Gaming How-To

How to Get to The Hollow Floor 6 on Roblox and Use the Flashlight

Buy the 20-ticket Flashlight, take the lobby elevator to Floor 6, and see what players report about the cauldron puzzle.

Buy the 20-ticket Flashlight, take the lobby elevator to Floor 6, and see what players report about the cauldron puzzle.

Floor 6 of The Hollow, the Roblox Presents Halloween event experience, is very dark. You reach it from the same lobby elevator as every other floor, and we took the Flashlight from the ticket shop with us.

Quick answer: Buy the Flashlight for 20 tickets at the LITTLE SHOP OF TERROR, press 6 in the lobby elevator, then switch the light on and walk through the sparkling doorway into the maze.


Buy the Flashlight at the LITTLE SHOP OF TERROR

The ticket counter in the cinema lobby is the LITTLE SHOP OF TERROR. It sells the FLASHLIGHT for 20 tickets (see how to earn tickets in The Hollow). Its card reads “Shines a bright line into the darkness and can scare certain entities away.” and “Lasts 5s • Recharges in 45s”.

FLASHLIGHT card in the LITTLE SHOP OF TERROR: 20 tickets, Lasts 5s, Recharges in 45s, with a Buy button
The FLASHLIGHT card: 20 tickets, Lasts 5s, Recharges in 45s.
Open the Flashlight card at the counter and press Buy. The card changes to OWNED, and the 20 tickets come out of your balance.
FLASHLIGHT card reading OWNED and Added to your backpack, ticket balance 20
After Buy: the card reads OWNED, "Added to your backpack!", and the balance dropped from 40 to 20.
Press 1 to hold it. The Flashlight sits in hotbar slot 1, and a “Flashlight” bar appears reading “Ready”.
First-person view holding the Flashlight in the Floor 6 safe room, the Flashlight bar reading Ready above hotbar slot 1
Flashlight in hand from hotbar slot 1, its bar reading Ready.
Click to switch it on. The bar reads “On · 5s” and counts down, then switches to “Recharging” with the seconds left until you can use it again.
Flashlight bar reading Recharging in the Floor 6 safe room next to the HOW TO PLAY board
After the five seconds run out, the bar switches to Recharging.
Flashlight barWhat it means
“Ready”Click to turn it on
“On · 5s”Beam active, counting down
“Recharging”Unusable until the timer ends

The timings match the card. You get five seconds of light, then wait out a 45-second recharge. Save the beam for moments when you need to see what is ahead.


How to get to Floor 6 in The Hollow

Walk down the lobby’s long carpet hall to the elevator at the end. The full route is in where the elevator is in The Hollow.
Check the panel. On 28 October buttons 1 to 6 were open, 7, 8 and 9 were taped over, and Exit sat underneath.
The Hollow elevator panel with buttons 1 to 6 open, 7 to 9 taped over in red, and an Exit button
The elevator panel on 28 October: 1 to 6 open, 7 to 9 taped. Press 6.
Press 6. The narrator talks during the ride, in this order: “Oh, good. You’re still here. For a moment I thought… ah, never mind.” then “Did you sleep alright? I didn’t. Kept hearing something scratching at the walls.” and finally “Let’s keep our voices down today, shall we? I have a feeling we’re not alone.”

You know you have arrived when a “Floor 6” title appears and the camera switches to first person, with an “M Free mouse” prompt on screen. Ahead of you is a dark doorway filled with a blue-purple sparkling curtain, with an orange-framed poster on each side.

Floor 6 safe room with a dark doorway filled with a blue-purple sparkling curtain between two orange poster frames, HOW TO PLAY board at the right
The Floor 6 safe room: the sparkle-curtain doorway ahead, the HOW TO PLAY board on the right.

Floor 6 safe room and the way into the maze

The arrival area is a dark, carpeted safe room. The elevator car is behind you, and the room holds:

  • Orange poster frames on the walls
  • A bin
  • The HOW TO PLAY board
  • The sparkle-curtain doorway, the way into the maze

The HOW TO PLAY board has the same four panels as other floors: “Enter the maze and find the puzzle room.” / “Complete the puzzle, claim the relic.” / “Bring it back. Avoid the entity at all costs.” / “Claim your daily reward.”

HOW TO PLAY board with four panels in the Floor 6 safe room beside the sparkle-curtain doorway
The HOW TO PLAY board in the Floor 6 safe room, beside the sparkle-curtain doorway.

Hold the Flashlight and switch it on as you step through the sparkling curtain.

Flashlight bar reading On 5s while the beam points at the shimmering purple doorway curtain
The Flashlight switched on at the sparkle-curtain doorway that leads into the Floor 6 maze.

Past the doorway the halls are very dark. The beam throws a pale circle onto the wall ahead. Other players can be on the floor at the same time. On our ride we did not find the puzzle room and no entity came near us, so the puzzle steps below are other players’ reports, not our own play. We have also not tested whether the beam scares the Floor 6 entity, or whether the floor can be done without a light.

Flashlight beam making a pale circle on a dark wooden wall just past the Floor 6 doorway, the bar reading On
Just past the doorway: the beam lights a pale circle on the wall ahead.

These details come from other players’ guides. We have not confirmed them in the game.

  • Floor 6 is reported to be the Animal Hospital floor, with the Animal Hospital anomaly as its chaser.
  • Night Vision Goggles are another suggested aid for dark areas, reportedly sold for 40 tickets at that shop.
  • The puzzle room is said to appear at a random location and resemble the lobby in the Animal Hospital game. One report found it on the maze’s left side, beside a room marked “Grand Theatre”.
  • Players say the cauldron is to the right after entering; three coloured icons hover above it. Those icons indicate your recipe, which reportedly varies from player to player.
  • The reported ingredient colours are white for Bone, yellow for Mushroom, cyan for Feather, orange for Pumpkin, green for Glob, pink for Rose and red for Tomato. Players report finding them throughout the circular hospital room, including on beds, beside chairs and in flower pots.
  • According to players, bring each ingredient to the cauldron individually, following the order shown in the recipe.
  • Reports also place a hidden Banana Eats room on Floor 6.

Players report that brewing the correct mixture awards the relic. If you carry it back to the elevator without getting caught, The Amazing Liquefactive Bighead and a badge are granted automatically.