Gaming Guide

Enshrouded 1.0: Every Warrior Skill and What It Does

All 64 Warrior nodes in the Enshrouded 1.0 skill tree, with cost per rank, rank count and exact effect.

All 64 Warrior nodes in the Enshrouded 1.0 skill tree, with cost per rank, rank count and exact effect.

The Warrior section of the Enshrouded 1.0 skill tree is built around melee damage, parrying, armor and Health. It has 64 nodes: 40 skills that change how you fight, plus 24 attribute nodes that raise Strength and Constitution. Some nodes are a single purchase. Others have three ranks, and each rank adds a fixed amount to the effect.

Quick answer: Buying every Warrior node to its maximum rank costs 187 skill points. The tables below give each node’s cost per rank, its ranks and its effect.

The Warrior nodes share one tree with the Ranger and Mage nodes: see every Ranger skill and what it does and every Mage skill and what it does. The eight combat skills added in 1.0 have their own guide: what all 8 new combat skills do. The skills at the center of the tree, which belong to no class area, are in every skill at the center of the skill tree.


How Warrior skill cards and ranks work in Enshrouded

Open the Skills screen. Enshrouded uses one shared map for every class, and the Warrior nodes have their own area on that map.
skill tree overview with the Warrior, Guardian and Battlemage areas05:45skill tree overview with the Warrior, Guardian and Battlemage areas
The shared skill tree, with the Warrior nodes in their own area of the map. Shown at 05:45 in Soul Kings’s video. Image: Keen Games GmbH
Hover over a node to open its card. The card shows the skill name and whether it is Unlocked. Ranked nodes also show their current Level out of 3, the effect, and how much each level adds.
Use skill points to activate a node or increase its rank. The costs shown in the tables apply to one rank; reaching the maximum rank of a 3-rank node requires paying that cost three times. Destroying Shroud Roots is one way to earn skill points; see all Shroud Root and Elixir Well locations.
Read the effect as the rank 1 value. Each extra rank stacks the per-rank amount on top of it, so a node that gives 10% per rank reaches 30% at Level 3/3.

Certain armor can push a node one level beyond its usual maximum. Its card displays “Level 2/3+1” along with an Armor Contribution.

Arcane Deflection card Level 2/3+1 with Armor Contribution and 10 per level line15:15Arcane Deflection card Level 2/3+1 with Armor Contribution and 10 per level line
A skill card with an extra level from armor: the +1 and the Armor Contribution line show the bonus. Shown at 15:15 in Soul Kings’s video. Image: Keen Games GmbH

Warrior skills with 3 ranks

Each of these 21 Warrior skills has 3 ranks, and the cost is paid for every rank. The effect is the rank 1 value; each further rank adds the Per rank amount.

SkillCost per rankEffect at rank 1Per rank
Absorb1When you receive Magic damage, you have a 4% chance to restore 1 Mana per Health point lost.4% chance
Athlete1Increases your maximum Health by a multiple of your Strength attribute; the multiple rises with each level.Rises with each level
Barbarian’s Path1Damage with Two-Handed Axes, Clubs and Hammers is increased by 5%.5% damage
Bash2Parrying enemy attacks bashes them for 10 Blunt damage. Bash damage is increased by your Strength attribute.10 Blunt damage
Battle Heal2Critical Strikes with Melee weapons heal you for 1% of your maximum Health.1% of maximum Health
Blood Rage2When an enemy within 5 meters is killed by a Melee weapon, you fall into Blood Rage.5 meters range
Brute2Melee Blunt damage is increased by 10%.10% damage
Earth Aura2You emit a protective aura that increases Physical and Magical Resistances by 10% for you and all allies within 4 meters.4 meters range
Finesse1Dealing damage with One-Handed Swords, One-Handed Axes, One-Handed Clubs or Daggers has a 15% chance to restore 1 durability to that weapon.15% chance
Heavy Handed1Filling up enemy Stun Bars is increased by 10% when attacking blocking enemies with Melee weapons.10% effect
Heavy Plates1Physical Armor points from equipped items are increased by 4%.4% increased Physical Armor
Nemesis2Increase the attention you draw from enemies by 25%.25% attention drawn
Purification1Defeating a Shroud infested enemy with a One- or Two-Handed Axe, Club, Hammer, Sword or Greatsword restores Time in the Shroud; the time restored rises with each level.Rises with each level
Shiny Plates1Magical Armor points from equipped items are increased by 4%.4% increased Magical Armor
Slasher2Melee Cutting damage is increased by 10%.10% damage
Soul Leech2When killing an enemy with a Melee weapon, all players within 15 meters of the target restore 5 Mana.15 meters range and 5 Mana
Steadfast2Defeating an enemy with a Melee weapon restores 1 durability to that weapon.1 durability
Titan Edge1Damage with Two-Handed Greatswords is increased by 5%.5% damage
Veteran2Critical Strike chance with One- or Two-Handed Axes, Clubs, Hammers, Swords, Greatswords and Daggers is increased by 2%.2% Critical Strike chance
Vigorous Deflection1Successfully parrying an enemy’s attack restores 15 Stamina.15 Stamina
Warrior’s Path1Damage with One-Handed Axes, Clubs and Swords is increased by 5%.5% damage

Warrior skills with 1 rank

Each of these 19 Warrior skills is a single unlock at the cost shown. Where a skill uses Stamina or Mana, that cost is part of its effect text.

SkillCostEffect
Blood Warrior3Defeating an enemy with a Sneak Attack or Merciless Attack spawns a Health Orb. Gathering an Orb restores 10% of the respective resource.
Breach3Overpowered enemies receive 100% increased Melee physical damage for 3 seconds.
Crash Down Attack3With a Melee weapon, hold attack during a jump for a special attack: Crash Down deals 50% more weapon damage in a small blast radius. Cost: 35 – 60 Stamina, depending on weapon type. Block Breaker: fills a blocking enemy’s Stun Bar twice as much when hit.
Crash Down: Force3When attacking from a double jump, Crash Down deals 20% more weapon damage.
Evasion Attack4With a Melee weapon, attack while evading to dash towards the enemy and deal 50% additional weapon damage. Cost: 25 Stamina. Block Breaker: fills a blocking enemy’s Stun Bar twice as much when hit.
Heavy Hitter4Increases the attack speed of all Two-Handed Melee weapons by 10%.
Martyr3When you are killed by an enemy, all allies within 30 meters are healed for 50% of their maximum Health. They also receive a Final Blessing buff, increasing their maximum Health by 100 points for 15 minutes.
One-Handed Specialization3Unlocks Special Abilities of One-Handed Melee weapons: use the Special Ability after generating enough Focus. Focus is generated by attacking with any weapon type.
Relentless5Critical Strikes with Two-Handed weapons increase your Critical Strike chance by 8% for the next hit.
Shockwave3Trigger a Shockwave when you parry an attack or overpower an enemy. The Shockwave pushes back nearby enemies. It also fills their Stun Bar, scaling with your Strength attribute.
Soaked Dog3Weakens the effect of the Wet and Soaked debuffs. Stamina and Stamina Regeneration is reduced by 10% instead of 20%.
Splash Dash3Allows you to perform an evasive dash while swimming or diving. Cost: 40 Stamina
Swift Blades4Increases the attack speed of all One-Handed Melee weapons by 15%.
Tower3While there are three or more enemies within 20 meters, you receive 10% increased Physical Resistance.
Two-Handed Specialization3Unlocks Special Abilities of Two-Handed Melee weapons: use the Special Ability after generating enough Focus. Focus is generated by attacking with any weapon type.
Upwards Slash Attack3When equipped with a Melee weapon, launch a powerful upward strike during the ascent of your jump. Use this skill to rapidly close the distance on flying enemies. Cost: 25 Stamina
Warden3While there are three or more enemies within 20 meters, you receive 10% increased Magical Resistance.
Wet Dog3Weakens the effect of the Wet and Soaked debuffs. Stamina and Stamina Regeneration is reduced by 20% instead of 30%.
Whirlwind Crescendo3When equipped with a Two-Handed weapon, trigger a whirl attack at the end of an attack chain. Cost: 75 Stamina

Strength and Constitution attribute nodes

The other 24 Warrior nodes raise attributes, one rank each. The plain Strength and Constitution nodes appear several times on the tree; the two 5-point nodes give attribute points based on your Flame level.

NodeOn the treeCostEffect
Barbarian1 node5Gain one point of Strength for every two levels of the Flame.
Constitution11 nodes1Increases your Constitution attribute by 1. Increases Health by 50 per Attribute Point.
Strength11 nodes1Increases your Strength attribute by 1. Increases Melee damage by 5% per Attribute Point.
Thick Skin1 node5Gain one point of Constitution for every two levels of the Flame.