Gaming Guide

Evomon Starters Explained: Picking Between Blazpup, Leafbun, and Bubble

Every starter Evomon, its full evolution line, and which one gives the smoothest early game.

Every starter Evomon, its full evolution line, and which one gives the smoothest early game.

The first real choice in Evomon comes right after you meet Mentor Ben, who hands you one of three starter creatures. Each starter locks you into a single element for its whole evolution line, so the pick shapes how your opening hours feel. The good news is that none of the three are dead ends, and you will be building a full team of caught Evomon anyway.

Quick answer: Pick Blazpup (Fire) if you want the strongest all-around starter in the current meta. Pick Bubble (Water) if you want the easiest early game against the Rock and Ground enemies in the first area. Leafbun (Grass) works too, but it hits its first hard wall at the third island’s Fire enemies.


All three Evomon starters and their evolutions

Every starter has two evolutions, giving each line three total forms. Evolutions unlock through level milestones tied to the main story, plus Evolution Stones and Element Stones that match the creature’s type. Because each line stays within its starting element, the type you choose at the beginning is the type you commit to for that Evomon’s entire line.

StarterElementEvolution 1Evolution 2
Blazpup
Blazpup
FireBlazgrowlBlazmane
Leafbun
Leafbun
GrassLeafrogeLeafblade
Bubble
Bubble
WaterBubboxerBubblade

Note: The first evolution for each line requires reaching level 35, plus 10 Element Stones of the matching type and 10 Evolution Stones. No matter which starter you take, it will reach the game’s top rank as you level it.


How the element triangle affects your early game

The three starters follow the classic loop where Fire beats Grass, Grass beats Water, and Water beats Fire. Because of that, no starter has a universal edge, and the value of each one depends heavily on what you fight in the opening areas.

ElementStrong againstWeak to
FireGrass, Bug, Ice, SteelWater, Rock, Ground
GrassWater, Rock, GroundFire, Flying, Bug, Poison, Ice
WaterFire, Rock, GroundGrass, Electric

Verdant Valley, the first major area, is full of Rock and Ground enemies, and its first Island Boss is a Rock-type construct. Both Water and Grass punish those enemies, which is why they clear the opening stretch quickly. Fire has the opposite problem early, since Water and Rock creatures show up in the first two areas and both counter it before you meet the Bug, Ice, and Steel enemies that Fire dominates.


Blazpup: Best overall for the current meta

Blazpup carries some of the highest offensive stats among the three, so it deals strong neutral damage even when type advantage is not in play. Its moves exploit Grass enemies early, and it picks up percentage HP Burn that stays useful in later fights. The line into Blazgrowl and then Blazmane holds up well into the mid and late game.

The trade-off is a rougher start. Many early enemies resist or counter Fire, so you may want to catch a Water-type Evomon to cover the first bosses. If you enjoy an aggressive, damage-first playstyle and do not mind that early friction, Blazpup is the most comfortable long-term pick.

Tip: You can grab strong Fire alternatives like Sparkit or Lavite early on the third island, Lava Crag. If you plan to raise one of those instead, you do not need the Fire starter at all. In that case, take Water or Grass and let those island catches cover your Fire slot.


Bubble: Easiest and fastest start

Bubble is the smoothest starter for early progression. Water attacks hit super-effectively against most of the Rock and Ground enemies packed into Verdant Valley, and Bubble handles the first Rock-type Island Boss far more easily than the alternatives. It also performs well against early World Bosses that lean on Fire or Rock. That head start lets you reach later islands sooner.

Watch for Grass enemies, since Water is weak to them and Grass creatures roam the early zones. The line runs Bubble into Bubboxer and then Bubblade. If you want the least resistance in your first hours, Water is the default safe pick.


Leafbun: Defensive and steady

Leafbun leans on survivability and utility rather than raw damage. It gains healing and status effects early, so it can wear opponents down through poison, sleep, and sustained healing while its higher defensive stats keep it alive in tough fights. Grass beats the Rock and Water enemies that fill Verdant Valley and Petal Pond, so it clears those areas comfortably.

Its first real test comes at Lava Crag, the third area, where Fire enemies appear. By then you should already have a solid beginner team. The line runs Leafbun into Leafroge and then Leafblade, and it suits players who prefer a slower, more methodical battle style.


Whichever one you take, the starter matters most for the first few areas, and all three reach the game’s highest rank with investment. Go with Blazpup for the strongest late-game payoff, Bubble for the cleanest early climb, or Leafbun if you like a defensive, control-focused approach, then round out the rest of your team with catches as you explore.