Gaming Guide

Grand Blue NPC Locations Across All Three Islands

Pinpoint the fighting style trainers, quest givers, and merchants scattered across Anchor Town, Clown Town, and Maple Village.

Pinpoint the fighting style trainers, quest givers, and merchants scattered across Anchor Town, Clown Town, and Maple Village.

Progression in Grand Blue runs through its people. Fighting style trainers hand you new combat kits, quest givers push the story forward and drop treasure maps or Gold, and merchants stock the rods, seeds, and ships you need for everything else. The trouble is that these characters are spread across three islands, and finding the exact one can eat up a lot of sailing time.

Quick answer: Every important NPC lives on Anchor Town, Clown Town, or Maple Village. Trainers teach fighting styles and skills, quest givers unlock rewards and story steps, and merchants buy and sell gear. Trainers carry a red exclamation mark above their heads, so use that marker plus the landmarks below to walk straight to the one you need. You can jump into the game on the official Roblox experience page.


Fighting style trainer locations

These are the NPCs who teach fighting styles and combat skills. Each one hands you a chain of repetitive tasks, from emotes and exercises to dealing set amounts of damage, and you must clear them to master the style. Most sit on Anchor Town, with the Marksman waiting on Maple Village.

NPCTeachesWhere to find them
WallaceBrawler fighting styleAnchor Town, working out on the docks near the fishing shop
ShiroNovice Swordsman fighting styleAnchor Town, by the pond area to the left of the Town
SushiKing’s Punch skillAnchor Town, in the training dummy area where you first meet Officer Greaves
LokiTrickster fighting styleAnchor Town (left side of the Harbor), then Clown Town (in a seat on the giant Ferris Wheel)
Captain EsopoMarksman fighting styleMaple Village, near the Black Noir Pirates Raid area

Note: Loki’s Trickster chain is a two-part job. Finish his item-fetch task on Anchor Town first, then sail to Clown Town and climb the Ferris Wheel using the wooden beams. His second questline also expects you to already own the Pickpocket and Pocket Sand skills, which drop from the Hoarder miniboss on Anchor Town.

The Marksman trainer appears under a couple of different display names, and the exact path down the Maple Village slope can vary between servers. Because the game is in Early Access, trust the in-game red marker and the name shown in your own session over any single label.


Quest giver locations by island

Quest givers keep progression moving. Most simply offer repeatable jobs for Gold, materials, and levels, but a few unlock bigger rewards like treasure maps or a shot at a Cursed Fruit. Tip: accept fewer quests than your tracker can display clearly, especially on mobile, so you do not lose credit or forget an objective before leaving an island.

Anchor Town quest givers

NPCWhat they offerLocation
Keeper OtisKeeper of the Flame, fetching lamp oil from the harbor supply cratesOn top of the Lighthouse
Fisherman JackMultiple reward and progression questsStanding on the docks
Two-Worm TerryMultiple reward and progression questsOn the beach near Captain Jack’s Sea Sailer Shop
NessaMultiple reward and progression questsSitting across from the Aria Musician in the Harbor
MaeveMultiple reward and progression questsOn a bench in the City area
Craftsman HenryMultiple reward and progression questsInside the Blacksmith Building near the City area
Almighty CalvinSide quest that can lead to Calvin’s Treasure and a Cursed FruitOn a rock to the right of the Blacksmith building
WadeQuests rewarding Treasure Maps, Gold, and moreOn a platform at the Coast, behind the West Marine Base tower
Miner Song Kim WuMultiple reward and progression questsInside the Mines in the Coast area
Miner Sung Jil WuMultiple reward and progression questsInside the Mines in the Coast area
Jay VoneraOpens the Marine Base gate for 25 GoldSitting to the left of the Marine Base gate
Captive SwordsmanMultiple reward and progression questsTied to a cross inside the Marine Base

For Almighty Calvin, look up and behind the houses rather than searching at street level, and accept the quest before you interact with any shovel or dig target so the tracker can lead you through the current version. The Captive Swordsman connects into the early axe-hand boss story on the Marine route.

Clown Town quest givers

NPCWhat they offerLocation
Mayor KiyoshiStory chain that leads toward the clown bossOutside a house in the Harbor area
Johnny NibblebottomRepeatable clown-officer leveling questsAt the Town entrance when arriving from the Clownival side
GambitMultiple reward and progression questsOn a horse in the mini-horse ride in the Clownival
Clowny D. ClownMultiple reward and progression questsOn the platform on Clown’s Hub near the whale fountain
BennyMultiple reward and progression questsOutside a house near the whale fountain
StephonMultiple reward and progression questsHiding among crates and barrels near the Beast Tamer boss spawn
Billy B.Multiple reward and progression questsIn a meat shop near the Killer Clown mob area
Sadistic ClownMultiple reward and progression questsOn a platform near the Killer Clown mob area

Combine the clown boss with Johnny’s repeatable loop only when the boss is actually present and the quest credit is clear. Don’t sit and wait on a copied respawn timer; keep running normal objectives while the encounter is unavailable.

Maple Village quest givers

NPCWhat they offerLocation
MarthaMultiple reward and progression questsNear a well across from the Mansion entrance
RemyMultiple reward and progression questsInside the Kitchen of the Mansion
Farmer JoeMultiple reward and progression questsNear a small farm, straight ahead from the Mansion entrance
Chicken HankMultiple reward and progression questsNear the same small farm past the Mansion entrance
GusRepeatable progression quests for the late-game routeNear the Black Noir Officer mob area

Merchant and shop NPC locations

Weapons, accessories, ships, and fishing or farming supplies all come from a handful of merchants. Two of them show up on more than one island, so check the closest stall before sailing across the map for the same seller.

NPCStockLocation
SmugglerWeapons, Accessories, Outfits, and Equipment for GoldAnchor Town Harbor stall; Clown Town stall next to Mayor Kiyoshi’s house
MerchantBuys your items for GoldAnchor Town Harbor stall; Clown Town stall in the left corner of the Beast Tamer boss area
RickyWorms and Fishing RodsAnchor Town docks, near the Brawler trainer
Captain JonesRowboat and Transponder SnailAnchor Town Beach, inside Captain Jack’s Sea Sailer Shop
MerryThe biggest ship in the game for 15,000 GoldMaple Village, inside the building on the docks (also sells fish and a Fiberglass Rod)
CharlieFarming gear, including Seeds and Watering CansMaple Village, in a garden on the left side of the Mansion
TomoeOpens a Gullport Maritime Trust account to deposit Gold safelyAt Sea, inside a ship sailing across the water

When an NPC or name doesn’t match

Because Grand Blue is still in Early Access, some display names and exact paths shift between updates. A few characters are known to appear under different spellings, so match the role and landmark first, then confirm the name your own server shows.

  • If a quest giver offers nothing, finish your previous story hand-in and step out of combat, then talk to them again.
  • If the interaction opens the wrong prompt in a crowded stall, step away and approach from a different angle so you don’t accidentally select a nearby shop.
  • If the next island stays locked, return to the last story contact and read every line; a boat can’t replace a missing prerequisite.

New areas and characters get added as the game expands, so the lineups above cover the contacts you need to reach the current end-game content across all three islands.