The Missing Seal is the Chapter 5 main quest that starts the moment the magic holding White Crow’s letter closed finally fades. Reading the letter is simple. The second objective, Go meet the witch, is where most players stall, because the game never drops a waypoint for it.
Quick answer: Open the Journal, switch to Faction Quests, pick Witches under Hernand, and track The Witch of Wisdom. The marker then appears at Meshley Trapsmith in The Witchwoods.
Why the witch objective has no map marker
This is the first point in the story where a faction quest gates the main plot. After you read the Unsealed letter from your inventory, a small notification fires in the top-left corner explaining that some main quests need side content finished first. It is easy to miss while the letter text is still on screen, and once it disappears the quest tracker just says to meet the witch with nothing to follow.
The faction quest doing the work here is The Witch of Wisdom, run by the Witches faction in Hernand. Its first step is what actually places the marker on your map.
| Detail | Value |
|---|---|
| Chapter | 5: Guest Unbidden (Black and White) |
| Requirement | Finish Exposed Plot |
| Region | Hernand |
| Objective location | Meshley Trapsmith, The Witchwoods |
| Linked faction quest | The Witch of Wisdom |
Join readers who trust AllThings.How
Add us as a preferred source on Google so our practical guides show up first next time you search.
Add to Google Preferences →Track The Witch of Wisdom to reveal the marker

Where to find the witch: Meshley Trapsmith in The Witchwoods
The marker lands on Meshley Trapsmith, a small trap-crafting workshop belonging to House Roberts, tucked into The Witchwoods inside the Alfonso Estate area of Hernand. It sits slightly east of the Scholaship Institute, right off a muddy forest road.
Riding there is fine if you are close. Setting off from Hernand Town puts the objective a little over 1,200 meters away, which is a short horse ride along the forest path. There are two faster options if you have unlocked them.
- The sky fast travel point activated during Obsession and Madness. Press R3 or the right stick on the map to travel there, then skydive straight down to the marker.
- The Abyss Nexus near The Witchwoods. From that landing point, head southeast to reach the workshop.

Clear the bandits and untie Tanya
Spikes shoot out of the entrance of the house. Going in through the roof avoids that trap entirely.
Speak to Elowen and close out the objective
The marker now moves a short distance north-west, deeper into The Witchwoods, to the Witch’s House. It is a small stone building with a turret, surrounded by flowers. If the Abyss Nexus is available, you can teleport close and walk the rest.
Go inside and talk to Elowen, the Witch of Wisdom. Look directly at her and press L1 + Square or LB + X, then choose the Listen to Request dialogue option. She explains she has been expecting you and asks for help restoring four fallen sanctuaries, the Sanctum of Temperance, the Sanctum of Penitence, the Sanctum of Benediction, and the Sanctum of Absolution.
You know it worked when the objective clears, The Missing Seal is marked complete in your journal, and the four sanctum restoration quests appear. The story then continues into Crowcaller.
Rewards for The Missing Seal and The Witch of Wisdom
| Reward | Where it comes from |
|---|---|
| Core Blueprint: Haste x1 | The Missing Seal |
| Diamond x1, False Starwort x1, Abyss Cell x1 | White Crow’s gift in the letter |
| Blue Lavender x20, Peony x20 | The Witch of Wisdom |
| Small Bone x20, Empty Bottle x20 | The Witch of Wisdom |
Meeting Elowen does more than unblock the story. Witches are where you engrave Abyss Cores into gear, and they sell Abyss Artifacts too, so the trip to The Witchwoods opens up a system you will keep coming back to for the rest of Kliff’s run through Pywel.






