Gaming Roundup

Best Modern Warfare 4 PC Graphics Settings (Every Option Explained)

What each Display, Quality, View and Benchmark option does, the four upscalers, and which defaults to change first.

What each Display, Quality, View and Benchmark option does, the four upscalers, and which defaults to change first.

On PC, Call of Duty: Modern Warfare 4 provides more visual controls than most players will need. Just a handful noticeably affect how the game plays. The others deal with power use, menu rendering, or cutscene effects. All settings are collected in one place, with a description panel explaining each option in the game’s own terms.

Quick answer: Go to Settings (the gear at the main menu’s upper right) > Graphics. Leave Reflex On, disable V-Sync (Gameplay) and choose a Custom Frame Rate Limit, use an upscaler without changing native resolution, and disable blur and grain.


Best Modern Warfare 4 graphics settings to change first

These picks are editorial choices. Each one follows the game’s own description of what the setting does.

  • NVIDIA Reflex Low Latency: On, or On + Boost if GPU power draw doesn’t matter to you. The game says both modes reduce latency.
  • V-Sync (Gameplay): Off. The game warns that V-Sync “induces some input lag”.
  • Custom Frame Rate Limit: Choose Custom to set the cap here; the game notes that it “can help prevent instability”.
  • Display Mode: Fullscreen Exclusive if you want to pick refresh rate and resolution yourself. Fullscreen Borderless if you alt-tab often.
  • Resolution Scaling Technique: Stay at native resolution and select AMD FSR, NVIDIA DLSS (for NVIDIA cards), or Intel XeSS to gain frames. The game itself recommends keeping the native display resolution.
  • Post processing: World Motion Blur and Weapon Motion Blur Off, World Depth of Field Cutscenes Only or Off, Film Grain 0 for a clearer picture.
  • Shaders: Keep Background Shader Preloading enabled. After updating your GPU driver, run Restart Shader Preloading.

How to open the graphics settings in Modern Warfare 4

From the main menu, select the gear icon in the top right to open Settings. The tabs across the top are Quick Settings, Controller, Keyboard & Mouse, Graphics, Audio, Interface and Account & Network.
Open Graphics. At the foot of each page, an Estimated VRAM Usage bar breaks down memory between Modern Warfare 4 and other apps, letting you track how your selections affect usage.

Looking for hardware-based presets instead? Our best Modern Warfare 4 PC settings by hardware tier covers low-end and high-end values, including the Advanced Quality page.

Select a sub-tab: Display, Quality, View or Benchmark. Along the bottom you’ll find Search (F), the Accessibility Filter toggle (T) and Reset Tab (5).

Press C on any row to add that setting to the Quick Settings tab, so you can reach it again without digging through Graphics.


Display tab settings explained

The Display tab covers the window, the monitor, latency, frame pacing and power saving. Defaults below are the values the game sets out of the box.

Display mode, resolution and shaders

SettingDefaultWhat the game says
Display ModeFullscreen Borderless“Choose the game display mode.”
Display Monitor–“Select on which monitor the game is displayed.”
Display Adapter–“Choose which display adapter to use. Display Adapter is also known as “Graphics Card” or “Video Card”.”
Screen Refresh RateAuto“This setting only takes effect while playing in Fullscreen Exclusive.”
Display ResolutionAuto (native)“Select the display resolution of the game. The HUD is affected by non-native display resolution and may become blurry.”
Aspect RatioAutomatic–
Background Shader PreloadingOn“Enables shader preloading as an out-of-game background task after game updates. It will prepare shaders before the next play session.”
Restart Shader PreloadingButton“Deletes the shaders cache and preloads all shaders from the beginning. Shader Preloading prevents performance issues when playing on a map. This process only needs to be done once unless your display adapter’s drivers have changed.”
Display Gamma2.2 (sRGB)“Choose between display gamma of 2.2 (sRGB) and 2.4 (BT1886).”
SDR CalibrationButton“Calibrate your display for an optimal SDR viewing experience.”

Display Mode has four options. Windowed is a “Resizable and movable window.” Fullscreen Exclusive means “The whole monitor space is used and the mouse cursor is constrained to this space.” Fullscreen Borderless means “The whole monitor space is used and the mouse cursor is free to leave this space.” Fullscreen Extended Window is for when “All the space on a multi-monitor setup is used.” Pressing ALT + ENTER switches between Windowed and Fullscreen at any time.

Settings Graphics Display tab in Modern Warfare 4 with Display Mode set to Fullscreen Borderless and its description of the four modes
Display Mode defaults to Fullscreen Borderless; the panel describes all four modes.

Mode choice decides what else you can change. In Borderless, Screen Refresh Rate is locked with the message “Display Mode is not set to Fullscreen Exclusive.” Display Resolution is locked too, reading “Can only be customized in Fullscreen Exclusive mode.” On a 4K monitor it shows Auto: 3840×2160. Even when it unlocks, the game advises: “We recommend keeping the native display resolution and using the Render resolution option to obtain better results.”

Display Resolution description in Modern Warfare 4 with the lock message Can only be customized in Fullscreen Exclusive mode
Display Resolution only unlocks in Fullscreen Exclusive.

Changing Display Adapter needs a game restart. Restart Shader Preloading also needs a restart before the cache rebuild begins. If the background preload is canceled or you launch early, it picks up again inside the game. For Display Gamma, sRGB is usually the monitor choice and BT1886 the TV choice. The Aspect Ratio panel shows 32:9, 21:9, 16:9 and 16:10 frames.

Latency, V-Sync and frame rate

SettingDefaultWhat the game says
NVIDIA Reflex Low LatencyOn“Low Latency mode is enabled and optimizing system latency.”
V-Sync (Gameplay)Off“Limits frame rate to match the refresh rate of the monitor while in gameplay.”
V-Sync (Menus)100%Same description, applied “while in menus”.
Custom Frame Rate LimitCustom“Choose the specific frame rate limit that you want in the advanced section below.”

Reflex has three states. Off means “Low Latency mode is disabled.” On + Boost goes further: “Low Latency mode is now enabled and optimizing system latency. Additionally, GPU clock frequencies are kept high in CPU-bound cases. This can reduce latency but will increase GPU power draw.”

NVIDIA Reflex Low Latency row selected and set to On in the Display settings
NVIDIA Reflex Low Latency is On by default, with On + Boost as the higher option.

Both V-Sync rows take a percentage. “Select a value lower than 100% to cap the V-Sync to a fraction of the monitor frame rate capacity. (E.g. 50% of a 120hz monitor will limit V-Sync to 1/2 of its full capacity, i.e. 60hz.)” The trade-off is spelled out plainly: “Enabling this setting avoids screen tearing problems, but induces some input lag.” That lag is why V-Sync (Gameplay) is best left Off.

V-Sync Menus row at 100 percent in Modern Warfare 4 with the note that V-Sync induces some input lag
V-Sync (Menus) at 100%, with the game’s note on input lag.

Custom Frame Rate Limit is the better way to cap frames. Unlimited means “Frame rates are tied to your computer’s performance.” Custom opens a cap value under Show More. The game’s note sums up both sides: “Higher frame rate makes the gameplay feel more fluid. However, setting a custom frame rate limit can help prevent instability.”

Custom Frame Rate Limit description in Modern Warfare 4 listing the Unlimited and Custom options
Custom Frame Rate Limit: Unlimited or Custom.

Power saving and HDR

SettingDefaultWhat the game says
Eco Mode PresetEfficiency“Enable power saving features that help decreasing your device’s energy consumption. Changing this setting will update V-Sync (Menus) and Focused Mode.”
Reduce Menu Render ResolutionOptimal–
Pause Game RenderingOff“Stop rendering the 3D scene behind the pause menu to display a black background.”
Reduce Quality When Inactive30 Seconds“Select an inactive period of time after which 3D scene resolution should be reduced and limit the frame rate.”
Focused Mode0“Display a black overlay around the game window when the game is in focus. Especially useful on a multi-monitors setup.”
High Dynamic Range (HDR)Automatic–
HDR CalibrationButton–

None of the power saving options affect play. Eco Mode and the menu-only settings carry the same note: “This has no impact on performance and visual quality while in gameplay.” Reduce Menu Render Resolution offers Native, Optimal and Maximal. Focused Mode is a slider.

Focused Mode slider selected at 0 in the power saving group
Focused Mode at its default of 0, with the HDR settings below it.

Quality tab settings and upscalers

The Quality tab is where image detail and frame rate trade off. Its first row, Graphic Preset, rewrites most of the others.

SettingDefaultWhat the game says
Graphic PresetRecommended“Select the graphics quality target that matches the computer’s performance for a smooth and stunning experience.”
Frame GenerationOff–
Ray TracingOff (can be locked)–
Advanced Quality SettingsButton–
Resolution Scaling TechniqueFilmic SMAA T2X“Select an upscaling solution to maximize performance.”
Sharpness50–
Variable Rate ShadingOn–
World Motion BlurOff–
Weapon Motion BlurOff“Motion blur simulation is applied to the weapon while moving, aiming, and firing.”
World Depth of FieldCutscenes Only“Blurs nearby and distant objects in the environment during gameplay for a cinematic look.”
Weapon Depth of FieldOn–
Film Grain0.20–

Recommended sets values “according to your hardware to obtain highest count of frame per second (FPS).” Switching presets has wide effects: “This setting changes the values of almost all other quality graphics settings from this tab. Reboot is required to apply all changes.” Pick a preset first, then adjust individual rows afterward.

Quality tab in Modern Warfare 4 with Graphic Preset set to Recommended and its description
The Quality tab opens with Graphic Preset, set to Recommended.

Resolution Scaling Technique lists four choices: AMD FSR, NVIDIA DLSS, Intel XeSS and Filmic SMAA T2X. Filmic SMAA T2X is the default and works as anti-aliasing, a “Default post process effect to reduce perceived jagged edges in the final rendered image.” Its impact tag reads VRAM Medium, CPU Low, GPU Medium. The game recommends keeping the native display resolution, so if you need more frames, switch this row to FSR, DLSS (NVIDIA cards) or XeSS rather than lowering Display Resolution.

Resolution Scaling Technique dropdown in Modern Warfare 4 listing AMD FSR, NVIDIA DLSS, Intel XeSS and Filmic SMAA T2X
Resolution Scaling Technique: AMD FSR, NVIDIA DLSS, Intel XeSS or the default Filmic SMAA T2X.

World Depth of Field has three states. Off is “Disabled in both gameplay and cutscenes.” Cutscenes Only is “Enabled only in cutscenes and scripted sequences.” On is “Enabled for both gameplay and cutscenes.” For the clearest picture during play, leave it on Cutscenes Only or turn it Off, keep both motion blur rows Off, and drop Film Grain to 0. Weapon Motion Blur carries a GPU Low impact tag.

Post Processing Effects in Modern Warfare 4 with World Depth of Field set to Cutscenes Only and its three options described
World Depth of Field defaults to Cutscenes Only; motion blur rows sit just above.

View tab: field of view and camera settings

SettingDefaultWhat the game says
Field of View (FOV)95“Set the height and width of the in-game view. Selected value combined with the current aspect ratio creates the true field of view.”
Enhanced FOVOff–
ADS Field of ViewAffected–
3rd Person Field of View90–
Vehicle Field of ViewDefault–
1st Person Camera MovementDefault (100%)–
3rd Person Camera MovementDefault (100%)–
3rd Person ADS Transition3rd Person ADS–
Inverted FlashbangOff“Display a low-light black effect instead of the bright white flash effect of flash grenades.”

The FOV panel also shows the true values your aspect ratio produces. At the default, it reads “True current values: Horizontal 95, Vertical 63.” The game caps the horizontal view at 135 and warns that “Values different from the default may cause a lower frame rate and some graphical artifacts.”


Benchmark tab: locked to Multiplayer Mode

SettingDefaultWhat the game says
Benchmark ToolLocked“Run the Benchmark Tool to evaluate your setup’s performance in a simulated multiplayer sequence. You will be redirected to a private Lobby.”

When you’re outside Multiplayer, the row reads “Benchmark Tool can only be accessed in Multiplayer Mode.” Multiplayer is unavailable during Campaign Early Access, which means the tool cannot be run yet.

Benchmark tab in Modern Warfare 4 showing Benchmark Tool can only be accessed in Multiplayer Mode
The Benchmark Tool is locked outside Multiplayer Mode.

How to show FPS, ping and packet loss in Modern Warfare 4

These options aren’t under Graphics. Go to the Interface tab and find the Telemetry section. Telemetry defaults to “All Off (Default)”, and its individual options sit under the dropdown and Show More. The same section has Telemetry Label Size (Default), Network In-Game Alert Icons (On) and Hardware In-Game Alert Icons (On).

Interface tab with Preferred Language set to English above the Telemetry options
The Telemetry section on the Interface tab, set to All Off (Default).

For connection stats, open Account & Network. The bottom of the side panel lists LATENCY and PACKET LOSS with the line “Network details only available in public games.” Outside a public match, they read N/A and 0%. Network Info lets you “Learn more about your private system’s connection, including: Internal IP, External IP, and Geographical Region.”

Account and Network tab in Modern Warfare 4 with the Latency and Packet Loss readout and Network Info description
Latency and Packet Loss on the Account & Network tab, shown in public games.