Oh, to Be in Vermund is a Dark Arisen side quest that runs out of the Norgandian Settlement, where a young woman named Ilda is fixated on Vermund and its capital. She asks you to fetch three keepsakes from the kingdom, one request at a time, and each one points you back toward Vernworth. Everything she wants can be gathered on a single trip south, so you only make the journey once.
Quick answer: To finish the quest, bring Ilda at the Norgandian Settlement a Rabbit Pelt, followed by a Noonbloom, and then a Courtly Tunic.
How to start Oh, to Be in Vermund
This Forsaken Dominion quest was added in Dark Arisen, and you must first complete the main quest Chilling Tidings. It becomes available after you clear Rumbles in the North, when Ilda approaches you in the village. If she does not start a conversation, go to her cart in the Norgandian Settlement and talk to her.
Ilda stands by a damaged wooden handcart between the settlement’s huts and also runs her own shop, so she is easy to find. Talking to her sets the first objective, “Obtain a rabbit pelt,” and opens a delivery screen for that one item. You can back out of it and collect the item later.
Each conversation only opens the delivery slot for the item she is currently asking for, but nothing stops you from gathering all three ahead of time. If you already have any of them in your inn storage, withdraw them before you talk to her and the deliveries chain back to back.

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Look in storage before heading out. A pelt from rabbits hunted during the base game may already be there; retrieving it completes this objective immediately. If you still need one, fast travel to the Vernworth portcrystal to arrive in the Merchant Quarter, then make your way toward the Rabbit Warren marker in the fields north-east of the city.

You do not need to stand exactly on the marker. Any rabbit in the open country around Vernworth works. Rabbits have 1 health, so a single hit drops them. Stand over the body, use the Examine prompt, and the Rabbit Pelt lands in your inventory. The objective flips to “Deliver the rabbit pelt to Ilda.”
At the Norgandian Settlement, speak with Ilda. Set the pelt slot to 1/1, select Deliver, and confirm. She says it resembles Norgan’s alpine hares, then asks about Vermund’s flowers.

Where to find the Noonbloom
The Noonbloom is a rare, star-shaped flower with red-and-white coloring that grows outside Vernworth. A gathering marker appears on your map once the objective is active. From the Checkpoint Rest Town, follow the border road toward Vermund into the mountain pass, or leave Vernworth to the north-west over the long stone bridge and drop down the rocks on the sea-facing headland to a grassy shelf below the cliff.

Pick the flower beside the yellow wildflowers along the rock face by using the Gather prompt. You can use a Noonbloom found elsewhere, too. Alternatively, buy one for 600 G at Aella’s Flower Stand.

Carry the Noonbloom back to Ilda, highlight it on the delivery screen, select Deliver, and confirm. She accepts it and moves on to the clothing worn for formal occasions in Vernworth.

How to get the Courtly Tunic
The Courtly Tunic is formal dress worn by palace staff and anyone calling at Vernworth Castle. There are several ways to get one, and the cheapest is almost always to check your storage first. If you kept the free tunic from the early main story or earned one from The Ornate Box, pull it from your inn storage and skip the hunt entirely.

If you do not already own one, you have three options:
- Pick one up inside Watchhead’s Home in Vernworth’s Noble Quarter. It sits on the floor beside a tall cabinet in the dining room, with a Pick Up prompt. You do not buy anything or speak to anyone.
- Loot a copy from a chest inside Vernworth Castle if you explored it during the main story.
- At Philbert’s Sundries in Vernworth, purchase one for 155,000 G.

Buying is the fast route, but the quest pays no gold, so spending 155,000 G on it is steep. Finding the tunic in Watchhead’s Home or the castle, or reusing one from storage, costs you nothing.

The tunic is consumed when you hand it over. If you have just one and want to keep a copy to wear, find or buy another before turning it in.
Completing the quest and the rewards
With all three items in hand, speak to Ilda once more and deliver the Courtly Tunic. The reward list appears beside her the moment it is handed over, and the completion log reads “Completed: Oh, to Be in Vermund.” If you arrived carrying everything, the three deliveries run straight through with no gap between them.
Completion grants the following:
| Reward | Amount |
|---|---|
| Experience | 5,000 XP |
| Rift Crystals | 1,000 RC |
| x1 | |
| x1 |
The experience and Rift Crystals are the real payout here. The two materials are minor, since Ilda’s own shop sells Frigid Fungus for 300 G and Boreal Tuber for 500 G.
Item reference for the three deliveries
These precise values for Ilda’s requested items can help you decide whether to sell extras or buy replacements rather than gather them.
| Item | Weight | Buy | Sell |
|---|---|---|---|
| 0.1 kg | 160 G | 48 G | |
| 0.1 kg | 600 G (Flower Stand) | 180 G | |
| 1.2 kg | 155,000 G (Philbert’s Sundries) | — |
The Rabbit Pelt can also be gifted and drops from both Rabbit and Chopper enemies. The Courtly Tunic carries 10 Defense and 19 Magick Defense if you decide to wear a spare rather than hand it over.
What comes next
Finishing Ilda’s errand sets up Flight in the Night, a follow-up side quest. Later on, once the scholar Polyeidus has moved to the Sealed Study, Ilda asks you to escort her there. That sequence has you fetch gifts along the way, defend her from an ambush, and deliver a letter to her father Dorin before morning, so keep her in mind once this quest closes.






