Gaming Roundup

Palworld 1.0 Best Builds: Raid, Carry, and Mount Passive Loadouts

The exact passive skill combinations to slot for raid armies, party carries, mounts, and boosters in Palworld 1.0.

The exact passive skill combinations to slot for raid armies, party carries, mounts, and boosters in Palworld 1.0.

Palworld 1.0 shook up the old passive skill meta, and the roster of “correct” skills is no longer just Serenity, Demon God, Legend, and Musclehead. New passives changed the math for raids and carries, Musclehead dropped off the priority list entirely, and Diamond Body got reworked into a real damage-dealer’s pick. Here is the fast reference for which passives to stack on each kind of Pal.

Quick answer: Run Legend, Immortality, and Serenity as the universal core on most combat Pals, then flex an Elemental passive or Demon God for damage and Diamond Body or Sanctified Meat Shield when you need survivability. Adjust defense upward until your raid army stops dying to AoE or stealing aggro from you.

Image credit: Pocketpair

Combat passive skills and their effects (1.0)

Every build below is assembled from this pool of combat passives. Effects stack, so the goal is to pack the highest-value stat boosts into the three fixed passive slots and two flex slots on a Pal.

PassiveEffects
Legend+20% Attack, +20% Defense, +20% Movement Speed
Serenity-30% cooldown, +10% Attack
Demon God+30% Attack, +5% Defense
Immortality+5% Lifesteal, +100% Regen, +15% Attack
Diamond Body+30% Defense, immune to flinch and knockback
Elemental+30% element damage
Lunker+20% Ice/Water, +20% Defense
Twin-Edged Holy Blade+50% Attack, -30% Defense
Sanctified Meat Shield+50% Defense, -30% Attack
God of Destruction+40% Attack, +20% Defense, -50% Max Health

Two things changed the priority list in 1.0. Diamond Body now blocks flinching and knockback, which makes it a strong pick for damage dealers that keep getting interrupted, not just tanks. Immortality is one of the best raid-army passives because the health regeneration and lifesteal keep your Pals alive without any input from you.

Note: Several of the biggest attack passives, including Twin-Edged Holy Blade and God of Destruction, come with heavy downsides. Use them only when you can control aggro or swap Pals to protect the fragile carry.

Image credit: Pocketpair

Raid army builds

Raid Pals fight semi-independently, so the balance you want is enough offense to contribute and enough defense that they neither drop dead nor pull the boss off you. Start attack-heavy, then add defense one slot at a time until the army holds up.

BuildCore passivesFlexNote
Raid AtkLegend, Immortality, SerenityElemental, Demon GodUse Demon God on mixed-element Pals
Raid DefLegend, Immortality, Diamond BodySerenity, Sanctified Meat ShieldAdd defense until the army survives AoE and stops taking aggro

Party carry builds

A carry is the single Pal you lean on to deal the bulk of the damage. The right build depends on how much you can shield it from the boss. If you hold aggro well or swap on cue, go glass cannon. If you want a Pal that survives on its own, use the standard setup.

BuildCore passivesFlexNote
Glass CannonTwin-Edged Holy Blade, God of Destruction, ElementalSerenity, Demon GodOnly with perfect player aggro or swapping
Standard CarryImmortality, Legend, SerenityElemental, Demon God or Diamond BodyUse Diamond Body if the carry flinches a lot
50% HP CarryImmortality, Serenity, God of DestructionElemental, Legend or Diamond BodySlightly stronger, but harder to pilot

The 50% HP carry trades half its health pool via God of Destruction for a big attack boost, so Immortality’s regen and lifesteal are what keep it standing. It hits harder than the standard carry but punishes mistakes, so treat it as a build to graduate into.

Image credit: Pocketpair / KhrazeGaming

Mount and traversal builds

Mount passives prioritize speed and stamina over stats. Stamina drain was lowered in 1.0, so you have more room to load pure speed on a ground mount. For a combat mount, the choice comes down to flinch immunity from Diamond Body versus the extra speed from Legend.

BuildCore passivesFlexNote
MountDimensional Leap, Swift, LegendRunner, Eternal EngineStamina drain has been lowered
Swimming MountDimensional Leap, King of the Waves, Ace SwimmerSwift, Sleek StrokeSleek Stroke has an Implant
Combat MountDimensional Leap, Swift, IdiosyncraticDiamond Body, LegendFlinch immune vs. more speed

Booster build for weapon uptime

A booster Pal exists to prop up your own firepower rather than deal damage itself. The core stays fixed, and the last flex slot depends on your weapon. If your weapon reloads normally, take Reload Master. If it does not reload, such as a bow, take Healing Coach instead.

BuildCore passivesFlexNote
BoosterVanguard, Stronghold, IdiosyncraticReload Master, Healing CoachUse Healing Coach if the weapon doesn’t reload (Bow)
Image credit: Pocketpair

Base locations to build around

Where you plant a base decides how much raiding you deal with and which materials you farm for free before mines and quarries are unlocked. The first base placement barely matters, but the later spots below are chosen for resource nodes and, in two cases, for being effectively untouchable by raids.

PurposeCoordinatesLandmark
Starter spot247, -500Near Hill of Beginnings
Ore (raidable)8, -526Near Windswept Island Watchtower
Ore & Coal (unraidable)188, -37Mountain near Sealed Realm of the Mystic
Quartz (raid-safe)-210, 250Raised area near Garden Beneath
Oil (3 nodes)-855, -456Below Mount Obsidian Trail
Oil + Kinship Peach917, 193Oasis Isle by the desert
Hexolite Quartz (3 nodes)-1064, -1428Above Frozen Coral Hill Watchtower

The mountain spot near the Sealed Realm of the Mystic is the go-to endgame base because raids cannot reach it. Setting it up is fiddly since you want a lot of pillars for the floors, but if you need ore and coal, skip placing pillars over those nodes. Mining Pals will still work a node even when they cannot physically reach it.

Tip: You can place two oil processors on a single oil node, so a three-node oil base can run six processors at once. At the Oasis Isle location, keep a high-level transport Pal on hand to grab the Kinship Peach spawn and drop it into a chest.


Keep the passive tables as your working reference, and you will rarely have to guess. Lock Legend, Immortality, and Serenity onto most fighters, flex offense or defense based on whether your Pals are surviving, and reserve the high-risk attack passives for carries you can actively protect.