Gaming How-To

Backrooms Morphs 2: How to Get All 8 New Morphs (Roblox)

Every route from the lobby to unlock Finn, BMO, Jake, Creeper, Gumball, Nicole, Darwin, and Richard.

Every route from the lobby to unlock Finn, BMO, Jake, Creeper, Gumball, Nicole, Darwin, and Richard.

Backrooms Morphs 2 now features two batches of added skins, and you must find them rather than receiving them at spawn. Finn, BMO, Jake, and Creeper come from Adventure Time and Minecraft, while Gumball, Nicole, Darwin, and Richard represent The Amazing World of Gumball. Each character has a brief route through the yellow maze that ends at a trophy; collecting it grants a badge and the corresponding skin.

Quick answer: Make eight individual runs starting from the lobby. Each route ends with one trophy, and collecting it permanently unlocks that morph on your account.


All eight new morphs and where to find them

Some paths share hallways, so note the landmark for each route before setting off. The table gives you an overview; use the detailed instructions below for the harder-to-find pickups.

MorphAreaPickup point
FinnChest room past the portalThe chest marked with a down arrow
BMOVoid obby via purple portalCorner platform after the jumps
JakeGAME MADNESS arcade areaBehind the padlocked wooden door
CreeperFlooded Poolrooms houseBedroom floor by the noodle-cup prop
GumballTunnels below the Floppa hallwayBrown door opened with the GreenKey
NicoleFloppa hallway ventInside the vent above the dresser
Darwin“Cold” area ice roomTop of the rope shaft
RichardRoom past GAME MADNESSBehind the Richard poster

Start every route in the lobby. After unlocking one, reset or rejoin before beginning another rather than linking the routes together. Your pickups remain unlocked.


Finn, BMO, Jake, and Creeper morphs

Finn morph

Exit the spawn area and walk down the hall, passing the CROUCH section and then the PORTAL area.
Find the wall bearing the words PICK THE RIGHT ONE! and press E to reveal the concealed door underneath the text.
In the room, locate the chest beneath a black arrow pointing downward. Open that chest, then take its trophy to unlock Finn.
Morph 1: Finn Guide00:56Morph 1: Finn Guide
The correct chest sits under a painted down arrow; open it to grab the Finn trophy. Shown at 00:56 in Findorix’s video. Image: Smudge Cat Gang!

BMO morph

Starting at spawn, make your way to the room containing the purple-framed portal.
Use the red wall switch labeled Fix to repair the portal and activate it.
Step through the purple portal and arrive at a floating pillar obstacle course over the void. Leap between the yellow pillars until you reach the ledge along the wall.
Traverse the ledge to the platform at the corner, where the BMO trophy is waiting to be collected.
Morph 2: BMO Guide01:43Morph 2: BMO Guide
Grabbing the corner trophy triggers the SKIN UNLOCKED screen for BMO. Shown at 01:43 in Findorix’s video. Image: Smudge Cat Gang!

Jake morph

Cross the Backrooms to the room labeled Choose wisely., then enter through the green doorway on your right.
Hop into the little blue inflatable pool; it teleports you to an arcade room.
Move behind the blue arcade cabinet and squeeze through the floor to reach the raised GAME MADNESS walkway.
Walk forward through the door and turn right. The purple key is lying on the carpet in the room where a Finn NPC wanders.
Bring the purple key to the wooden door secured with a padlock. Unlock it, then collect the Jake trophy inside.

Creeper morph

In the Backrooms, find and open the dark grey metal door fitted with a circular latch; going through drops you into the water-filled Poolrooms.
Swim over to the ladder attached to the white tiled pillar, climb it, and pass through the opening in the wall.
Go inside the wooden house and enter the bedroom through its door. On the floor, beside the cat noodle-cup prop, you’ll find the Creeper trophy.

Gumball, Nicole, Darwin, and Richard morphs

Gumball morph (GreenKey route)

Walk out of the lobby into the Backrooms, passing the buttons beneath the Choose wisely. sign without pressing them. Continue along the hallway.
Follow the corridor beside the wall bearing a TURTLE drawing. It takes you toward the open area where Floppa patrols.
Move beyond Floppa and locate the wall switch. Use it to lift the shutter alongside it.
Pass through the raised shutter and head for the hole labeled DON’T JUMP!. Jump down despite the warning, then navigate the tunnels by following their painted arrows.
At the end of the tunnel section, collect the item. Once you have it, a New Tool GreenKey message appears on screen.
Finding the Green Key00:41Finding the Green Key
The GreenKey sits on a table at the end of the tunnel run; you need it for the brown door. Shown at 00:41 in Jamie the OK Gamer 2’s video. Image: Smudge Cat Gang!
Farther along, use the key on the brown door. Beyond it, collect the Gumball morph to unlock the skin.

Nicole morph

Return to the lobby with a reset, then go back to the Floppa corridor from the GreenKey route. This time, leave the wall switch alone.
Locate the dresser against the corridor wall. Climb onto it to get up to the vent opening above.
Crouch to enter the vent and make your way inside. Collect the yellow badge there to unlock Nicole.

Darwin morph

Reset once more, then choose the path on the right from the starting point and head for the area marked Cold.
As you pass through, stay clear of Ben the Dog. You don’t need to collect anything along this stretch, so simply make it through safely.
At the far end of the cold area, drop through the hole. You will land in an ice room, where a rope extends up a vertical shaft.
Make your way up the rope to its top and collect the yellow badge to unlock Darwin.

Richard morph

Leave the lobby for the area containing red and blue buttons, then climb the shelf next to them.
From the shelf, proceed into the pool room. Use the arcade machine there to unlock the route onward.
Go along the GAME MADNESS corridor and pass through the door at its end. The next room contains the giant Richard monster.
Leap up behind the poster of Richard on the wall. Collect the yellow pickup hidden there to unlock the Richard morph.

How to confirm a morph unlocked

Every pickup behaves the same way. Standing on the trophy shows a Collect prompt, and taking it flashes a SKIN UNLOCKED message along with the matching badge award, such as “Find Finn, Finn Skin Unlocked.” After that, open the Morphs menu and the new skin appears in your list, ready to equip on the spot.

Badges remain attached to your account after you earn them, so neither resetting nor entering a new server removes them. To change skins, open the menu and select the one you want.


Why a morph might not unlock

  • Gumball: You need the GreenKey in your inventory before the brown door can be opened. First finish the tunnel route beneath the DON’T JUMP! hole.
  • Gumball: The lower area is inaccessible while the shutter remains shut, so be sure to use the wall switch.
  • Nicole: Reach the vent by climbing onto the dresser, then crouch to pass through its opening.
  • Richard: the path past the GAME MADNESS hallway stays shut until the arcade machine in the pool room has been used.
  • Any morph: Passing by the pickup won’t collect it; activate the Collect prompt directly on the yellow item.

With all eight banked, the Adventure Time crew and the Gumball cast both live in your Morphs menu, so you can switch between Finn, BMO, Jake, Creeper, Gumball, Nicole, Darwin, and Richard whenever you like.