Charlotte stalks Aidan for long stretches of Clive Barker’s Hellraiser: Revival before cult leader Marlowe sacrifices her in an ascension rite, turning her into a towering, multi-limbed Cenobite with bladed arms. She confronts you in two ways. On the ritual stage she is a full boss you can kill, and after she breaks loose she becomes a pursuer you can only outrun through the sewers.
Quick answer: Keep Charlotte on fire with Dragon’s Breath and exploding cars, kite around the two police cars, and execute her when she glows blue. In the chase, drop into the sewers and seal the bulkhead door.
Charlotte’s weakness: fire
Fire is the key to this fight. Flames weaken Charlotte’s attacks and make her speed less useful, while burn damage keeps draining her health as you reposition. Fire also makes her more likely to stagger, leaving her vulnerable for a few seconds.
You can ignite her in several ways, so prepare as many options as you can before the encounter:
- Each Dragon’s Breath shotgun blast sets her on fire.
- Set off the red explosive barrels when Charlotte is beside them.
- Hurl flames taken from hanging lights with the Genesis Configuration puzzle box.
- Shoot either police car to make it explode and potentially ignite her.
- Use the fuel canisters in each police car’s trunk to douse the ground.
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Add to Google Preferences →Prepare before you inspect the altar
Finish all other preparations first: checking the altar’s photo and note, beside the hanging man, is what triggers the battle.
For Charlotte, hold back puzzle-box fire, torches, gas containers, and explosive barrels. Using your strongest ignition tools on the zombies that come first wastes them.
Let the police clear the zombie waves
Inspecting the altar brings in an initial wave of about four to five zombies. Save ammo by throwing objects at them with the puzzle box. Bear traps are another option, though getting enemies to walk into them can be difficult.
A larger wave arrives next. Two police cars then slam into the arena, run down zombies, and shoot at those still standing. Leave the officers alone and let them handle the horde. After the area is clear, Charlotte appears, kills the police, and starts the actual boss battle.
Ground phase: keep your distance and keep her burning
Her close-range slashes deal heavy damage and can knock you down, so keep your distance. Draw her around the two wrecked police cars and use them for cover. When she isn’t burning, she often charges straight at you; dodge at the right moment to stop her rush.
Keep flames on Charlotte whenever you can: detonate red barrels she walks past, launch fire from the puzzle box, shoot cars to set them off, or use Dragon’s Breath. For a reliable routine, keep her burning with barrels and thrown fire, then hold your shotgun blasts until she is no longer alight. Each Dragon’s Breath shot will reignite her and deal solid damage at the same time.
Bear traps on the ground can catch you, and your own hazards can burn you too. Mind your footing as you kite her, because the arena’s dangers can be deadlier than Charlotte.
Cliff phase: explosive zombies and the acid throw
After she lands, the battle continues as it did before, with no additional attacks. Keep moving and keep the flames on her. She might summon explosive zombies again, but consistent burn damage can finish her before she gets another chance.
Execution and reward
When Charlotte is close to death, she glows blue. Move in and perform an execution when you see this, instantly killing her and ending the fight. The execution animation and the arena going quiet confirm the kill.
She drops her heart and Charlotte’s Crown, a valuable that sells for a high price. Pick up both before you leave the ritual stage.
Escape Charlotte through the sewers
When Charlotte awakens and screeches in the candle-lit altar chamber, the objective reads Escape Charlotte and you have no option but to run. The route is short but unforgiving, so commit to each turn.



Once the door is sealed, the objective changes from Escape Charlotte to Get to safety, confirming the chase has ended. Inside, Aidan holds the glowing patterned puzzle box in one hand and a knife in the other, safe from Charlotte for now.






