Gaming Guide

How to Reach and Clear The Elixir Well in Enshrouded

The glider route into the well, the Fell Thunderbrute fight, the Shroud Root, and every reward and stat you collect on the way.

The glider route into the well, the Fell Thunderbrute fight, the Shroud Root, and every reward and stat you collect on the way.

Clear The Elixir Well is the Blacksmith’s quest that sends you into a shroud-filled pit near your first base. At the bottom, a Shroud Root feeds corruption into Embervale. Inside you’ll fight a miniboss, chop down the root, and come home with the Shroud Cores your Flame Altar needs for its first upgrades.

Quick answer: Glide from the cliffs into the Elixir Well east of and below Braelyn Bridge, walk down to the cavern floor, kill the Fell Thunderbrute, then hit the Shroud Root until it breaks.


Elixir Well location and how the quest starts

Oswald Anders, the Blacksmith, offers this quest once you have completed Forge Weaponry or Armor. At your Flame Altar, speak with him and select the Cleansing Fire topic to begin. If you leave it alone, he will continue to remind you that the well needs clearing.

Within the shroud, the well is east and downhill from Braelyn Bridge. From Saline Springs, travel about 280 m northwest; from the Small Flint Mine, it is 300 m southeast; and from Longkeep, it is 350 m northeast. Complete the quest’s three objectives in sequence:

Player stands among glowing blue roots in a dark cavern with a Quest Updated banner and an Enshrouded countdown at the top.
The quest Clear The Elixir Well updates after an enemy is slain for XP +150, inside a glowing blue root-filled Shroud area with a 1:30 Enshrouded timer.
  • Reach The Elixir Well
  • Enter The Elixir Well
  • Destroy The Shroud Root

Once you drop into the well, the enshrouded timer starts. Its base maximum is 10:00. The descent, the boss, and the root all have to fit inside that window, or inside whatever extra time you pick up from Return Beacons along the way.


Gear and skills to bring into the Elixir Well

You don’t need a strong character for this quest. You do need a few specific items, and two of them are required to finish it at all.

  • Glider, which you need for the shortcut down into the chasm.
  • A felling axe such as the Scrappy Axe, for the Shroud Root.
  • A ranged weapon: a staff, a wand, or a bow.
  • Fur armor or something sturdier, plus a few healing potions.
  • Food buffs and a rest at base before you leave.
  • Free inventory slots for the chest and the boss drops.

A ranged weapon lets you deal damage from outside the Thunderbrute’s reach. Magic users can cast Fire Bolt or Ice Bolt from a staff, or equip something like the Scorching Wand. A Pine Shortbow or Forest Longbow also works.

Weapon Preparation00:30Weapon Preparation
Set a ranged option such as the Scorching Wand on your weapon wheel before you leave base. Shown at 00:30 in WEDZGAMING’s video. Image: Keen Games GmbH

The glider unlocks early. You learn its recipe by picking up any of these: Animal Fur, Shroud Spores, Shroud Wood, String, or a Workbench. You then craft it at the Workbench. It is an Uncommon tool with a Speed of 10, and it drains 4 stamina per second while it’s open. To deploy it, press the glide key while you are in the air.

The Scrappy Axe unlocks when you pick up Metal Scraps. You craft it at the Blacksmith, and it has to be made under a roof. It is a Common tool that deals 17 Cutting damage and carries the Lumberjack 1 perk, which helps when you’re chopping the root.

Two mobility skills make both the descent and the boss fight easier. Blink, from the Mage tree, swaps your dodge roll for a short teleport. Double Jump lets you jump a second time in mid-air, which gives you more room for error on the ledges.

Double Jump
Double Jump. Image: Keen Games
SkillClassSkill point costStamina per use
BlinkMage420
Double Jump—210
Blink AttackMage2Passive
Emergency BlinkMage2Passive

Blink also takes the place of Strategic Maneuver’s sideways roll. When Blink Attack carries you into an enemy, it triggers a small Fire explosion whose damage increases with Intelligence. Emergency Blink works while you’re stunned and ends the stun.

Skill Recommendation: Blink00:39Skill Recommendation: Blink
Blink sits on the Wizard side of the skill tree and turns your dodge into a short-range teleport. Shown at 00:39 in WEDZGAMING’s video. Image: Keen Games GmbH

How to reach the Elixir Well with the glider

You could walk around the canyon to get there. Gliding straight in from the cliff above is faster and skips most of the trip on foot.

Open the world map and select the Clear The Elixir Well marker. Choose Set as Waypoint so the direction shows on your compass.
Leave your base altar and head east along the path toward the canyon. Keep going until you reach the cliff edge above the fog-filled ravine.
Path to the Cliff02:00Path to the Cliff
Head east from base until the shroud-filled ravine opens up below the cliff. Shown at 02:00 in WEDZGAMING’s video. Image: Keen Games GmbH
Drop from the edge, deploy your glider, and head for the large stone ruin at the shroud’s center. Follow the waypoint shown on your compass.
Tool Requirement: Glider00:59Tool Requirement: Glider
From the cliff, a single glide carries you across the chasm toward the well. Shown at 00:59 in WEDZGAMING’s video. Image: Keen Games GmbH
Land around the ruined edge of the well and clear out the regular shroud enemies there. Ranged spells keep them from swarming you.
Outer Well Combat02:36Outer Well Combat
Clear the shroud enemies around the outer ruins before you head down. Shown at 02:36 in WEDZGAMING’s video. Image: Keen Games GmbH

Once you arrive, you’ll see a LOCATION REACHED prompt and the objective changes to Enter The Elixir Well.


Descending the Elixir Well to the Shroud Root

Before you go down, find the glowing Return Beacon by the well entrance near the upper staircase. Standing next to it refills your shroud time, and it also works as a respawn point if the fight goes badly.

Return Beacon02:59Return Beacon
Stand near the Return Beacon at the entrance to top up your shroud timer before going down. Shown at 02:59 in WEDZGAMING’s video. Image: Keen Games GmbH

Check the ornate chest on the well’s upper wooden platform for a level 3 Metalstar Mace and a level 3 Wildwood Shortbow. Either one is a strong upgrade over your starter gear.

From the platform, climb down the grated wall and the wooden ladder, then follow the spiral staircase, the scaffolding, and the rock ramps. Walk down instead of gliding. A glide that misses a ledge can drop you too far or kill you outright. At the bottom, a tunnel leads to a wide cavern lit by the red glow of the Shroud Root.


Fell Thunderbrute fight

The Fell Thunderbrute guards the root. He swings a greatsword, and he only has a few attacks to learn:

  • A greatsword slam that sends a shockwave forward in a straight line. Step to the side.
  • A forward kick when you’re close. Keep circling around him.
  • A three-hit combo that ends in a ground slam with a second shockwave. Back away on the last swing.

Lock on and keep moving around him. Attack in the moment right after a shockwave passes. Casters and archers can stay at range the whole fight and use Blink to escape the heavy hits. Bombs and explosive powder balls also deal good damage. Eat food and drink potions to keep your health up, because the timer keeps running during the fight.

An “Enemy slain” notice and the Thundering success trophy confirm the kill. Search his body before you move on.


Destroying the Shroud Root and confirming the quest is complete

Equip your felling axe and hit the base of the Shroud Root. The game asks for an axe, but any melee weapon will break the root eventually. An axe just does more damage, so it goes down faster. Keep hitting until the root shatters in a burst of light.

Character approaches a huge red-veined tree root surrounded by glowing blue coral-like growth, with a hint text above and red screen edge.
Standing before a giant Shroud Root wreathed in glowing blue growth, a message reads: The Shroud Root is the source of our misery. Destroy it with a felling axe and prosper.

You’ll know it worked when the QUEST COMPLETED! banner appears, a Skill Point is added, and the Well done! trophy pops. The shroud clears from the lower cavern so you can explore it freely, although the ruins above stay shrouded. On your map, the location now shows as cleared.


Elixir Well loot and item stats

The boss drops two Shroud Cores, two Fell Thunderbrute Heads, and a Greatsword Of The Old Order. Completing the quest gives you another Fell Thunderbrute Head. Legendary Runes can also turn up in the loot, and picking them up unlocks their recipe at the Blacksmith.

ItemTypeRarityWhere it comes from
Shroud CoreMaterial, level 5RareFell Thunderbrute
Fell Thunderbrute HeadMaterialRareBoss and quest reward
Greatsword Of The Old OrderTwo-Handed GreatswordLegendaryFell Thunderbrute
Legendary RunesMaterial, level 13LegendaryLoot, then Blacksmith
Metalstar MaceOne-Handed ClubCommonEntrance chest
Wildwood ShortbowBowCommonEntrance chest

Shroud Cores burn at the Flame Altar to push back the Shroud. Beyond boss drops, the Alchemist can also craft them under a roof.

The Fell Thunderbrute Head is a heavy Rare material that stacks to 50.

Legendary Runes are what you use to upgrade legendary weapons, shields, armor, and rings. They stack to 5000.

Weapon stats for the Elixir Well drops

WeaponClassSpeedPerks
Greatsword Of The Old OrderWarrior0.774 s attackCritical Strike Damage 12%
Metalstar MaceWarrior0.6 s attackRetaliation 20%, Merciless Attack Damage 12%
Wildwood ShortbowRanger0.6 s drawRenewal 1, Headseeker 10, Stamina Leech 2

Greatsword Of The Old Order deals pure Cutting damage and has Parry Power 1. It’s worth keeping if you’re a Warrior, because it scales all the way to item level 55.

Metalstar Mace is a one-handed club that deals Blunt damage, so it hits a different damage type than the greatsword.

Wildwood Shortbow fires quickly and saves stamina, but it deals less damage in return. It also gives +7% Arrow Speed.

Item levelGreatsword damageMetalstar Mace damage
11611
52517
103725
154832
206040
257047
308255
359362
4010570
4511577
5012785
5513892

Armored Fell Thunderbrute drops

If you need more Heads or Shroud Cores later, the Armored Fell Thunderbrute drops both. It can also drop the Fell Thunderbrute Greatsword and Legendary Runes. Its loot rolls Epic 40% of the time and Legendary 60% of the time. One is found at Ancient Bridge in Revelwood.

RegionArmored Fell Thunderbrute spawns
Revelwood3
Albaneve Summits2
Kindlewastes1
Cinder’s Cradle1
Nomad Highlands1
Veilwater Basin1

Using Elixir Well Shroud Cores on the Flame Altar

Back at base, talk to Oswald, then use your Flame Altar and choose Upgrade Altar. Each upgrade expands your building area, and each one costs Shroud Cores.

Flame Altar
Flame Altar. Image: Keen Games
Altar upgradeBuilding areaRequirements
Level 1 to 240m to 80m cube1 Shroud Core
Level 2 to 380m to 120m cube5 Shroud Cores, Flame Level 2

The two Shroud Cores from the Thunderbrute cover the Level 2 upgrade with one left over. To reach Level 3 you also need to strengthen the Flame to Level 2, plus collect more cores from the Alchemist or from other Fell bosses.