventory without losing good units

Storage fills fast once your Luck climbs, and selling in bulk is how you convert junk pulls into upgrade money. The order of operations here matters more than anything else, because a careless sell can wipe the unit you spent an hour chasing.

Open your inventory and press Equip Best. This locks your strongest units onto your active team so they are protected before anything leaves your collection.
Walk to the Sell Units stand and clear the remaining inventory. Everything not equipped gets converted to cash, which goes straight back into Luck and Money nodes.
Anime Dice inventory screen with the best units equipped before a bulk sell
Equipping the best units before clearing the rest of the inventory at the sell stand. Image: More & More Games

One exception: rare mutations are worth holding even if the base unit is not your strongest. Mutations are part of the collection layer, and pulling a replacement is not something you can plan around.

Note: Money keeps generating while you are logged out. Collect the offline earnings when you return and spend them immediately rather than letting them sit idle.


Rebirth at $500M: What resets and what carries over

Rebirthing costs $500m and resets your cash. In exchange, your permanent multipliers move up — 2x Luck becomes 2.5x Luck, and 2x Cash becomes 2.5x Cash. That trade is worth taking as soon as you can afford it, because every future run earns and rolls faster.

Because the reset only touches cash, any money left in your wallet at the moment you rebirth is money thrown away. Spend down to as close to the threshold as you can manage, buying upgrade nodes and dice, then trigger the reset.

Check your balance and dump the surplus above $500m into Luck and Money nodes in the upgrade tree. Anything you cannot spend on nodes can go toward the next dice tier.
Open the Rebirth menu and confirm with the green Rebirth button. Your cash counter drops to zero and the multipliers update immediately, which is how you know it worked.
Rebirth menu in Anime Dice showing the confirmation button and multiplier increase
The Rebirth menu, where cash resets and the Luck and Cash multipliers step up to 2.5x. Image: More & More Games
Collect the cash that accumulates after the reset and start rolling again. With the higher Luck multiplier in place, early rolls after a rebirth can land units in the one-in-hundreds-of-thousands range.

Free codes for Lucky Spins, Trait Rerolls, and Gems

Codes are the fastest way to get spins and rerolls without touching your cash reserves. Each one works once per account, and capitalization matters, so paste them exactly as written.

CodeReward
UPDATE22 Lucky Spins, 5 Trait Rerolls, 5 Gems
UPDATE12 Lucky Spins, 3 Trait Rerolls, 3 Gems
RELEASE1 Lucky Spin, 2 Trait Rerolls, 2 Gems
Launch Anime Dice and wait for the world to finish loading before opening any menus.
Click the Shop (basket) button on the left side of the screen and scroll to the bottom of the panel, past the gamepass listings, to reach the Codes section.
Anime Dice shop menu open on the gamepasses section with Double Roll, VIP, and Luck options
The Shop menu, showing the gamepass listings you scroll past to reach the code box. Image: More & More Games
Type or paste a code into the “Enter Code…” field and press Redeem. A reward popup confirms the code landed; if nothing happens, the code was either mistyped or already claimed on that account.

New codes tend to appear alongside updates and like or visit milestones. The developer’s Discord server is where they get posted first.


Towers: Where Damage and Health finally pay off

Three Towers are available, each at a fixed difficulty. Dragon Tower is Easy, Cursed Tower is Medium, and Pirate Tower is Hard. Runs award gems and luck boosts, which makes them a reasonable break from rolling once your team can survive a few floors.

Cursed Tower is the usual proving ground for a mid-game team, and clearing into the higher floors there is a decent signal that your Damage and Health nodes are worth investing in. Before that point, those nodes are money that could have been Luck.

Combat inside Cursed Tower on Medium difficulty in Anime Dice
A Cursed Tower run on Medium, the middle difficulty of the three Towers. Image: More & More Games

Tracking progress with the Index and other players’ bases

The Index menu records what you have pulled, which is the cleanest way to see how far your current Luck setup has taken you and which rarities are still missing. It also stops you from selling something you have never obtained before.

Walking through other players’ bases serves a practical purpose too. Their displays show which high-tier mythical units exist at the top end of the pool, giving you a concrete target rather than rolling blind.

Player approaching a Nezuka unit display in Anime Dice with Auto Roll available
A unit display at a player base, with the Auto Roll button on the main gameplay screen. Image: More & More Games

The rhythm that works is short and repeatable. Roll until storage fills, equip your best, sell the rest, put everything into Luck and Money, upgrade dice when the next tier comes into range, and reset at $500m. Do that a few times and the numbers that once felt out of reach — Shadow, Light, eventually Void — start to look like ordinary purchases.