Gaming Guide

Order of the Sinking Star: Heroes and Stones West Walkthrough (All Puzzles)

Covers the HxS gold room route, the left puzzle, and every crystal, stone, wizard and aura puzzle across five screens.

Covers the HxS gold room route, the left puzzle, and every crystal, stone, wizard and aura puzzle across five screens.

Heroes and Stones, West is a crossover zone in Order of the Sinking Star’s northernmost region. Here, the pushing mechanics from Heroes of Hauling meet the water-skipping mechanics from Skipping Stones. Enter through the HxS gold room; beyond it, five screens contain crystals, skipping stones, lily pads, and puzzles involving multiple heroes. Since solving some puzzles opens up others, tackle them in the right sequence.

Quick answer: Solve the HxS gold room, use its grey stone to reach and clear the left puzzle, then finish screens 1, 2 and 3. Return to screen 1 for screen 4, then ride into screen 5.


Heroes and Stones, West rules and move notation

Each puzzle hands you one or two fixed heroes. Their abilities combine with skipping stones, which travel across water, and lily pads, which drift with currents. A skipping stone that hits a lily pad pushes the pad in that direction. A crystal pushed into water sinks and turns into a walkable tile.

HeroWhat they do here
WarriorPushes rocks, stones and monsters
SailorPushes stones across water and stops them
WizardSwaps places with a stone, crystal or hero
BardAura carries and skips crystals

All directions below use the same shorthand. Learn it before you start, because the solutions are written as push sequences.

  • A direction on its own means one square in that direction.
  • A direction followed by ×N means N squares.
  • “All the way” describes continuing in one direction until an obstacle or the path’s endpoint prevents you from going farther.
  • “Across the water” means push a skipping piece so it travels over open water.

Several puzzles depend on timing. Holding Ctrl slows time and holding Shift makes you run, which gives you room to react when a stone or lily pad is moving.


How to reach Heroes and Stones, West from the HxS gold room

The HxS gold room opens only after you have made significant progress in both Heroes of Hauling and Skipping Stones. Solving the gold room’s own puzzle gives you a grey skipping stone. That stone is your key to the left puzzle.

Push the grey stone down ×2 and left once, then push it left across the water. The lily pad carrying the monster moves down.
Push the gold stone left across the gap. Then step on the reset square in the gold room to put the grey stone back.
Push the grey stone down into the gold stone’s row, then push it into the gold stone. The gold stone sinks and fills the gap.
Head one screen up and step on the reset square there to restore the gold stone. This opens the way to the puzzle on the left.

Left puzzle solution

The left puzzle runs over several screens and leans on lily pad timing. You ride a pad to each new screen, so watch where it is before you push anything across the water.

Move the crystal upward ×2, then push it up once more so it enters the water.
Slide the stone left four spaces, then move it up over the water; this shifts the lily pad right. Jump aboard when it passes the sunken crystal, and ride it to the following screen.
Push the crystal right ×2, down ×4, then right once.
Push the stone up ×2 and all the way right, then down across the water gap so it hits the crystal. Push the crystal up and right to open the way forward.
Nudge the stone left once. Next, move the crystal left ×2, upward ×4, then right into the water.
Move the stone upward ×2, right, down, and right, then push it up over the water. This shifts the lily pad right.
Let the pad travel until it reaches the column just east of the landmass. Push the stone right over the water to make the pad move down.
Climb aboard as the pad passes the landmass’s right edge, then travel on it to the next screen.
Push the crystal up, continuing until it can go no farther left. Move the stone up and left as far as it will go, then push it left over the water to shift the pad down.
Push the crystal left onto the pad as it goes by. Run to the bottom-left corner, and when the pad arrives, push the crystal left and ride the pad to the next screen.
Push the stone down ×5.
Move the crystal down, then right, up as far as it will go, left, and left once more into the water.
Move the stone left ×3, then push it upward into the lily pad to send the pad up.
After the pad hits the crystal, push the stone downward over the water.
Push the stone right, up ×2, then up across the water. The pad starts moving left.
Quickly reach the stone and nudge it left once. Wait for the pad to reach the column between the landmasses, then push the stone left over the water.
Head to the outlet at the bottom-left, climb onto the pad, then step off its left edge to reach the next screen.
Nudge the stone down once. Move the crystal up, left ×2, up, then up again into the gap.
Move the stone upward as far as possible, then push it left over the water to send the pad down. Take the pad to the teleporter.

When this finishes, a barrier disappears and you can walk left into screen 1 of Heroes and Stones, West.


Heroes and Stones, West puzzle order by screen

Each screen unlocks the next one. Screen 3 also clears the barrier on screen 1 that keeps you out of screen 4, so you will backtrack once.

ScreenPuzzlesHeroesClearing it opens
1Bottom-right 1–2Single heroOverworld stone to screen 2
2Middle 1–4, top-leftWarrior, sailor, wizardPath right to screen 3
3Puzzles 1–2Warrior, sailorLeft barrier on screen 1
4Bottom, top, leftWizard, sailorLily pad to screen 5
5Top-left 1–3, bottom 1–5Aura; bard and sailorRoute toward Heroes and Stones East

Screen 3’s first puzzle also frees a blue button. You need that button later on the way to Heroes and Stones East.


Screen 1: Bottom-right crystal and stone puzzles

The first two puzzles sit in the bottom-right corner of screen 1. The first uses crystals you sink into the water. The second uses skipping stones.

Bottom-right puzzle 1

Move the crystal at the top-right down ×2, then right and down into the water. This clears a route to the right crystal.
Push the right crystal down ×5, up, left ×3, up ×2, left, then left into the water. You can now reach the left crystal.
Push the left crystal down ×4, left ×3, right ×3, up ×5, left ×2, right ×4, up, then up into the water. The teleporter is now in reach.

Crystals stop on any solid block in their way. Mazes like this reward planning each crystal’s whole route before the first push.

West Sanctuary 1: Second Chamber05:25West Sanctuary 1: Second Chamber
A stone-block maze with crystal boulders. The glowing green plate is the target the hero has to reach once the crystals are cleared. Shown at 05:25 in Game Guides Channel’s video. Image: Thekla, Inc.

Bottom-right puzzle 2

Push the top-right stone down ×2, left, down, then right across the water. This lets you reach the right stone.
Move the stone on the right up, then push it upward across the water.
Push the same stone left ×2 and down, then down across the water.
Push it right ×3, then down across the water.
Push it left ×2, right, down ×2, then left across the water.
Push the stone downward into the water, clearing the route to the stone on the left.
Push the left stone up and left ×2, then down across the water.
Push the stone right across the gap, up ×2, then right across the water.
Move it down and left as far as it will go, then push it left over the water.
Push the stone right over the water to return it, then push it upward over the water. The teleporter route will be clear.

Overworld stone route to screen 2

Finishing both bottom-right puzzles unlocks a skipping stone in the overworld. Push it left, then up across the water, and walk up to screen 2. On screen 2, push the stone right, up, all the way left, then left into the lily pad. The pad and stone get carried off by the current.

You can enter the first middle puzzle once the stone and lily pad drift into the same row as the ranged monster.

West Overworld Boulder Route08:04West Overworld Boulder Route
An overworld crossing with a boulder next to a whirlpool. Outside the puzzles, currents carry stones and pads, so time your entrances to where they drift. Shown at 08:04 in Game Guides Channel’s video. Image: Thekla, Inc.

Screen 2: Warrior, sailor and wizard puzzles

Screen 2 has four middle puzzles. The top-left puzzle only activates after the fourth. Most of these give you two heroes, so check which one each step names before you move.

Middle puzzle 1

Push the top crystal left ×5, all the way down, then right ×2 so it ends up beside the other crystal.
Push the pair of crystals right twice. The right crystal slides into the lily pad.
Once the pad reaches the column immediately to the teleporter’s right, push the remaining crystal right over the water. It sinks, opening a route to the teleporter.

Middle puzzle 2

Have the warrior send the top crystal right until it can go no farther.
As the sailor, push the skipping crystal down ×3, then right across the water. Move the sailor down one square afterward.
As the warrior, push the column made of the crystal and skipping crystal down, then push the skipping crystal left ×2.
Push the bottom-left crystal so it sits right of the skipping crystal. Then push the bottom-right crystal to the right of that one.
Push the whole row left ×2. The skipping crystal flies left across the water, the sailor blocks it, and the teleporter path opens.

Middle puzzle 3

The sailor sends stones flying over the water; the warrior can send them back by shoving a rock into their route. To make each bounce, push the warrior’s rock as the stone enters the square next to it.

Move the warrior downward as far as possible. Then switch to the sailor and send the bottom stone right over the water.
As the stone reaches the square beside the rock next to the warrior, on its left side, have the warrior shove the rock left. The stone travels back over the water to the sailor and stops there, clearing access to the other stones.
West Sanctuary 2: Teamwork Switches09:15West Sanctuary 2: Teamwork Switches
The strongman shoves a boulder across a bridge. In two-hero rooms, one hero's push often sets up or redirects the other hero's moving piece. Shown at 09:15 in Game Guides Channel’s video. Image: Thekla, Inc.
As the sailor, push the top stone up and right ×2. Move the warrior to the right of the top rock.
Send the sailor’s stone right over the water, then move her up one square without delay.
Once the stone reaches the square beside the warrior’s rock on its left, shove that rock left. The stone rebounds and comes to rest immediately beneath the sailor.
As the sailor, push the stone down, then down across the water, then right across the water.
As the warrior, push the stone down ×2 and left. This shoves the bottom monster into the water.
Move the sailor down ×2, then right to push the final stone right. Send it over the water to the right, then move her up immediately.
The moment the stone reaches the square just left of the warrior’s rock, push the rock left. The two stones bounce leftward, with exactly one vacant square separating them.
When the first stone is under the sailor, press down, then up. When the second stone lines up under her, press down again to finish the path to the teleporter.

If the warrior pushes late in step 9, the two stones come back without the one-square gap, and the final sequence will not work.

Middle puzzle 4

Place the sailor to the left of the stone. Then use the warrior to push the monster down.
As the sailor, push the stone down once and step back to its left side. As the warrior, push the monster up ×2.
As the sailor, push the stone down ×2 and return to its left side. As the warrior, push the monster all the way down, then left.
As the sailor, push the stone right across the water and move her down. When the stone is directly below the monster, have the warrior push the monster down so the stone drops into the gap at the bottom of the screen.

Opening the top-left puzzle

Middle puzzle 4 activates the top-left puzzle, but you still need a path to it. Wait until the overworld stone and lily pad line up with the ranged monster’s row before you start.

Move up ×4 and right ×2, then knock the rock into the water. This creates a path that still works after the stone stops blocking the monster.
Go to the bottom-left corner of the landmass and move up ×2.
As the stone and pad travel over you, push the stone upward over the water, then disembark without delay.
Follow the new path to the stone’s right side, push it left as far as it goes, then left into the water. The top-left puzzle opens.

Top-left puzzle

Move the wizard down, then all the way left, and press down to swap places with the stone.
Move the wizard right ×2 and all the way up, then press left to swap with the stone again.
Put the warrior to the monster’s left. Guide the wizard down, right to the limit, up, right, up, right, then continue to the upper-rightmost edge.
As the warrior, push the monster all the way right, then down. Move the wizard above the monster without swapping with it.
Put the warrior left of the stone and push it all the way right, then right across the water. Move the warrior up, right, up so he shares a row with the wizard.
Press left while controlling the wizard to trade places with the warrior.
Once the stone lies beneath the monster, use the warrior to push the monster down. The stone will land on the bottom platform.
Have the wizard trade places with the stone, moving it out of the top row.
As the warrior, push the stone down again so it lands back on the bottom platform.
As the wizard, swap with the warrior, then with the stone. Both heroes end up on the bottom platform.
West Sanctuary 3: Beam Alignment14:38West Sanctuary 3: Beam Alignment
A two-hero cavern room. In wizard puzzles, plan the swaps so both heroes finish on the exit platform together. Shown at 14:38 in Game Guides Channel’s video. Image: Thekla, Inc.

From here, walk one screen right to reach screen 3.


Screen 3: Yellow button and barrier puzzles

Both puzzles on screen 3 use a yellow button that lowers yellow barriers while you stand on it. A stone resting on a barrier when you step off sinks with it and becomes floor.

Screen 3 puzzle 1

Using the warrior, push the stone down, then left, then left over the water. Leave the warrior positioned above the yellow barrier.
As the sailor, push the stone down ×4 so it sits in the monster’s row.
Push the stone right across the water with the sailor, then go straight to the yellow button to drop the barrier.
Once the stone clears the barrier, move the sailor onto her teleporter, then the warrior onto his. Both must get there before the stone reaches the monster.

Screen 3 puzzle 2

Move the stone upward three spaces, then send it right over the water.
Head directly to the yellow button, stopping the stone on the barrier to the left. Step away to sink the stone and create access to the right platform.
Move the left-hand stone up three spaces, left, then left over the water. Send the right-hand stone all the way left, then push it left over the water.
Press the button to destroy the stone occupying the left barrier’s position.
Push the top stone up into the barrier row. Push the bottom stone so it sits directly below it.
Send the first stone right over the water, then at once push the second stone upward into the barrier row.
When the first stone passes the first barrier, push the second stone right across the water.
Go directly to the yellow button to stop both stones on the barriers. Step away to sink them, clearing the route to the teleporter.
West Sanctuary 2: Sunken Chamber09:41West Sanctuary 2: Sunken Chamber
A flooded chamber with yellow pads. Pieces that sink into place become floor, which is how two-hero rooms build their exit paths. Shown at 09:41 in Game Guides Channel’s video. Image: Thekla, Inc.

Return to screen 1. With the barrier obstructing the left route removed, use the passage in the bottom-left corner of screen 1 to get to screen 4.


Screen 4: Wizard swap puzzles

On screen 4, the wizard’s swap ability works with the sailor. Tackle the bottom puzzle, followed by the top and then the left one. To restore the wizard’s power before solving the top and left puzzles, enter screen 4 again from the left.

Bottom puzzle

Move the wizard left ×2, up ×3 and right, then press up to swap with the stone.
As the sailor, push the stone right, then right across the landmass. Move her down out of the way.
Move the wizard down, press right to swap with the stone, then move right.
With the sailor, push the stone right, then right again over the water.
As the wizard, press left twice. The stone and the sailor both land on the middle landmass.
As the sailor, push the stone right across the water. Then, as the wizard, press right twice. The sailor now stands left, the stone sits in the middle, and the wizard is on the right.
Move the wizard all the way up, right and up ×2, press right to swap with the stone on the right landmass, then move down ×3.
Move the sailor up once. As the wizard, press left to swap with her.
As the sailor, push the stone left across the water onto the teleporter.
Move the sailor down ×3 into the wizard’s row and swap the wizard with her by pressing right. Move the wizard all the way up and press left to swap with the stone, which puts him on the teleporter.

This unlocks an overworld stone. Push it left ×5, right, then up across the water. Go back to screen 1, enter screen 4 through the left entrance to pick up the wizard’s power, and swap with the stone to open the top puzzle.

West Sanctuary 4: Motive Principle15:43West Sanctuary 4: Motive Principle
The purple-robed wizard beside floating docks and stones. Swapping with a stone moves him across water he cannot walk over. Shown at 15:43 in Game Guides Channel’s video. Image: Thekla, Inc.

Top puzzle

Move the wizard all the way down, press right to swap with the crystal, then move up.
As the sailor, push the stone left onto the lily pad.
As the wizard, press down to swap with the stone when the lily pad passes beneath him.
Ride the pad until the wizard sits below the crystal, press up to swap, then walk to the teleporter.

That releases a lily pad. Go back to the bottom, reset the stone, and push it up, all the way left, then left into the lily pad. Return to the wizard-power entrance and swap with the stone as it drifts past. The left puzzle opens.

Left puzzle

Move the wizard down, press right to swap with the sailor, then press up to swap with the stone.
Move the sailor up ×2. As the wizard, press left to swap with her.
Move the wizard up ×2, press left to swap with the crystal, then move down ×3 and all the way right.
As the sailor, push the stone down onto the lily pad.
As the wizard, press down to swap with the stone when it passes below him.
When the crystal is above the wizard, press up to swap, then wait for the crystal to leave his column.
Quickly move the wizard down ×3 and all the way left, then press right to swap with the stone.
Move the wizard down, run left until he is above the crystal, then press down to swap with it.
When the stone is above the wizard, press up to swap with it. Then swap the wizard with the sailor.
As the sailor, push the crystal into the square right of the teleporter so she can reach it.

Once the left puzzle is done, board the lily pad and follow the path on the left side of the screen into screen 5.


Screen 5: Aura crystal puzzles

Screen 5 has three top-left puzzles that unlock the bottom area, then five bottom puzzles. Your aura picks up crystals and carries or skips them as you walk, so keep track of where each crystal sits inside the aura. All moves below are your own walking directions.

Top-left puzzle 1

Move down ×2 to pick up the green crystal.
Move down ×2, all the way right, then up. The green crystal drops into the water at the landmass’s bottom-right corner.
Move all the way left, all the way up, then right ×4. This picks up the pink crystal and lines it up with the green crystal’s column.
Move down ×6 to lower the green crystal and stack the pink one on top.
Move right once to push the pink crystal onto the button and drop the barrier.

Top-left puzzle 2

Move down ×4 and left ×4 to grab the bottom pink crystal, then down ×2 and up to drop it into the water.
Move all the way right to grab the purple crystal, then left to skip it left.
Quickly move up, left ×4 and down to put the sunken pink crystal in the purple crystal’s path, then up to skip the purple crystal onto land.
Move up, right ×3, then all the way up to trap the purple crystal under the yellow barrier.
Move all the way right, all the way down, all the way left, all the way right, then up. The sunken crystal now sits in the bottom-left corner of your aura.
Move down, left ×7, up, left, up, right, down, left, down, then all the way right. The sunken crystal ends up left of the stalagmite formation.
Move all the way up, all the way left, then down ×4 to drop the second pink crystal into the water in the purple crystal’s row.
Move right ×2, up ×2, all the way right, down ×3, then left ×7 to stack the purple crystal on the second sunken crystal.
Move down to skip the purple crystal onto the bottom sunken crystal. Move down ×2 to grab it, then left to skip it onto the button.

Top-left puzzle 3

Move all the way up, all the way right, all the way down, then left, up, left, down, left, up. This places the three sunken crystals.
Move left ×2 to grab the skipping crystal, then right ×2 to release it under the yellow barrier.
Move right ×2, down, left ×3, up, then down to stack the skipping crystal on the right sunken crystal.
Run all the way right, then up ×5. The skipping crystal shifts to the top-right crystal in the top wall’s row.
Move left ×4, all the way down, all the way right, up, then left to gather all three sunken crystals on the right.
Move all the way up, right, then down to skip the crystal onto the middle sunken crystal, then down again onto the bottom one.
Move all the way up, left, down, right, up, all the way left, then down. One sunken crystal stays on top and two end up on the right.
Move all the way down and all the way right to grab the skipping crystal in the bottom-right corner.
Run all the way up and all the way left to bring it into the button’s column, then move down to skip it onto the button.

Skipping crystal route to the bottom puzzles

Clearing the top-left series unlocks another skipping crystal. Hold it in the bottom-right corner of your aura and skip it left one platform at a time, moving right before each landing so you can skip it left again. On the last skip onto the button platform, move right and then up before the crystal lands, so it stays on the button. The barrier to the bottom puzzles opens.

Bottom puzzle 1

Move down, right ×4, then up to set the crystal right of the top-right gap.
Move left, then right straight away. The crystal slides two spaces left into your column.
Move left and right again in quick succession. Using the top-left gap, the crystal shifts into the bottom-left corner of your aura.
Move down, right ×2, then up to bring the crystal back between the two top gaps.
Move left, then right immediately to push the crystal out of your aura.
Move down ×4 and left ×2 to grab the crystal, then up, left ×2 and up ×2 to drop it into the gap. The teleporter path opens.

Bottom puzzle 2

Move all the way left and up ×3 to grab the stone.
Move down, right ×10 and up, then left to send the stone across the gap at the top of the dock.
Move down, left ×7, then up to push the monster in your aura down one row.
Move right, then up immediately. The monster hits the skipping crystal and drops one more row.
Move the monster above the monster that blocks the teleporter. The path clears.

Bottom puzzle 3

Move right ×2, then down to send the crystal onto the square platform.
Move right ×2 and down to grab the crystal in the bottom-left corner of your aura.
Move up to skip the crystal across the gap and one row higher in your aura.
Move all the way up, then left to skip the crystal into the lily pad.
Quickly move down ×2 and left until you catch the crystal, then run right to send it back. It stops in the left column of the dock outlet, and you must be standing directly below that square when it lands.
Walk across the button. The crystal trailing behind you lets you get past the barrier before it closes.

Bottom puzzle 4

The bard and the sailor pass a single crystal back and forth here.

As the sailor, push the crystal right across the water.
Move the bard all the way right, then up, down and left to send the crystal back to the sailor.
As the sailor, push the crystal into the lily pad’s row, then right into the pad. Move the sailor left.
Quickly switch to the bard, grab the crystal and send it back left to the sailor.
As the sailor, push the crystal down. When the lily pad nears the column right of the bard’s platform, push the crystal right across the water. The pad moves up so the bard can cross.
As the bard, send the crystal back to the sailor, then walk into the crystal’s row in the leftmost column.
As the sailor, push the crystal into the bard so it sinks.
As the bard, move the sunken crystal into the gap above the teleporter platform.

This puzzle also clears a barrier toward a different area. A second barrier on that path stays shut if you have not visited that area yet.

Bottom puzzle 5

Move the sailor left out of the way. Move the bard all the way up, right, then down ×3 to carry the crystal to the middle platform.
As the sailor, move the crystal into the bottom-right lily pad’s row. Walk the bard to the bottom-right corner of the landmass.
As the sailor, push the crystal right through the water into the lily pad.
Switch to the bard. When the pad and crystal reach the column right of the top-right lily pad, move her up. The crystal goes up and the top-right pad slides left.
Walk the sailor across the lily pad to the top platform, then move the bard onto the lily pad.
As the sailor, push the crystal all the way left, then down. When the bard is in the column left of the large landmass, push the crystal left across the water into the lily pad. The top pad stops one column left of the bard.
Move the bard onto her teleporter. That lowers the crystal on the top pad and sends the bottom pad right, carrying the sailor to the right teleporter.

How to confirm Heroes and Stones, West is complete

A puzzle counts as solved when its barrier lifts, its teleporter opens, and every hero in it stands on their own teleporter. Each finished puzzle adds a glowing shield emblem to the area’s constellation, and a full set of emblems lights up the whole constellation. The last check comes on screen 5’s bottom puzzle 5. Once the sailor and the bard both reach their teleporters, every puzzle in Heroes and Stones, West is done, and the path past the final barrier leads on toward Heroes and Stones East.