Gaming How-To

ARC Raiders Weekly Trials: How to Get 3 Stars Fast

Point values, target counts, and the best maps for all five current weekly trials in ARC Raiders.

Point values, target counts, and the best maps for all five current weekly trials in ARC Raiders.

The weekly trials in ARC Raiders are point-based challenges that refresh each week, and a full three-star clear on every one is realistic if you know exactly what to hit and where. The current set covers five tasks: searching Husks, damaging Wasps, hitting a Bombardier with Light Impact Grenades, opening containers inside the Spaceport walls, and destroying Ticks. Each has a fixed point value per action and a hard target you need to reach for three stars.

Quick answer: Search 8 Husks, damage 14 Wasps, land 20 Light Impact Grenades on a Bombardier, open 30 containers inside the Spaceport walls, and destroy 10 Ticks. Hitting those counts fills all three stars on each trial.


All five trials, points, and targets

Every trial scores points per action. Reach the number in the third column and that trial is done. The last column points you to the fastest place to farm each one.

TrialPointsNeeded for 3 starsBest spot
Search Husks400 per Husk8 HusksSpaceport, Dam Battlegrounds
Damage Wasps220 per Wasp14 WaspsAny map with Wasp spawns
Light Impact Grenades on Bombardier150–200 per grenade20 grenadesWherever a Bombardier spawns
Open containers in Spaceport walls100 per container30 containersSpaceport buildings
Destroy Ticks308 per Tick10 TicksStella Montis (Seed Vault)

Search Husks: 8 Husks for 3 stars

Each Husk you breach and search is worth 400 points, so eight completed searches finish the trial. It counts on Rocketeer, Wasp, Hornet, and Baron Husks, which gives you plenty of targets across a run.

Spaceport is the densest map for this. Work the Shipping Warehouse, the Arrival and Departure buildings, the Fuel Lines, and Vehicle Maintenance, where Husks cluster. Dam Battlegrounds is a solid backup if Spaceport is contested.

Search Husks objective on screen while the player searches a wrecked machine in a dark outdoor area
Breaching and searching a Husk with the Search Husks objective active. Image credit: Embark Studios / via @CrazyShoot2.0

Damage Wasps: 14 Wasps for 3 stars

Wasps pay out 220 points each, and you need to damage 14 of them. The catch is that you have to deal the damage yourself. If a Wasp flies off and explodes against a wall before you finish it, those points are lost, so keep your shots on target.

The Renegade, Bettina, and Anvil all handle Wasps well, and Seeker Grenades are a reliable option when you want a guaranteed hit. Prioritize weapons you can aim consistently at flying targets.

Player moving through the dark Acerra Spaceport facility with the Renegade equipped
Moving through Acerra Spaceport with the Renegade ready for Wasps. Image credit: Embark Studios / via @CrazyShoot2.0

Light Impact Grenades on a Bombardier: 20 grenades for 3 stars

This trial asks you to damage ARC enemies with Light Impact Grenades, and a Bombardier is the ideal target because of its size and health. Each grenade that lands on a Bombardier is worth 150 to 200 points, and you need 20 grenades total to clear all three stars.

Stock up before the run. Light Impact Grenades can be bought from the Apollo trader, or you can craft them yourself using Plastic Parts and Chemicals. Bring more than 20 so a few missed throws do not cost you the clear.

Player taking cover inside a shed at night with the Renegade highlighted on the HUD
Taking cover at night before throwing Light Impact Grenades at a Bombardier. Image credit: Embark Studios / via @CrazyShoot2.0

Open containers in the Spaceport walls: 30 containers for 3 stars

Only containers inside the Spaceport walls count here, and each one is worth 100 points. Opening 30 gets you three stars, so this is a looting race more than a fight.

Valid interiors include the Arrival Building, the Departure Building, the Trench Tower, and Rocket Assembly. Bringing the Warehouse, Control Tower, or Trench Tower keys opens locked rooms and gives you access to more containers in a single run.

Player passing through an open sliding security door with a green wall-mounted control panel
Passing a keyed security door into a Spaceport interior full of containers. Image credit: Embark Studios / via @CrazyShoot2.0

Destroy Ticks: 10 Ticks for 3 stars

Ticks are worth 308 points each, and 10 destroyed finishes the trial. Stella Montis is the fastest map for this because Tick density is high, especially inside the Seed Vault, where you can chain kills without much travel.

Player moving through a corridor on Stella Montis with the Ferro equipped and flashlight controls shown
Hunting Ticks through the Stella Montis interior near the Seed Vault. Image credit: Embark Studios / via @CrazyShoot2.0

How to confirm a trial is complete

Open the Logbook menu to check each trial’s progress bar and star count. Points register as you perform each qualifying action, so watch the bar climb toward the three-star threshold while you play.

If a trial stops earning points, the usual cause is the wrong target or the wrong location. Wasps that self-destruct on a wall before you finish them do not count, containers outside the Spaceport walls do not register, and grenades that miss the Bombardier score nothing. Reaching the listed target count on the correct target completes the trial and locks in all three star rewards.