Gaming Guide

Fire Emblem: Fortune’s Weave — All Key of the Diadem Locations

Where every Key of the Diadem sits in Part 3, when the Temple opens, and which Divine Class item each chamber holds.

Where every Key of the Diadem sits in Part 3, when the Temple opens, and which Divine Class item each chamber holds.

Divine Classes are the top-tier certifications in Fire Emblem: Fortune’s Weave, and reaching them means gathering five Keys of the Diadem. Each key is hidden inside a fixed treasure chest in one of Part 3’s refreshed dungeons, and each one opens a sealed chamber in the Temple of the Diadem that holds the unique item a Divine Class exam requires.

Quick answer: All five Keys of the Diadem sit in fixed Part 3 dungeon chests — Heretics’ Cave, Cougar Woodlands, Sand-Shadow Fort, Enno Isle, and Giant’s-Print Fort.

The details below reveal story content from Part 3.

Image credit: Nintendo

When the keys appear and when the Temple opens

You can start collecting the keys well before you can spend them. Part 3 dungeons gain new enemies and new treasure chests at the start of the Second Section, and all five keys live inside those new fixed chests. Grab them whenever you have time to clear the dungeons.

Access to the Temple of the Diadem comes later. It opens automatically during Free Time as soon as the battle against Shenlo ends, in Part 3’s Salvation’s Fourth Section, titled The Hopes of Monarchs and of People. No side quest is required. At the start of the Fourth Section, the Temple appears on the World Map, so gathering every key beforehand allows you to claim all the Divine items as soon as it unlocks.

Image credit: Nintendo

All five Key of the Diadem locations

The five keys are spread across five regions. Each dungeon holds one Key of the Diadem in a fixed chest, so the contents never change between playthroughs.

DungeonRegionChest location
Heretics’ CaveThaleiaFar east area of the dungeon
Cougar WoodlandsBraxitheaFollow the lake to its end, then go right
Sand-Shadow FortNysiadesUp the stairs, then the southeast stairs; left of the square structure
Enno IsleDanann SeaThe final opening at the end of the path
Giant’s-Print FortOgmiosTopmost level of the ruins, right of the rest stop

Sand-Shadow Fort always contains a Giant, so it is also a reliable stop if you need Giant’s Meat while you are collecting its key.

Image credit: Nintendo

Which chamber each key opens

Every key unlocks one chamber inside the Temple of the Diadem, and each chamber conceals one or two chests. Those chests hold the Divine License items tied to specific Divine Classes.

ChamberItemDivine Class
The Chamber of SiriusDivinium SaddleThe Cavalier
The Chamber of DistortionCrystal of DarknessThe Calamity
The Chamber of DistortionDemonic SwordguardThe Blade
The Disciples’ ChambersTridentThe Trident
The Disciples’ ChambersEmperor’s SashThe Godhand
The Prophet’s ChambersLotus of ReincarnationThe Avatar
The Prophet’s ChambersScales of JudgementThe Eternal
The Maiden’s ChambersMuses’ NecklaceThe Apsara
Image credit: Nintendo

How to turn a Divine item into a class change

Picking up an item from a chamber does not reclass a unit on its own. Instead, it lets a compatible unit take that Divine Class’s certification exam. You still need to meet the class’s weapon-proficiency requirements and pass the exam with a 100-percent pass rate.

You will know a chamber is cleared when its chest is opened and the Divine License item enters your inventory, and you will know the reclass worked when the unit successfully completes the exam and takes on the new Divine Class. Collect all five keys before the Fourth Section begins, and you can walk every chamber and secure each certification item in a single visit.