Gaming How-To

No More Room in Hell 2: How to Extract and Keep Your Character

The main helicopter exit and the emergency hatch, plus exactly what each one costs you.

The main helicopter exit and the emergency hatch, plus exactly what each one costs you.

Every run in No More Room in Hell 2 ends the same way, but only if you make it out. Because death is permanent and takes your character’s skills and experience with it, reaching an exit matters more than any single objective along the way. There are two separate ways to leave a map, and they reward you very differently.

Quick answer: Finish every main objective to trigger the helicopter, then board it to keep your character plus all account and character XP. If three or fewer players are left alive, a radio call unlocks an early extraction hatch instead, which saves your character but counts as a mission failure and grants no EXP.


Full extraction by helicopter

The standard exit is the helicopter, and it only appears after your squad clears the mission’s main objectives. This is the rewarding path, since boarding the ride keeps your character alive and pays out all the account and character XP you earned during the run.

Work toward the final objective. Track it using the compass, which you open with the C key. The red arrows on the compass and the red circle on the map both point to where the current main objective needs to be completed.
Finish the last objective as a team. This final task plays out like the earlier ones and usually asks you to gather parts and repair something, often across multiple phases such as entering access codes. Assign some players to hold back the horde while others focus on the task.
Watch for the extraction marker and timer. Once the objective is done, a marker appears along with a countdown that tells you how long the helicopter will take to arrive. At the same time, the number of zombies climbs sharply, so this is the moment to stop conserving ammo and use your weapons freely for the final push.
Get to the extraction point and survive the wait. If you reach the area early, hold the position and cover each other until the ride lands. Alternatively, keep moving and time your arrival for the last moment to avoid being swarmed while you stand still.
Main Objectives HUD showing the holdout task as the team defends the CRC helicopter extraction point
Hold the extraction point until the CRC helicopter is ready to board. Image via Torn Banner Studios.
Board the helicopter. When it descends and opens its cargo doors, jump in. You’ll know it worked when the run completes successfully and your character carries over, letting you equip new skills and queue for the next mission.

Early extraction when three or fewer players remain

Runs fall apart. If teammates run out of gear or become zombie food and your group drops to three or fewer living players, the game offers a way out that doesn’t depend on finishing anything. This bailout exists specifically to protect the characters you’ve spent time leveling.

Listen for the radio call. Once three or fewer players are left alive, you receive a unique radio message telling you an early extraction is available, no matter how many objectives are still unfinished.
Open your map and head to the new green marker. A fresh green marker appears at the pickup spot after the radio message, so check the map and route toward it.
Open in-game map with circled Ranger Station and Zawali locations as the player navigates
Use the map to navigate to the marked extraction spot. Image via Torn Banner Studios.
Find the metal hatch and go down. At the marked area, look for a metal hatch set into the floor. Interact with it, climb down the ladder into the safe room, and an abandon timer starts. When it finishes, your character is saved for another mission.

The trade-off is real. Leaving this way registers as a mission failure and pays out no EXP, so you gain nothing from the run except the character itself. If you’ve been leveling that responder for days or weeks, that’s usually worth it.


What each exit gives you

OutcomeHelicopter extractionEarly hatch extraction
RequirementAll main objectives completeThree or fewer players alive
Mission resultSuccessFailure
EXP earnedAll account and character XPNone
Character survivesYesYes

Either exit protects you from the one outcome that actually hurts: dying before you get out. Permadeath erases the character along with every skill and all the XP it accumulated, so when a run turns against you, taking the hatch to keep the responder is almost always better than gambling on the helicopter and losing everything.